openshot-audio  0.1.5
Public Member Functions | List of all members
DynamicLibrary Class Reference

#include <juce_DynamicLibrary.h>

Public Member Functions

 DynamicLibrary () noexcept
 
 DynamicLibrary (const String &name)
 
 ~DynamicLibrary ()
 
bool open (const String &name)
 
void close ()
 
void * getFunction (const String &functionName) noexcept
 
void * getNativeHandle () const noexcept
 

Detailed Description

Handles the opening and closing of DLLs.

This class can be used to open a DLL and get some function pointers from it. Since the DLL is freed when this object is deleted, it's handy for managing library lifetimes using RAII.

Constructor & Destructor Documentation

◆ DynamicLibrary() [1/2]

DynamicLibrary::DynamicLibrary ( )
inlinenoexcept

Creates an unopened DynamicLibrary object. Call open() to actually open one.

◆ DynamicLibrary() [2/2]

DynamicLibrary::DynamicLibrary ( const String name)
inline

◆ ~DynamicLibrary()

DynamicLibrary::~DynamicLibrary ( )
inline

Destructor. If a library is currently open, it will be closed when this object is destroyed.

Member Function Documentation

◆ close()

void DynamicLibrary::close ( )

Releases the currently-open DLL, or has no effect if none was open.

◆ getFunction()

void * DynamicLibrary::getFunction ( const String functionName)
noexcept

Tries to find a named function in the currently-open DLL, and returns a pointer to it. If no library is open, or if the function isn't found, this will return a null pointer.

◆ getNativeHandle()

void* DynamicLibrary::getNativeHandle ( ) const
inlinenoexcept

Returns the platform-specific native library handle. You'll need to cast this to whatever is appropriate for the OS that's in use.

◆ open()

bool DynamicLibrary::open ( const String name)

Opens a DLL. The name and the method by which it gets found is of course platform-specific, and may or may not include a path, depending on the OS. If a library is already open when this method is called, it will first close the library before attempting to load the new one.

Returns
true if the library was successfully found and opened.

The documentation for this class was generated from the following files: