openshot-audio  0.1.5
juce::AnimatedPosition< Behaviour > Member List

This is the complete list of members for juce::AnimatedPosition< Behaviour >, including all inherited members.

addListener(Listener *listener)juce::AnimatedPosition< Behaviour >inline
AnimatedPosition()juce::AnimatedPosition< Behaviour >inline
beginDrag()juce::AnimatedPosition< Behaviour >inline
behaviourjuce::AnimatedPosition< Behaviour >
callPendingTimersSynchronously()juce::Timerprivatestatic
drag(double deltaFromStartOfDrag)juce::AnimatedPosition< Behaviour >inline
endDrag()juce::AnimatedPosition< Behaviour >inline
getPosition() const noexceptjuce::AnimatedPosition< Behaviour >inline
getTimerInterval() const noexceptjuce::Timerinlineprivate
isTimerRunning() const noexceptjuce::Timerinlineprivate
nudge(double deltaFromCurrentPosition)juce::AnimatedPosition< Behaviour >inline
removeListener(Listener *listener)juce::AnimatedPosition< Behaviour >inline
setLimits(Range< double > newRange)juce::AnimatedPosition< Behaviour >inline
setPosition(double newPosition)juce::AnimatedPosition< Behaviour >inline
startTimer(int intervalInMilliseconds) noexceptjuce::Timerprivate
startTimerHz(int timerFrequencyHz) noexceptjuce::Timerprivate
stopTimer() noexceptjuce::Timerprivate
Timer() noexceptjuce::Timerprivate
Timer(const Timer &) noexceptjuce::Timerprivate
~Timer()juce::Timerprivatevirtual