Eclipse SUMO - Simulation of Urban MObility
NLEdgeControlBuilder.h
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13 /****************************************************************************/
21 // Interface for building edges
22 /****************************************************************************/
23 #pragma once
24 #include <config.h>
25 
26 #include <string>
27 #include <vector>
28 #include <microsim/MSEdge.h>
30 
31 
32 // ===========================================================================
33 // class declarations
34 // ===========================================================================
35 class MSEdgeControl;
36 class MSLane;
37 class MSNet;
38 class OutputDevice;
39 
40 
41 // ===========================================================================
42 // class definitions
43 // ===========================================================================
56 
57 public:
60 
61 
63  virtual ~NLEdgeControlBuilder();
64 
65 
78  void beginEdgeParsing(const std::string& id, const SumoXMLEdgeFunc function,
79  const std::string& streetName, const std::string& edgeType,
80  int priority,
81  const std::string& bidi,
82  double distance);
83 
84 
98  virtual MSLane* addLane(const std::string& id, double maxSpeed,
99  double length, const PositionVector& shape,
100  double width,
101  SVCPermissions permissions,
102  SVCPermissions changeLeft, SVCPermissions changeRight,
103  int index, bool isRampAccel,
104  const std::string& type);
105 
108  void addStopOffsets(const StopOffset& stopOffsets);
109 
112  std::string reportCurrentEdgeOrLane() const;
113 
119  virtual void addNeigh(const std::string id);
120 
123  virtual MSEdge* closeEdge();
124 
127  void closeLane();
128 
130  MSEdgeControl* build(double networkVersion);
131 
132 
142  virtual MSEdge* buildEdge(const std::string& id, const SumoXMLEdgeFunc function,
143  const std::string& streetName, const std::string& edgeType, const int priority, const double distance);
144 
149  virtual void addCrossingEdges(const std::vector<std::string>&);
150 
151 protected:
154 
157 
160 
163 
166 
169 
171  std::vector<MSLane*>* myLaneStorage;
172 
174  std::map<MSEdge*, std::string> myBidiEdges;
175 
178  void updateCurrentLaneStopOffset(const StopOffset& stopOffset);
179 
182  void setDefaultStopOffset(const StopOffset& stopOffset);
183 
187 
188 private:
191 
194 
195 };
std::vector< MSEdge * > MSEdgeVector
Definition: MSEdge.h:73
int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SumoXMLEdgeFunc
Numbers representing special SUMO-XML-attribute values for representing edge functions used in netbui...
Stores edges and lanes, performs moving of vehicle.
Definition: MSEdgeControl.h:81
A road/street connecting two junctions.
Definition: MSEdge.h:77
Representation of a lane in the micro simulation.
Definition: MSLane.h:82
The simulated network and simulation perfomer.
Definition: MSNet.h:88
Interface for building edges.
std::map< MSEdge *, std::string > myBidiEdges
temporary storage for bidi attributes (to be resolved after loading all edges)
virtual MSEdge * closeEdge()
Closes the building of an edge; The edge is completely described by now and may not be opened again.
NLEdgeControlBuilder & operator=(const NLEdgeControlBuilder &s)
invalidated assignment operator
virtual void addNeigh(const std::string id)
Adds a neighbor to the current lane.
MSEdgeVector myEdges
Temporary, internal storage for built edges.
MSEdge * myActiveEdge
pointer to the currently chosen edge
MSEdgeControl * build(double networkVersion)
builds the MSEdgeControl-class which holds all edges
void updateCurrentLaneStopOffset(const StopOffset &stopOffset)
set the stopOffset for the last added lane.
NLEdgeControlBuilder(const NLEdgeControlBuilder &s)
invalidated copy constructor
void closeLane()
Closes the building of a lane; The edge is completely described by now and may not be opened again.
int myCurrentLaneIndex
The index of the currently active lane (-1 if none is active)
std::string reportCurrentEdgeOrLane() const
Return info about currently processed edge or lane.
int myCurrentNumericalLaneID
A running number for lane numbering.
void beginEdgeParsing(const std::string &id, const SumoXMLEdgeFunc function, const std::string &streetName, const std::string &edgeType, int priority, const std::string &bidi, double distance)
Begins building of an MSEdge.
virtual MSLane * addLane(const std::string &id, double maxSpeed, double length, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type)
Adds a lane to the current edge.
void setDefaultStopOffset(const StopOffset &stopOffset)
set the stopOffset for the last added lane.
virtual void addCrossingEdges(const std::vector< std::string > &)
add the crossingEdges in a crossing edge if present
void addStopOffsets(const StopOffset &stopOffsets)
process a stopOffset element (originates either from the active edge or lane).
NLEdgeControlBuilder()
Constructor.
virtual MSEdge * buildEdge(const std::string &id, const SumoXMLEdgeFunc function, const std::string &streetName, const std::string &edgeType, const int priority, const double distance)
Builds an edge instance (MSEdge in this case)
std::vector< MSLane * > * myLaneStorage
pointer to a temporary lane storage
int myCurrentNumericalEdgeID
A running number for edge numbering.
StopOffset myCurrentDefaultStopOffset
The default stop offset for all lanes belonging to the active edge (this is set if the edge was given...
virtual ~NLEdgeControlBuilder()
Destructor.
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:61
A list of positions.
stop offset