openshot-audio  0.1.4
JuceHeader.h
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1 /*
2 
3  IMPORTANT! This file is auto-generated each time you save your
4  project - if you alter its contents, your changes may be overwritten!
5 
6  This is the header file that your files should include in order to get all the
7  JUCE library headers. You should avoid including the JUCE headers directly in
8  your own source files, because that wouldn't pick up the correct configuration
9  options for your app.
10 
11 */
12 
13 #ifndef __APPHEADERFILE_IIUU5J__
14 #define __APPHEADERFILE_IIUU5J__
15 
16 #include "AppConfig.h"
27 
28 #if ! DONT_SET_USING_JUCE_NAMESPACE
29  // If your code uses a lot of JUCE classes, then this will obviously save you
30  // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
31  using namespace juce;
32 #endif
33 
34 #if ! JUCE_DONT_DECLARE_PROJECTINFO
35 namespace ProjectInfo
36 {
37  const char* const projectName = "libopenshot-audio";
38  const char* const versionString = "0.0.1";
39  const int versionNumber = 0x1;
40 }
41 #endif
42 
43 #endif // __APPHEADERFILE_IIUU5J__
Definition: juce_audio_basics.cpp:75
const char *const projectName
Definition: JuceHeader.h:37
Definition: JuceHeader.h:35
const int versionNumber
Definition: JuceHeader.h:39
const char *const versionString
Definition: JuceHeader.h:38