SDL
2.0
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#include <vulkan.hpp>
Public Member Functions | |
VULKAN_HPP_CONSTEXPR | ShaderModule () |
VULKAN_HPP_CONSTEXPR | ShaderModule (std::nullptr_t) |
VULKAN_HPP_TYPESAFE_EXPLICIT | ShaderModule (VkShaderModule shaderModule) |
ShaderModule & | operator= (std::nullptr_t) |
bool | operator== (ShaderModule const &rhs) const |
bool | operator!= (ShaderModule const &rhs) const |
bool | operator< (ShaderModule const &rhs) const |
VULKAN_HPP_TYPESAFE_EXPLICIT | operator VkShaderModule () const |
operator bool () const | |
bool | operator! () const |
Private Attributes | |
VkShaderModule | m_shaderModule |
Definition at line 3346 of file vulkan.hpp.
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Definition at line 3349 of file vulkan.hpp.
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Definition at line 3353 of file vulkan.hpp.
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inline |
Definition at line 3357 of file vulkan.hpp.
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inlineexplicit |
Definition at line 3397 of file vulkan.hpp.
References m_shaderModule, and VK_NULL_HANDLE.
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Definition at line 3392 of file vulkan.hpp.
References m_shaderModule.
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Definition at line 3402 of file vulkan.hpp.
References m_shaderModule, and VK_NULL_HANDLE.
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Definition at line 3380 of file vulkan.hpp.
References m_shaderModule.
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Definition at line 3385 of file vulkan.hpp.
References m_shaderModule.
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Definition at line 3369 of file vulkan.hpp.
References m_shaderModule, and VK_NULL_HANDLE.
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inline |
Definition at line 3375 of file vulkan.hpp.
References m_shaderModule.
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Definition at line 3408 of file vulkan.hpp.
Referenced by operator bool(), operator VkShaderModule(), operator!(), operator!=(), operator<(), operator=(), and operator==().