Package robocode.control.snapshot
Snapshots of the battle turns, robots, bullets, scores etc.
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Interface Summary Interface Description IBulletSnapshot Interface of a bullet snapshot at a specific time in a battle.IDebugProperty Interface of a debug property, which is a key-value pair.IRobotSnapshot Interface of a robot snapshot at a specific time in a battle.IScoreSnapshot Interface of a score snapshot at a specific time in a battle.ITurnSnapshot Interface of a battle turn snapshot at a specific time in a battle. -
Enum Summary Enum Description BulletState Defines a bullet state, which can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive.RobotState Defines a robot state, which can be: active on the battlefield, hitting a wall or robot this turn, or dead.