Rheolef
7.1
an efficient C++ finite element environment
cosinusrad.h
The cosinus radius function
struct
u_exact
{
Float
operator()
(
const
point
& x)
const
{
Float
r = sqrt(sqr(x[0])+sqr(x[1])+sqr(x[2]));
return
cos(
a
*r); }
u_exact
(
size_t
=0) :
a
(acos(
Float
(-1.0))) {}
Float
a
;
};
a
Definition:
diffusion_isotropic.h:25
u_exact::operator()
point operator()(const point &x) const
Definition:
interpolate_RTk_polynom.icc:126
u_exact::a
Float a
Definition:
combustion_exact.icc:32
u_exact::u_exact
u_exact(size_t d1, Float w1=acos(Float(-1)))
Definition:
interpolate_RTk_polynom.icc:144
Float
see the Float page for the full documentation
u_exact
Definition:
interpolate_RTk_polynom.icc:125
point
see the point page for the full documentation