77 #ifndef vtkOpenGLGL2PSExporter_h
78 #define vtkOpenGLGL2PSExporter_h
80 #include "vtkIOExportOpenGLModule.h"
a actor that draws 2D data
represents an object (geometry & properties) in a rendered scene
Renders pixel-aligned text, facing the camera, anchored at a 3D point.
create and manipulate unsorted lists of objects
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
export a scene as a PostScript file using GL2PS.
topologically and geometrically regular array of data
a simple class to control print indentation
dynamic, self-adjusting array of int
draw text labels at dataset points
represent and manipulate 4x4 transformation matrices
Allocate and hold a VTK object.
OpenGL2 implementation of GL2PS exporter.
static vtkOpenGLGL2PSExporter * New()
concrete dataset representing a path defined by Bezier curves.
abstract superclass for all actors, volumes and annotations
abstract specification for renderers
Create a scalar bar with labels.
An actor that displays text.
An actor that displays text.
represent text properties.