libgaminggear
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GaminggearProfilePage. More...
Data Structures | |
struct | _GaminggearProfilePage |
struct | _GaminggearProfilePageClass |
Macros | |
#define | GAMINGGEAR_PROFILE_PAGE_TYPE (gaminggear_profile_page_get_type()) |
#define | GAMINGGEAR_PROFILE_PAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePage)) |
#define | IS_GAMINGGEAR_PROFILE_PAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GAMINGGEAR_PROFILE_PAGE_TYPE)) |
#define | GAMINGGEAR_PROFILE_PAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePageClass)) |
#define | IS_GAMINGGEAR_PROFILE_PAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GAMINGGEAR_PROFILE_PAGE_TYPE)) |
#define | GAMINGGEAR_PROFILE_PAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePageClass)) |
Typedefs | |
typedef struct _GaminggearProfilePageClass | GaminggearProfilePageClass |
typedef struct _GaminggearProfilePage | GaminggearProfilePage |
typedef struct _GaminggearProfilePagePrivate | GaminggearProfilePagePrivate |
Functions | |
GType | gaminggear_profile_page_get_type (void) |
void | gaminggear_profile_page_set_profile_data (GaminggearProfilePage *self, GaminggearProfileData *profile_data) |
Set profile data. More... | |
GaminggearProfileData * | gaminggear_profile_page_get_profile_data (GaminggearProfilePage *self) |
Get profile data. More... | |
void | gaminggear_profile_page_update_data (GaminggearProfilePage *self) |
Update profile_data. More... | |
GaminggearProfilePage.
#define GAMINGGEAR_PROFILE_PAGE | ( | obj | ) | (G_TYPE_CHECK_INSTANCE_CAST((obj), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePage)) |
#define GAMINGGEAR_PROFILE_PAGE_CLASS | ( | klass | ) | (G_TYPE_CHECK_CLASS_CAST((klass), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePageClass)) |
#define GAMINGGEAR_PROFILE_PAGE_GET_CLASS | ( | obj | ) | (G_TYPE_INSTANCE_GET_CLASS((obj), GAMINGGEAR_PROFILE_PAGE_TYPE, GaminggearProfilePageClass)) |
#define GAMINGGEAR_PROFILE_PAGE_TYPE (gaminggear_profile_page_get_type()) |
#define IS_GAMINGGEAR_PROFILE_PAGE | ( | obj | ) | (G_TYPE_CHECK_INSTANCE_TYPE((obj), GAMINGGEAR_PROFILE_PAGE_TYPE)) |
#define IS_GAMINGGEAR_PROFILE_PAGE_CLASS | ( | klass | ) | (G_TYPE_CHECK_CLASS_TYPE((klass), GAMINGGEAR_PROFILE_PAGE_TYPE)) |
typedef struct _GaminggearProfilePage GaminggearProfilePage |
typedef struct _GaminggearProfilePageClass GaminggearProfilePageClass |
typedef struct _GaminggearProfilePagePrivate GaminggearProfilePagePrivate |
GaminggearProfileData* gaminggear_profile_page_get_profile_data | ( | GaminggearProfilePage * | self | ) |
Get profile data.
self | Instance. |
profile_data | which should be freed with g_object_unref() or NULL . |
GType gaminggear_profile_page_get_type | ( | void | ) |
void gaminggear_profile_page_set_profile_data | ( | GaminggearProfilePage * | self, |
GaminggearProfileData * | profile_data | ||
) |
Set profile data.
GaminggearProfilePage keeps a reference to profile_data. If profile_data is NULL
, all widgets are made unsensitive.
If there already was valid profile_data, that instance gets updated on user request before it's being replaced with new profile_data.
self | Instance. |
profile_data | or NULL . |
void gaminggear_profile_page_update_data | ( | GaminggearProfilePage * | self | ) |
Update profile_data.
Updates the profile_data with information from GUI on users request.
self | Instance. |