20 #ifndef GNERerouterIntervalDialog_h 21 #define GNERerouterIntervalDialog_h void updateDestProbReroutesTable()
update data of destiny probabilitry reroute table
FXTable * myRouteProbRerouteList
list with route probability reroute
long onCmdEditDestProbReroute(FXObject *, FXSelector, void *)
/edit dest prob reroute
Dialog for edit rerouter intervals.
std::vector< GNEClosingReroute > myCopyOfClosingReroutes
vector with a copy of the closingReroutes
bool myBeginEndValid
flag to check if begin an end are valid
long onCmdClickedDestProbReroute(FXObject *, FXSelector, void *)
remove dest prob reroute
FXTable * myDestProbRerouteList
list with destiny probability reroutes
FXTable * myClosingRerouteList
list with closing reroutes
bool myClosingReroutesValid
flag to check if closing reroutes are valid
~GNERerouterIntervalDialog()
destructor
Dialog to edit sequences, parameters, etc.. of Additionals.
void updateRouteProbReroutesTable()
update data of probabilitry reroutes table
std::vector< GNEClosingLaneReroute > myCopyOfClosingLaneReroutes
vector with the closingLaneReroutes
long onCmdClickedRouteProbReroute(FXObject *, FXSelector, void *)
remove route prob reroute
void updateClosingLaneReroutesTable()
update data of closing lane reroute table
FXButton * myAddClosingReroutes
button for add new closing reroutes
GNERerouterIntervalDialog & operator=(const GNERerouterIntervalDialog &)
Invalidated assignment operator.
bool myRouteProbReroutesValid
flag to check if route prob reroutes are valid
FXTextField * myBeginTextField
begin time text field
std::vector< GNERouteProbReroute > myCopyOfRouteProbReroutes
vector with a copy of the routeProbReroutes
bool myClosingLaneReroutesValid
flag to check if closing lane reroutes are valid
long onCmdAddClosingLaneReroute(FXObject *, FXSelector, void *)
add closing lane reroute
long onCmdEditRouteProbReroute(FXObject *, FXSelector, void *)
/edit route prob reroute
long onCmdReset(FXObject *, FXSelector, void *)
event after press reset button
long onCmdAddRouteProbReroute(FXObject *, FXSelector, void *)
add route prob reroute
Dialog for edit rerouters.
FXButton * myAddClosingLaneReroutes
button for add new closing lane reroutes
void updateClosingReroutesTable()
update data of closing reroute table
GNERerouterIntervalDialog()
FOX needs this.
long onCmdAddClosingReroute(FXObject *, FXSelector, void *)
add closing reroute
long onCmdEditClosingReroute(FXObject *, FXSelector, void *)
/edit closing reroute
long onCmdEditClosingLaneReroute(FXObject *, FXSelector, void *)
/edit closing lane reroute
long onCmdAccept(FXObject *, FXSelector, void *)
GNERerouterDialog * myRerouterDialogParent
pointer to GNERerouterDialog parent
long onCmdClickedClosingLaneReroute(FXObject *, FXSelector, void *)
remove closing lane reroute
FXButton * myAddRouteProbReroute
button for add new route probability reroutes
bool myDestProbReroutesValid
flag to check if Destiny probability reroutes are valid
FXTable * myClosingLaneRerouteList
list with closing lane reroutes
FXTextField * myEndTextField
end time text field
long onCmdAddDestProbReroute(FXObject *, FXSelector, void *)
add dest prob reroute
FXLabel * myCheckLabel
begin/end time check label
FXButton * myAddDestProbReroutes
button for add new destiny probability reroutes
long onCmdClickedClosingReroute(FXObject *, FXSelector, void *)
remove closing reroute
long onCmdCancel(FXObject *, FXSelector, void *)
event after press cancel button
long onCmdChangeBeginEnd(FXObject *, FXSelector, void *)
called when begin or endis changed
GNERerouterInterval * myRerouterInterval
pointer to rerouter interval
std::vector< GNEDestProbReroute > myCopyOfDestProbReroutes
vector with a copy of the destProbReroutes