def _emitTextBuffer(self, odfElement)
Creates a Text Node whose contents are the current textBuffer.
def addTextToElement(self, odfElement, s)
Process an input string, inserting <text:tab> elements for '', <text:line-break> elements for ' '...
def _emitSpaces(self, odfElement)
Creates a <text:s> element for the current spaceCount.