openshot-audio
0.1.5
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#include <juce_AnimatedPositionBehaviours.h>
Public Member Functions | |
ContinuousWithMomentum () noexcept | |
void | setFriction (double newFriction) noexcept |
void | releasedWithVelocity (double, double releaseVelocity) noexcept |
double | getNextPosition (double oldPos, double elapsedSeconds) noexcept |
bool | isStopped (double) const noexcept |
A non-snapping behaviour that allows the content to be freely flicked in either direction, with momentum based on the velocity at which it was released, and variable friction to make it come to a halt.
This class is intended to be used as a template parameter to the AnimatedPosition class.
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inlinenoexcept |
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inlinenoexcept |
Called by the AnimatedPosition class to get the new position, after the given time has elapsed.
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inlinenoexcept |
Called by the AnimatedPosition class to check whether the object is now stationary.
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inlinenoexcept |
Called by the AnimatedPosition class. This tells us the position and velocity at which the user is about to release the object. The velocity is measured in units/second.
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inlinenoexcept |
Sets the friction that damps the movement of the value. A typical value is 0.08; higher values indicate more friction.