|
enum | : GLenum {
gl::GL_DEPTH_BUFFER_BIT = 0x00000100
, gl::GL_STENCIL_BUFFER_BIT = 0x00000400
, gl::GL_COLOR_BUFFER_BIT = 0x00004000
, gl::GL_FALSE = 0
,
gl::GL_TRUE = 1
, gl::GL_POINTS = 0x0000
, gl::GL_LINES = 0x0001
, gl::GL_LINE_LOOP = 0x0002
,
gl::GL_LINE_STRIP = 0x0003
, gl::GL_TRIANGLES = 0x0004
, gl::GL_TRIANGLE_STRIP = 0x0005
, gl::GL_TRIANGLE_FAN = 0x0006
,
gl::GL_ZERO = 0
, gl::GL_ONE = 1
, gl::GL_SRC_COLOR = 0x0300
, gl::GL_ONE_MINUS_SRC_COLOR = 0x0301
,
gl::GL_SRC_ALPHA = 0x0302
, gl::GL_ONE_MINUS_SRC_ALPHA = 0x0303
, gl::GL_DST_ALPHA = 0x0304
, gl::GL_ONE_MINUS_DST_ALPHA = 0x0305
,
gl::GL_DST_COLOR = 0x0306
, gl::GL_ONE_MINUS_DST_COLOR = 0x0307
, gl::GL_SRC_ALPHA_SATURATE = 0x0308
, gl::GL_FUNC_ADD = 0x8006
,
gl::GL_BLEND_EQUATION = 0x8009
, gl::GL_BLEND_EQUATION_RGB = 0x8009
, gl::GL_BLEND_EQUATION_ALPHA = 0x883D
, gl::GL_FUNC_SUBTRACT = 0x800A
,
gl::GL_FUNC_REVERSE_SUBTRACT = 0x800B
, gl::GL_BLEND_DST_RGB = 0x80C8
, gl::GL_BLEND_SRC_RGB = 0x80C9
, gl::GL_BLEND_DST_ALPHA = 0x80CA
,
gl::GL_BLEND_SRC_ALPHA = 0x80CB
, gl::GL_CONSTANT_COLOR = 0x8001
, gl::GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
, gl::GL_CONSTANT_ALPHA = 0x8003
,
gl::GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
, gl::GL_BLEND_COLOR = 0x8005
, gl::GL_ARRAY_BUFFER = 0x8892
, gl::GL_ELEMENT_ARRAY_BUFFER = 0x8893
,
gl::GL_ARRAY_BUFFER_BINDING = 0x8894
, gl::GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
, gl::GL_STREAM_DRAW = 0x88E0
, gl::GL_STATIC_DRAW = 0x88E4
,
gl::GL_DYNAMIC_DRAW = 0x88E8
, gl::GL_BUFFER_SIZE = 0x8764
, gl::GL_BUFFER_USAGE = 0x8765
, gl::GL_CURRENT_VERTEX_ATTRIB = 0x8626
,
gl::GL_FRONT = 0x0404
, gl::GL_BACK = 0x0405
, gl::GL_FRONT_AND_BACK = 0x0408
, gl::GL_TEXTURE_2D = 0x0DE1
,
gl::GL_CULL_FACE = 0x0B44
, gl::GL_BLEND = 0x0BE2
, gl::GL_DITHER = 0x0BD0
, gl::GL_STENCIL_TEST = 0x0B90
,
gl::GL_DEPTH_TEST = 0x0B71
, gl::GL_SCISSOR_TEST = 0x0C11
, gl::GL_POLYGON_OFFSET_FILL = 0x8037
, gl::GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
,
gl::GL_SAMPLE_COVERAGE = 0x80A0
, gl::GL_NO_ERROR = 0
, gl::GL_INVALID_ENUM = 0x0500
, gl::GL_INVALID_VALUE = 0x0501
,
gl::GL_INVALID_OPERATION = 0x0502
, gl::GL_OUT_OF_MEMORY = 0x0505
, gl::GL_CW = 0x0900
, gl::GL_CCW = 0x0901
,
gl::GL_LINE_WIDTH = 0x0B21
, gl::GL_ALIASED_POINT_SIZE_RANGE = 0x846D
, gl::GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
, gl::GL_CULL_FACE_MODE = 0x0B45
,
gl::GL_FRONT_FACE = 0x0B46
, gl::GL_DEPTH_RANGE = 0x0B70
, gl::GL_DEPTH_WRITEMASK = 0x0B72
, gl::GL_DEPTH_CLEAR_VALUE = 0x0B73
,
gl::GL_DEPTH_FUNC = 0x0B74
, gl::GL_STENCIL_CLEAR_VALUE = 0x0B91
, gl::GL_STENCIL_FUNC = 0x0B92
, gl::GL_STENCIL_FAIL = 0x0B94
,
gl::GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
, gl::GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
, gl::GL_STENCIL_REF = 0x0B97
, gl::GL_STENCIL_VALUE_MASK = 0x0B93
,
gl::GL_STENCIL_WRITEMASK = 0x0B98
, gl::GL_STENCIL_BACK_FUNC = 0x8800
, gl::GL_STENCIL_BACK_FAIL = 0x8801
, gl::GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
,
gl::GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
, gl::GL_STENCIL_BACK_REF = 0x8CA3
, gl::GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
, gl::GL_STENCIL_BACK_WRITEMASK = 0x8CA5
,
gl::GL_VIEWPORT = 0x0BA2
, gl::GL_SCISSOR_BOX = 0x0C10
, gl::GL_COLOR_CLEAR_VALUE = 0x0C22
, gl::GL_COLOR_WRITEMASK = 0x0C23
,
gl::GL_UNPACK_ALIGNMENT = 0x0CF5
, gl::GL_PACK_ALIGNMENT = 0x0D05
, gl::GL_MAX_TEXTURE_SIZE = 0x0D33
, gl::GL_MAX_VIEWPORT_DIMS = 0x0D3A
,
gl::GL_SUBPIXEL_BITS = 0x0D50
, gl::GL_RED_BITS = 0x0D52
, gl::GL_GREEN_BITS = 0x0D53
, gl::GL_BLUE_BITS = 0x0D54
,
gl::GL_ALPHA_BITS = 0x0D55
, gl::GL_DEPTH_BITS = 0x0D56
, gl::GL_STENCIL_BITS = 0x0D57
, gl::GL_POLYGON_OFFSET_UNITS = 0x2A00
,
gl::GL_POLYGON_OFFSET_FACTOR = 0x8038
, gl::GL_TEXTURE_BINDING_2D = 0x8069
, gl::GL_SAMPLE_BUFFERS = 0x80A8
, gl::GL_SAMPLES = 0x80A9
,
gl::GL_SAMPLE_COVERAGE_VALUE = 0x80AA
, gl::GL_SAMPLE_COVERAGE_INVERT = 0x80AB
, gl::GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
, gl::GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
,
gl::GL_DONT_CARE = 0x1100
, gl::GL_FASTEST = 0x1101
, gl::GL_NICEST = 0x1102
, gl::GL_GENERATE_MIPMAP_HINT = 0x8192
,
gl::GL_BYTE = 0x1400
, gl::GL_UNSIGNED_BYTE = 0x1401
, gl::GL_SHORT = 0x1402
, gl::GL_UNSIGNED_SHORT = 0x1403
,
gl::GL_INT = 0x1404
, gl::GL_UNSIGNED_INT = 0x1405
, gl::GL_FLOAT = 0x1406
, gl::GL_FIXED = 0x140C
,
gl::GL_DEPTH_COMPONENT = 0x1902
, gl::GL_ALPHA = 0x1906
, gl::GL_RGB = 0x1907
, gl::GL_RGBA = 0x1908
,
gl::GL_LUMINANCE = 0x1909
, gl::GL_LUMINANCE_ALPHA = 0x190A
, gl::GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
, gl::GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
,
gl::GL_UNSIGNED_SHORT_5_6_5 = 0x8363
, gl::GL_FRAGMENT_SHADER = 0x8B30
, gl::GL_VERTEX_SHADER = 0x8B31
, gl::GL_MAX_VERTEX_ATTRIBS = 0x8869
,
gl::GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
, gl::GL_MAX_VARYING_VECTORS = 0x8DFC
, gl::GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
, gl::GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
,
gl::GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
, gl::GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
, gl::GL_SHADER_TYPE = 0x8B4F
, gl::GL_DELETE_STATUS = 0x8B80
,
gl::GL_LINK_STATUS = 0x8B82
, gl::GL_VALIDATE_STATUS = 0x8B83
, gl::GL_ATTACHED_SHADERS = 0x8B85
, gl::GL_ACTIVE_UNIFORMS = 0x8B86
,
gl::GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
, gl::GL_ACTIVE_ATTRIBUTES = 0x8B89
, gl::GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
, gl::GL_SHADING_LANGUAGE_VERSION = 0x8B8C
,
gl::GL_CURRENT_PROGRAM = 0x8B8D
, gl::GL_NEVER = 0x0200
, gl::GL_LESS = 0x0201
, gl::GL_EQUAL = 0x0202
,
gl::GL_LEQUAL = 0x0203
, gl::GL_GREATER = 0x0204
, gl::GL_NOTEQUAL = 0x0205
, gl::GL_GEQUAL = 0x0206
,
gl::GL_ALWAYS = 0x0207
, gl::GL_KEEP = 0x1E00
, gl::GL_REPLACE = 0x1E01
, gl::GL_INCR = 0x1E02
,
gl::GL_DECR = 0x1E03
, gl::GL_INVERT = 0x150A
, gl::GL_INCR_WRAP = 0x8507
, gl::GL_DECR_WRAP = 0x8508
,
gl::GL_VENDOR = 0x1F00
, gl::GL_RENDERER = 0x1F01
, gl::GL_VERSION = 0x1F02
, gl::GL_EXTENSIONS = 0x1F03
,
gl::GL_NEAREST = 0x2600
, gl::GL_LINEAR = 0x2601
, gl::GL_NEAREST_MIPMAP_NEAREST = 0x2700
, gl::GL_LINEAR_MIPMAP_NEAREST = 0x2701
,
gl::GL_NEAREST_MIPMAP_LINEAR = 0x2702
, gl::GL_LINEAR_MIPMAP_LINEAR = 0x2703
, gl::GL_TEXTURE_MAG_FILTER = 0x2800
, gl::GL_TEXTURE_MIN_FILTER = 0x2801
,
gl::GL_TEXTURE_WRAP_S = 0x2802
, gl::GL_TEXTURE_WRAP_T = 0x2803
, gl::GL_TEXTURE = 0x1702
, gl::GL_TEXTURE_CUBE_MAP = 0x8513
,
gl::GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
, gl::GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
, gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
, gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
,
gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
, gl::GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
, gl::GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
, gl::GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
,
gl::GL_TEXTURE0 = 0x84C0
, gl::GL_TEXTURE1 = 0x84C1
, gl::GL_TEXTURE2 = 0x84C2
, gl::GL_TEXTURE3 = 0x84C3
,
gl::GL_TEXTURE4 = 0x84C4
, gl::GL_TEXTURE5 = 0x84C5
, gl::GL_TEXTURE6 = 0x84C6
, gl::GL_TEXTURE7 = 0x84C7
,
gl::GL_TEXTURE8 = 0x84C8
, gl::GL_TEXTURE9 = 0x84C9
, gl::GL_TEXTURE10 = 0x84CA
, gl::GL_TEXTURE11 = 0x84CB
,
gl::GL_TEXTURE12 = 0x84CC
, gl::GL_TEXTURE13 = 0x84CD
, gl::GL_TEXTURE14 = 0x84CE
, gl::GL_TEXTURE15 = 0x84CF
,
gl::GL_TEXTURE16 = 0x84D0
, gl::GL_TEXTURE17 = 0x84D1
, gl::GL_TEXTURE18 = 0x84D2
, gl::GL_TEXTURE19 = 0x84D3
,
gl::GL_TEXTURE20 = 0x84D4
, gl::GL_TEXTURE21 = 0x84D5
, gl::GL_TEXTURE22 = 0x84D6
, gl::GL_TEXTURE23 = 0x84D7
,
gl::GL_TEXTURE24 = 0x84D8
, gl::GL_TEXTURE25 = 0x84D9
, gl::GL_TEXTURE26 = 0x84DA
, gl::GL_TEXTURE27 = 0x84DB
,
gl::GL_TEXTURE28 = 0x84DC
, gl::GL_TEXTURE29 = 0x84DD
, gl::GL_TEXTURE30 = 0x84DE
, gl::GL_TEXTURE31 = 0x84DF
,
gl::GL_ACTIVE_TEXTURE = 0x84E0
, gl::GL_REPEAT = 0x2901
, gl::GL_CLAMP_TO_EDGE = 0x812F
, gl::GL_MIRRORED_REPEAT = 0x8370
,
gl::GL_FLOAT_VEC2 = 0x8B50
, gl::GL_FLOAT_VEC3 = 0x8B51
, gl::GL_FLOAT_VEC4 = 0x8B52
, gl::GL_INT_VEC2 = 0x8B53
,
gl::GL_INT_VEC3 = 0x8B54
, gl::GL_INT_VEC4 = 0x8B55
, gl::GL_BOOL = 0x8B56
, gl::GL_BOOL_VEC2 = 0x8B57
,
gl::GL_BOOL_VEC3 = 0x8B58
, gl::GL_BOOL_VEC4 = 0x8B59
, gl::GL_FLOAT_MAT2 = 0x8B5A
, gl::GL_FLOAT_MAT3 = 0x8B5B
,
gl::GL_FLOAT_MAT4 = 0x8B5C
, gl::GL_SAMPLER_2D = 0x8B5E
, gl::GL_SAMPLER_CUBE = 0x8B60
, gl::GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
,
gl::GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
, gl::GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
, gl::GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
, gl::GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
,
gl::GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
, gl::GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
, gl::GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
, gl::GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
,
gl::GL_COMPILE_STATUS = 0x8B81
, gl::GL_INFO_LOG_LENGTH = 0x8B84
, gl::GL_SHADER_SOURCE_LENGTH = 0x8B88
, gl::GL_SHADER_COMPILER = 0x8DFA
,
gl::GL_SHADER_BINARY_FORMATS = 0x8DF8
, gl::GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
, gl::GL_LOW_FLOAT = 0x8DF0
, gl::GL_MEDIUM_FLOAT = 0x8DF1
,
gl::GL_HIGH_FLOAT = 0x8DF2
, gl::GL_LOW_INT = 0x8DF3
, gl::GL_MEDIUM_INT = 0x8DF4
, gl::GL_HIGH_INT = 0x8DF5
,
gl::GL_FRAMEBUFFER = 0x8D40
, gl::GL_RENDERBUFFER = 0x8D41
, gl::GL_RGBA4 = 0x8056
, gl::GL_RGB5_A1 = 0x8057
,
gl::GL_RGB565 = 0x8D62
, gl::GL_DEPTH_COMPONENT16 = 0x81A5
, gl::GL_STENCIL_INDEX8 = 0x8D48
, gl::GL_RENDERBUFFER_WIDTH = 0x8D42
,
gl::GL_RENDERBUFFER_HEIGHT = 0x8D43
, gl::GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
, gl::GL_RENDERBUFFER_RED_SIZE = 0x8D50
, gl::GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
,
gl::GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
, gl::GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
, gl::GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
, gl::GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
,
gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
, gl::GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
,
gl::GL_COLOR_ATTACHMENT0 = 0x8CE0
, gl::GL_DEPTH_ATTACHMENT = 0x8D00
, gl::GL_STENCIL_ATTACHMENT = 0x8D20
, gl::GL_NONE = 0
,
gl::GL_FRAMEBUFFER_COMPLETE = 0x8CD5
, gl::GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
, gl::GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
, gl::GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
,
gl::GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
, gl::GL_FRAMEBUFFER_BINDING = 0x8CA6
, gl::GL_RENDERBUFFER_BINDING = 0x8CA7
, gl::GL_MAX_RENDERBUFFER_SIZE = 0x84E8
,
gl::GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
} |
|
enum | : GLenum {
gl::GL_READ_BUFFER = 0x0C02
, gl::GL_UNPACK_ROW_LENGTH = 0x0CF2
, gl::GL_UNPACK_SKIP_ROWS = 0x0CF3
, gl::GL_UNPACK_SKIP_PIXELS = 0x0CF4
,
gl::GL_PACK_ROW_LENGTH = 0x0D02
, gl::GL_PACK_SKIP_ROWS = 0x0D03
, gl::GL_PACK_SKIP_PIXELS = 0x0D04
, gl::GL_COLOR = 0x1800
,
gl::GL_DEPTH = 0x1801
, gl::GL_STENCIL = 0x1802
, gl::GL_RED = 0x1903
, gl::GL_RGB8 = 0x8051
,
gl::GL_RGBA8 = 0x8058
, gl::GL_RGB10_A2 = 0x8059
, gl::GL_TEXTURE_BINDING_3D = 0x806A
, gl::GL_UNPACK_SKIP_IMAGES = 0x806D
,
gl::GL_UNPACK_IMAGE_HEIGHT = 0x806E
, gl::GL_TEXTURE_3D = 0x806F
, gl::GL_TEXTURE_WRAP_R = 0x8072
, gl::GL_MAX_3D_TEXTURE_SIZE = 0x8073
,
gl::GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
, gl::GL_MAX_ELEMENTS_VERTICES = 0x80E8
, gl::GL_MAX_ELEMENTS_INDICES = 0x80E9
, gl::GL_TEXTURE_MIN_LOD = 0x813A
,
gl::GL_TEXTURE_MAX_LOD = 0x813B
, gl::GL_TEXTURE_BASE_LEVEL = 0x813C
, gl::GL_TEXTURE_MAX_LEVEL = 0x813D
, gl::GL_MIN = 0x8007
,
gl::GL_MAX = 0x8008
, gl::GL_DEPTH_COMPONENT24 = 0x81A6
, gl::GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
, gl::GL_TEXTURE_COMPARE_MODE = 0x884C
,
gl::GL_TEXTURE_COMPARE_FUNC = 0x884D
, gl::GL_CURRENT_QUERY = 0x8865
, gl::GL_QUERY_RESULT = 0x8866
, gl::GL_QUERY_RESULT_AVAILABLE = 0x8867
,
gl::GL_BUFFER_MAPPED = 0x88BC
, gl::GL_BUFFER_MAP_POINTER = 0x88BD
, gl::GL_STREAM_READ = 0x88E1
, gl::GL_STREAM_COPY = 0x88E2
,
gl::GL_STATIC_READ = 0x88E5
, gl::GL_STATIC_COPY = 0x88E6
, gl::GL_DYNAMIC_READ = 0x88E9
, gl::GL_DYNAMIC_COPY = 0x88EA
,
gl::GL_MAX_DRAW_BUFFERS = 0x8824
, gl::GL_DRAW_BUFFER0 = 0x8825
, gl::GL_DRAW_BUFFER1 = 0x8826
, gl::GL_DRAW_BUFFER2 = 0x8827
,
gl::GL_DRAW_BUFFER3 = 0x8828
, gl::GL_DRAW_BUFFER4 = 0x8829
, gl::GL_DRAW_BUFFER5 = 0x882A
, gl::GL_DRAW_BUFFER6 = 0x882B
,
gl::GL_DRAW_BUFFER7 = 0x882C
, gl::GL_DRAW_BUFFER8 = 0x882D
, gl::GL_DRAW_BUFFER9 = 0x882E
, gl::GL_DRAW_BUFFER10 = 0x882F
,
gl::GL_DRAW_BUFFER11 = 0x8830
, gl::GL_DRAW_BUFFER12 = 0x8831
, gl::GL_DRAW_BUFFER13 = 0x8832
, gl::GL_DRAW_BUFFER14 = 0x8833
,
gl::GL_DRAW_BUFFER15 = 0x8834
, gl::GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
, gl::GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
, gl::GL_SAMPLER_3D = 0x8B5F
,
gl::GL_SAMPLER_2D_SHADOW = 0x8B62
, gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
, gl::GL_PIXEL_PACK_BUFFER = 0x88EB
, gl::GL_PIXEL_UNPACK_BUFFER = 0x88EC
,
gl::GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
, gl::GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
, gl::GL_FLOAT_MAT2x3 = 0x8B65
, gl::GL_FLOAT_MAT2x4 = 0x8B66
,
gl::GL_FLOAT_MAT3x2 = 0x8B67
, gl::GL_FLOAT_MAT3x4 = 0x8B68
, gl::GL_FLOAT_MAT4x2 = 0x8B69
, gl::GL_FLOAT_MAT4x3 = 0x8B6A
,
gl::GL_SRGB = 0x8C40
, gl::GL_SRGB8 = 0x8C41
, gl::GL_SRGB8_ALPHA8 = 0x8C43
, gl::GL_COMPARE_REF_TO_TEXTURE = 0x884E
,
gl::GL_MAJOR_VERSION = 0x821B
, gl::GL_MINOR_VERSION = 0x821C
, gl::GL_NUM_EXTENSIONS = 0x821D
, gl::GL_RGBA32F = 0x8814
,
gl::GL_RGB32F = 0x8815
, gl::GL_RGBA16F = 0x881A
, gl::GL_RGB16F = 0x881B
, gl::GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
,
gl::GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
, gl::GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
, gl::GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
, gl::GL_MAX_VARYING_COMPONENTS = 0x8B4B
,
gl::GL_TEXTURE_2D_ARRAY = 0x8C1A
, gl::GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
, gl::GL_R11F_G11F_B10F = 0x8C3A
, gl::GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
,
gl::GL_RGB9_E5 = 0x8C3D
, gl::GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
, gl::GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
, gl::GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
,
gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
, gl::GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
, gl::GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
, gl::GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
,
gl::GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
, gl::GL_RASTERIZER_DISCARD = 0x8C89
, gl::GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
, gl::GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
,
gl::GL_INTERLEAVED_ATTRIBS = 0x8C8C
, gl::GL_SEPARATE_ATTRIBS = 0x8C8D
, gl::GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
, gl::GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
,
gl::GL_RGBA32UI = 0x8D70
, gl::GL_RGB32UI = 0x8D71
, gl::GL_RGBA16UI = 0x8D76
, gl::GL_RGB16UI = 0x8D77
,
gl::GL_RGBA8UI = 0x8D7C
, gl::GL_RGB8UI = 0x8D7D
, gl::GL_RGBA32I = 0x8D82
, gl::GL_RGB32I = 0x8D83
,
gl::GL_RGBA16I = 0x8D88
, gl::GL_RGB16I = 0x8D89
, gl::GL_RGBA8I = 0x8D8E
, gl::GL_RGB8I = 0x8D8F
,
gl::GL_RED_INTEGER = 0x8D94
, gl::GL_RGB_INTEGER = 0x8D98
, gl::GL_RGBA_INTEGER = 0x8D99
, gl::GL_SAMPLER_2D_ARRAY = 0x8DC1
,
gl::GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
, gl::GL_SAMPLER_CUBE_SHADOW = 0x8DC5
, gl::GL_UNSIGNED_INT_VEC2 = 0x8DC6
, gl::GL_UNSIGNED_INT_VEC3 = 0x8DC7
,
gl::GL_UNSIGNED_INT_VEC4 = 0x8DC8
, gl::GL_INT_SAMPLER_2D = 0x8DCA
, gl::GL_INT_SAMPLER_3D = 0x8DCB
, gl::GL_INT_SAMPLER_CUBE = 0x8DCC
,
gl::GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
, gl::GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
, gl::GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
, gl::GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
,
gl::GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
, gl::GL_BUFFER_ACCESS_FLAGS = 0x911F
, gl::GL_BUFFER_MAP_LENGTH = 0x9120
, gl::GL_BUFFER_MAP_OFFSET = 0x9121
,
gl::GL_DEPTH_COMPONENT32F = 0x8CAC
, gl::GL_DEPTH32F_STENCIL8 = 0x8CAD
, gl::GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
, gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
,
gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
, gl::GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
, gl::GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
, gl::GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
,
gl::GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
, gl::GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
, gl::GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
, gl::GL_FRAMEBUFFER_DEFAULT = 0x8218
,
gl::GL_FRAMEBUFFER_UNDEFINED = 0x8219
, gl::GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
, gl::GL_DEPTH_STENCIL = 0x84F9
, gl::GL_UNSIGNED_INT_24_8 = 0x84FA
,
gl::GL_DEPTH24_STENCIL8 = 0x88F0
, gl::GL_UNSIGNED_NORMALIZED = 0x8C17
, gl::GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
, gl::GL_READ_FRAMEBUFFER = 0x8CA8
,
gl::GL_DRAW_FRAMEBUFFER = 0x8CA9
, gl::GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
, gl::GL_RENDERBUFFER_SAMPLES = 0x8CAB
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
,
gl::GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
, gl::GL_COLOR_ATTACHMENT1 = 0x8CE1
, gl::GL_COLOR_ATTACHMENT2 = 0x8CE2
, gl::GL_COLOR_ATTACHMENT3 = 0x8CE3
,
gl::GL_COLOR_ATTACHMENT4 = 0x8CE4
, gl::GL_COLOR_ATTACHMENT5 = 0x8CE5
, gl::GL_COLOR_ATTACHMENT6 = 0x8CE6
, gl::GL_COLOR_ATTACHMENT7 = 0x8CE7
,
gl::GL_COLOR_ATTACHMENT8 = 0x8CE8
, gl::GL_COLOR_ATTACHMENT9 = 0x8CE9
, gl::GL_COLOR_ATTACHMENT10 = 0x8CEA
, gl::GL_COLOR_ATTACHMENT11 = 0x8CEB
,
gl::GL_COLOR_ATTACHMENT12 = 0x8CEC
, gl::GL_COLOR_ATTACHMENT13 = 0x8CED
, gl::GL_COLOR_ATTACHMENT14 = 0x8CEE
, gl::GL_COLOR_ATTACHMENT15 = 0x8CEF
,
gl::GL_COLOR_ATTACHMENT16 = 0x8CF0
, gl::GL_COLOR_ATTACHMENT17 = 0x8CF1
, gl::GL_COLOR_ATTACHMENT18 = 0x8CF2
, gl::GL_COLOR_ATTACHMENT19 = 0x8CF3
,
gl::GL_COLOR_ATTACHMENT20 = 0x8CF4
, gl::GL_COLOR_ATTACHMENT21 = 0x8CF5
, gl::GL_COLOR_ATTACHMENT22 = 0x8CF6
, gl::GL_COLOR_ATTACHMENT23 = 0x8CF7
,
gl::GL_COLOR_ATTACHMENT24 = 0x8CF8
, gl::GL_COLOR_ATTACHMENT25 = 0x8CF9
, gl::GL_COLOR_ATTACHMENT26 = 0x8CFA
, gl::GL_COLOR_ATTACHMENT27 = 0x8CFB
,
gl::GL_COLOR_ATTACHMENT28 = 0x8CFC
, gl::GL_COLOR_ATTACHMENT29 = 0x8CFD
, gl::GL_COLOR_ATTACHMENT30 = 0x8CFE
, gl::GL_COLOR_ATTACHMENT31 = 0x8CFF
,
gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
, gl::GL_MAX_SAMPLES = 0x8D57
, gl::GL_HALF_FLOAT = 0x140B
, gl::GL_MAP_READ_BIT = 0x0001
,
gl::GL_MAP_WRITE_BIT = 0x0002
, gl::GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
, gl::GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
, gl::GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
,
gl::GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
, gl::GL_RG = 0x8227
, gl::GL_RG_INTEGER = 0x8228
, gl::GL_R8 = 0x8229
,
gl::GL_RG8 = 0x822B
, gl::GL_R16F = 0x822D
, gl::GL_R32F = 0x822E
, gl::GL_RG16F = 0x822F
,
gl::GL_RG32F = 0x8230
, gl::GL_R8I = 0x8231
, gl::GL_R8UI = 0x8232
, gl::GL_R16I = 0x8233
,
gl::GL_R16UI = 0x8234
, gl::GL_R32I = 0x8235
, gl::GL_R32UI = 0x8236
, gl::GL_RG8I = 0x8237
,
gl::GL_RG8UI = 0x8238
, gl::GL_RG16I = 0x8239
, gl::GL_RG16UI = 0x823A
, gl::GL_RG32I = 0x823B
,
gl::GL_RG32UI = 0x823C
, gl::GL_VERTEX_ARRAY_BINDING = 0x85B5
, gl::GL_R8_SNORM = 0x8F94
, gl::GL_RG8_SNORM = 0x8F95
,
gl::GL_RGB8_SNORM = 0x8F96
, gl::GL_RGBA8_SNORM = 0x8F97
, gl::GL_SIGNED_NORMALIZED = 0x8F9C
, gl::GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
,
gl::GL_COPY_READ_BUFFER = 0x8F36
, gl::GL_COPY_WRITE_BUFFER = 0x8F37
, gl::GL_COPY_READ_BUFFER_BINDING = 0x8F36
, gl::GL_COPY_WRITE_BUFFER_BINDING = 0x8F37
,
gl::GL_UNIFORM_BUFFER = 0x8A11
, gl::GL_UNIFORM_BUFFER_BINDING = 0x8A28
, gl::GL_UNIFORM_BUFFER_START = 0x8A29
, gl::GL_UNIFORM_BUFFER_SIZE = 0x8A2A
,
gl::GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
, gl::GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
, gl::GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
, gl::GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
,
gl::GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
, gl::GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
, gl::GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
, gl::GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
,
gl::GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
, gl::GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
, gl::GL_UNIFORM_TYPE = 0x8A37
, gl::GL_UNIFORM_SIZE = 0x8A38
,
gl::GL_UNIFORM_NAME_LENGTH = 0x8A39
, gl::GL_UNIFORM_BLOCK_INDEX = 0x8A3A
, gl::GL_UNIFORM_OFFSET = 0x8A3B
, gl::GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
,
gl::GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
, gl::GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
, gl::GL_UNIFORM_BLOCK_BINDING = 0x8A3F
, gl::GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
,
gl::GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
, gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
, gl::GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
, gl::GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
,
gl::GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
, gl::GL_INVALID_INDEX = 0xFFFFFFFF
, gl::GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
, gl::GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
,
gl::GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
, gl::GL_OBJECT_TYPE = 0x9112
, gl::GL_SYNC_CONDITION = 0x9113
, gl::GL_SYNC_STATUS = 0x9114
,
gl::GL_SYNC_FLAGS = 0x9115
, gl::GL_SYNC_FENCE = 0x9116
, gl::GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
, gl::GL_UNSIGNALED = 0x9118
,
gl::GL_SIGNALED = 0x9119
, gl::GL_ALREADY_SIGNALED = 0x911A
, gl::GL_TIMEOUT_EXPIRED = 0x911B
, gl::GL_CONDITION_SATISFIED = 0x911C
,
gl::GL_WAIT_FAILED = 0x911D
, gl::GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
} |
|
enum | : GLuint64 { gl::GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
} |
|
enum | : GLenum {
gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
, gl::GL_ANY_SAMPLES_PASSED = 0x8C2F
, gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
, gl::GL_SAMPLER_BINDING = 0x8919
,
gl::GL_RGB10_A2UI = 0x906F
, gl::GL_TEXTURE_SWIZZLE_R = 0x8E42
, gl::GL_TEXTURE_SWIZZLE_G = 0x8E43
, gl::GL_TEXTURE_SWIZZLE_B = 0x8E44
,
gl::GL_TEXTURE_SWIZZLE_A = 0x8E45
, gl::GL_GREEN = 0x1904
, gl::GL_BLUE = 0x1905
, gl::GL_INT_2_10_10_10_REV = 0x8D9F
,
gl::GL_TRANSFORM_FEEDBACK = 0x8E22
, gl::GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
, gl::GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
, gl::GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
,
gl::GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
, gl::GL_PROGRAM_BINARY_LENGTH = 0x8741
, gl::GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
, gl::GL_PROGRAM_BINARY_FORMATS = 0x87FF
,
gl::GL_COMPRESSED_R11_EAC = 0x9270
, gl::GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
, gl::GL_COMPRESSED_RG11_EAC = 0x9272
, gl::GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
,
gl::GL_COMPRESSED_RGB8_ETC2 = 0x9274
, gl::GL_COMPRESSED_SRGB8_ETC2 = 0x9275
, gl::GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
, gl::GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
,
gl::GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
, gl::GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
, gl::GL_MAX_ELEMENT_INDEX = 0x8D6B
,
gl::GL_NUM_SAMPLE_COUNTS = 0x9380
, gl::GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
} |
|
enum | : GLenum {
gl::GL_COMPUTE_SHADER = 0x91B9
, gl::GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
, gl::GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
, gl::GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
,
gl::GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
, gl::GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
, gl::GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
, gl::GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
,
gl::GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
, gl::GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
, gl::GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
, gl::GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
,
gl::GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
, gl::GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
, gl::GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
, gl::GL_COMPUTE_SHADER_BIT = 0x00000020
,
gl::GL_DRAW_INDIRECT_BUFFER = 0x8F3F
, gl::GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
, gl::GL_MAX_UNIFORM_LOCATIONS = 0x826E
, gl::GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
,
gl::GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
, gl::GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
, gl::GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
, gl::GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
,
gl::GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
, gl::GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
, gl::GL_UNIFORM = 0x92E1
, gl::GL_UNIFORM_BLOCK = 0x92E2
,
gl::GL_PROGRAM_INPUT = 0x92E3
, gl::GL_PROGRAM_OUTPUT = 0x92E4
, gl::GL_BUFFER_VARIABLE = 0x92E5
, gl::GL_SHADER_STORAGE_BLOCK = 0x92E6
,
gl::GL_ATOMIC_COUNTER_BUFFER = 0x92C0
, gl::GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
, gl::GL_ACTIVE_RESOURCES = 0x92F5
, gl::GL_MAX_NAME_LENGTH = 0x92F6
,
gl::GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
, gl::GL_NAME_LENGTH = 0x92F9
, gl::GL_TYPE = 0x92FA
, gl::GL_ARRAY_SIZE = 0x92FB
,
gl::GL_OFFSET = 0x92FC
, gl::GL_BLOCK_INDEX = 0x92FD
, gl::GL_ARRAY_STRIDE = 0x92FE
, gl::GL_MATRIX_STRIDE = 0x92FF
,
gl::GL_IS_ROW_MAJOR = 0x9300
, gl::GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
, gl::GL_BUFFER_BINDING = 0x9302
, gl::GL_BUFFER_DATA_SIZE = 0x9303
,
gl::GL_NUM_ACTIVE_VARIABLES = 0x9304
, gl::GL_ACTIVE_VARIABLES = 0x9305
, gl::GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
, gl::GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
,
gl::GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
, gl::GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
, gl::GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
, gl::GL_LOCATION = 0x930E
,
gl::GL_VERTEX_SHADER_BIT = 0x00000001
, gl::GL_FRAGMENT_SHADER_BIT = 0x00000002
, gl::GL_ALL_SHADER_BITS = 0xFFFFFFFF
, gl::GL_PROGRAM_SEPARABLE = 0x8258
,
gl::GL_ACTIVE_PROGRAM = 0x8259
, gl::GL_PROGRAM_PIPELINE_BINDING = 0x825A
, gl::GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
, gl::GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
,
gl::GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
, gl::GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
, gl::GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
, gl::GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
,
gl::GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
, gl::GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
, gl::GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
, gl::GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
,
gl::GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
, gl::GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
, gl::GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
, gl::GL_MAX_IMAGE_UNITS = 0x8F38
,
gl::GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
, gl::GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
, gl::GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
, gl::GL_IMAGE_BINDING_NAME = 0x8F3A
,
gl::GL_IMAGE_BINDING_LEVEL = 0x8F3B
, gl::GL_IMAGE_BINDING_LAYERED = 0x8F3C
, gl::GL_IMAGE_BINDING_LAYER = 0x8F3D
, gl::GL_IMAGE_BINDING_ACCESS = 0x8F3E
,
gl::GL_IMAGE_BINDING_FORMAT = 0x906E
, gl::GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
, gl::GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
, gl::GL_UNIFORM_BARRIER_BIT = 0x00000004
,
gl::GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
, gl::GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
, gl::GL_COMMAND_BARRIER_BIT = 0x00000040
, gl::GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
,
gl::GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
, gl::GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
, gl::GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
, gl::GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
,
gl::GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
, gl::GL_ALL_BARRIER_BITS = 0xFFFFFFFF
, gl::GL_IMAGE_2D = 0x904D
, gl::GL_IMAGE_3D = 0x904E
,
gl::GL_IMAGE_CUBE = 0x9050
, gl::GL_IMAGE_2D_ARRAY = 0x9053
, gl::GL_INT_IMAGE_2D = 0x9058
, gl::GL_INT_IMAGE_3D = 0x9059
,
gl::GL_INT_IMAGE_CUBE = 0x905B
, gl::GL_INT_IMAGE_2D_ARRAY = 0x905E
, gl::GL_UNSIGNED_INT_IMAGE_2D = 0x9063
, gl::GL_UNSIGNED_INT_IMAGE_3D = 0x9064
,
gl::GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
, gl::GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
, gl::GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
, gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
,
gl::GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
, gl::GL_READ_ONLY = 0x88B8
, gl::GL_WRITE_ONLY = 0x88B9
, gl::GL_READ_WRITE = 0x88BA
,
gl::GL_SHADER_STORAGE_BUFFER = 0x90D2
, gl::GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
, gl::GL_SHADER_STORAGE_BUFFER_START = 0x90D4
, gl::GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
,
gl::GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
, gl::GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
, gl::GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
, gl::GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
,
gl::GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
, gl::GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
, gl::GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
, gl::GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
,
gl::GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
, gl::GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
, gl::GL_STENCIL_INDEX = 0x1901
, gl::GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
,
gl::GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
, gl::GL_SAMPLE_POSITION = 0x8E50
, gl::GL_SAMPLE_MASK = 0x8E51
, gl::GL_SAMPLE_MASK_VALUE = 0x8E52
,
gl::GL_TEXTURE_2D_MULTISAMPLE = 0x9100
, gl::GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
, gl::GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
, gl::GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
,
gl::GL_MAX_INTEGER_SAMPLES = 0x9110
, gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
, gl::GL_TEXTURE_SAMPLES = 0x9106
, gl::GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
,
gl::GL_TEXTURE_WIDTH = 0x1000
, gl::GL_TEXTURE_HEIGHT = 0x1001
, gl::GL_TEXTURE_DEPTH = 0x8071
, gl::GL_TEXTURE_INTERNAL_FORMAT = 0x1003
,
gl::GL_TEXTURE_RED_SIZE = 0x805C
, gl::GL_TEXTURE_GREEN_SIZE = 0x805D
, gl::GL_TEXTURE_BLUE_SIZE = 0x805E
, gl::GL_TEXTURE_ALPHA_SIZE = 0x805F
,
gl::GL_TEXTURE_DEPTH_SIZE = 0x884A
, gl::GL_TEXTURE_STENCIL_SIZE = 0x88F1
, gl::GL_TEXTURE_SHARED_SIZE = 0x8C3F
, gl::GL_TEXTURE_RED_TYPE = 0x8C10
,
gl::GL_TEXTURE_GREEN_TYPE = 0x8C11
, gl::GL_TEXTURE_BLUE_TYPE = 0x8C12
, gl::GL_TEXTURE_ALPHA_TYPE = 0x8C13
, gl::GL_TEXTURE_DEPTH_TYPE = 0x8C16
,
gl::GL_TEXTURE_COMPRESSED = 0x86A1
, gl::GL_SAMPLER_2D_MULTISAMPLE = 0x9108
, gl::GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
, gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
,
gl::GL_VERTEX_ATTRIB_BINDING = 0x82D4
, gl::GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
, gl::GL_VERTEX_BINDING_DIVISOR = 0x82D6
, gl::GL_VERTEX_BINDING_OFFSET = 0x82D7
,
gl::GL_VERTEX_BINDING_STRIDE = 0x82D8
, gl::GL_VERTEX_BINDING_BUFFER = 0x8F4F
, gl::GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
, gl::GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
,
gl::GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
} |
|
enum | : GLenum {
gl::GL_MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381
, gl::GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382
, gl::GL_MULTIPLY = 0x9294
, gl::GL_SCREEN = 0x9295
,
gl::GL_OVERLAY = 0x9296
, gl::GL_DARKEN = 0x9297
, gl::GL_LIGHTEN = 0x9298
, gl::GL_COLORDODGE = 0x9299
,
gl::GL_COLORBURN = 0x929A
, gl::GL_HARDLIGHT = 0x929B
, gl::GL_SOFTLIGHT = 0x929C
, gl::GL_DIFFERENCE = 0x929E
,
gl::GL_EXCLUSION = 0x92A0
, gl::GL_HSL_HUE = 0x92AD
, gl::GL_HSL_SATURATION = 0x92AE
, gl::GL_HSL_COLOR = 0x92AF
,
gl::GL_HSL_LUMINOSITY = 0x92B0
, gl::GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
, gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
, gl::GL_DEBUG_CALLBACK_FUNCTION = 0x8244
,
gl::GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
, gl::GL_DEBUG_SOURCE_API = 0x8246
, gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
, gl::GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
,
gl::GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
, gl::GL_DEBUG_SOURCE_APPLICATION = 0x824A
, gl::GL_DEBUG_SOURCE_OTHER = 0x824B
, gl::GL_DEBUG_TYPE_ERROR = 0x824C
,
gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
, gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
, gl::GL_DEBUG_TYPE_PORTABILITY = 0x824F
, gl::GL_DEBUG_TYPE_PERFORMANCE = 0x8250
,
gl::GL_DEBUG_TYPE_OTHER = 0x8251
, gl::GL_DEBUG_TYPE_MARKER = 0x8268
, gl::GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
, gl::GL_DEBUG_TYPE_POP_GROUP = 0x826A
,
gl::GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
, gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
, gl::GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
, gl::GL_BUFFER = 0x82E0
,
gl::GL_SHADER = 0x82E1
, gl::GL_PROGRAM = 0x82E2
, gl::GL_VERTEX_ARRAY = 0x8074
, gl::GL_QUERY = 0x82E3
,
gl::GL_PROGRAM_PIPELINE = 0x82E4
, gl::GL_SAMPLER = 0x82E6
, gl::GL_MAX_LABEL_LENGTH = 0x82E8
, gl::GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
,
gl::GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
, gl::GL_DEBUG_LOGGED_MESSAGES = 0x9145
, gl::GL_DEBUG_SEVERITY_HIGH = 0x9146
, gl::GL_DEBUG_SEVERITY_MEDIUM = 0x9147
,
gl::GL_DEBUG_SEVERITY_LOW = 0x9148
, gl::GL_DEBUG_OUTPUT = 0x92E0
, gl::GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
, gl::GL_STACK_OVERFLOW = 0x0503
,
gl::GL_STACK_UNDERFLOW = 0x0504
, gl::GL_GEOMETRY_SHADER = 0x8DD9
, gl::GL_GEOMETRY_SHADER_BIT = 0x00000004
, gl::GL_GEOMETRY_VERTICES_OUT = 0x8916
,
gl::GL_GEOMETRY_INPUT_TYPE = 0x8917
, gl::GL_GEOMETRY_OUTPUT_TYPE = 0x8918
, gl::GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
, gl::GL_LAYER_PROVOKING_VERTEX = 0x825E
,
gl::GL_LINES_ADJACENCY = 0x000A
, gl::GL_LINE_STRIP_ADJACENCY = 0x000B
, gl::GL_TRIANGLES_ADJACENCY = 0x000C
, gl::GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
,
gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
, gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
, gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
, gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
,
gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
, gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
, gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
, gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
,
gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
, gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
, gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
, gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
,
gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
, gl::GL_FIRST_VERTEX_CONVENTION = 0x8E4D
, gl::GL_LAST_VERTEX_CONVENTION = 0x8E4E
, gl::GL_UNDEFINED_VERTEX = 0x8260
,
gl::GL_PRIMITIVES_GENERATED = 0x8C87
, gl::GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
, gl::GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
, gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
,
gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
, gl::GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
, gl::GL_PRIMITIVE_BOUNDING_BOX = 0x92BE
, gl::GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
,
gl::GL_CONTEXT_FLAGS = 0x821E
, gl::GL_LOSE_CONTEXT_ON_RESET = 0x8252
, gl::GL_GUILTY_CONTEXT_RESET = 0x8253
, gl::GL_INNOCENT_CONTEXT_RESET = 0x8254
,
gl::GL_UNKNOWN_CONTEXT_RESET = 0x8255
, gl::GL_RESET_NOTIFICATION_STRATEGY = 0x8256
, gl::GL_NO_RESET_NOTIFICATION = 0x8261
, gl::GL_CONTEXT_LOST = 0x0507
,
gl::GL_SAMPLE_SHADING = 0x8C36
, gl::GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
, gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
, gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
,
gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
, gl::GL_PATCHES = 0x000E
, gl::GL_PATCH_VERTICES = 0x8E72
, gl::GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
,
gl::GL_TESS_GEN_MODE = 0x8E76
, gl::GL_TESS_GEN_SPACING = 0x8E77
, gl::GL_TESS_GEN_VERTEX_ORDER = 0x8E78
, gl::GL_TESS_GEN_POINT_MODE = 0x8E79
,
gl::GL_ISOLINES = 0x8E7A
, gl::GL_QUADS = 0x0007
, gl::GL_FRACTIONAL_ODD = 0x8E7B
, gl::GL_FRACTIONAL_EVEN = 0x8E7C
,
gl::GL_MAX_PATCH_VERTICES = 0x8E7D
, gl::GL_MAX_TESS_GEN_LEVEL = 0x8E7E
, gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
,
gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
, gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
, gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
, gl::GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
,
gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
, gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
, gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
,
gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
, gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
, gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
, gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
,
gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
, gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
, gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
, gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
,
gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
, gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
, gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
, gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
,
gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
, gl::GL_IS_PER_PATCH = 0x92E7
, gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
, gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
,
gl::GL_TESS_CONTROL_SHADER = 0x8E88
, gl::GL_TESS_EVALUATION_SHADER = 0x8E87
, gl::GL_TESS_CONTROL_SHADER_BIT = 0x00000008
, gl::GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
,
gl::GL_TEXTURE_BORDER_COLOR = 0x1004
, gl::GL_CLAMP_TO_BORDER = 0x812D
, gl::GL_TEXTURE_BUFFER = 0x8C2A
, gl::GL_TEXTURE_BUFFER_BINDING = 0x8C2A
,
gl::GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
, gl::GL_TEXTURE_BINDING_BUFFER = 0x8C2C
, gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
, gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
,
gl::GL_SAMPLER_BUFFER = 0x8DC2
, gl::GL_INT_SAMPLER_BUFFER = 0x8DD0
, gl::GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
, gl::GL_IMAGE_BUFFER = 0x9051
,
gl::GL_INT_IMAGE_BUFFER = 0x905C
, gl::GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
, gl::GL_TEXTURE_BUFFER_OFFSET = 0x919D
, gl::GL_TEXTURE_BUFFER_SIZE = 0x919E
,
gl::GL_COMPRESSED_RGBA_ASTC_4x4 = 0x93B0
, gl::GL_COMPRESSED_RGBA_ASTC_5x4 = 0x93B1
, gl::GL_COMPRESSED_RGBA_ASTC_5x5 = 0x93B2
, gl::GL_COMPRESSED_RGBA_ASTC_6x5 = 0x93B3
,
gl::GL_COMPRESSED_RGBA_ASTC_6x6 = 0x93B4
, gl::GL_COMPRESSED_RGBA_ASTC_8x5 = 0x93B5
, gl::GL_COMPRESSED_RGBA_ASTC_8x6 = 0x93B6
, gl::GL_COMPRESSED_RGBA_ASTC_8x8 = 0x93B7
,
gl::GL_COMPRESSED_RGBA_ASTC_10x5 = 0x93B8
, gl::GL_COMPRESSED_RGBA_ASTC_10x6 = 0x93B9
, gl::GL_COMPRESSED_RGBA_ASTC_10x8 = 0x93BA
, gl::GL_COMPRESSED_RGBA_ASTC_10x10 = 0x93BB
,
gl::GL_COMPRESSED_RGBA_ASTC_12x10 = 0x93BC
, gl::GL_COMPRESSED_RGBA_ASTC_12x12 = 0x93BD
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93D0
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93D1
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93D2
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93D3
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93D4
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93D5
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93D6
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93D7
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93D8
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93D9
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93DA
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93DB
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93DC
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93DD
,
gl::GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
, gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
, gl::GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
, gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
,
gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
, gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
, gl::GL_IMAGE_CUBE_MAP_ARRAY = 0x9054
, gl::GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
,
gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
, gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
, gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
, gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
,
gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
, gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
} |
|
enum | : GLenum { gl::GL_3DC_X_AMD = 0x87F9
, gl::GL_3DC_XY_AMD = 0x87FA
} |
|
enum | : GLenum { gl::GL_ATC_RGB_AMD = 0x8C92
, gl::GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
, gl::GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
} |
|
enum | : GLenum {
gl::GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2
, gl::GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3
, gl::GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4
, gl::GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5
,
gl::GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6
, gl::GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7
} |
|
enum | : GLenum {
gl::GL_COUNTER_TYPE_AMD = 0x8BC0
, gl::GL_COUNTER_RANGE_AMD = 0x8BC1
, gl::GL_UNSIGNED_INT64_AMD = 0x8BC2
, gl::GL_PERCENTAGE_AMD = 0x8BC3
,
gl::GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
, gl::GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
, gl::GL_PERFMON_RESULT_AMD = 0x8BC6
} |
|
enum | : GLenum { gl::GL_Z400_BINARY_AMD = 0x8740
} |
|
enum | : GLenum { gl::GL_DEPTH_STENCIL_OES = 0x84F9
, gl::GL_UNSIGNED_INT_24_8_OES = 0x84FA
, gl::GL_DEPTH_COMPONENT32_OES = 0x81A7
, gl::GL_DEPTH24_STENCIL8_OES = 0x88F0
} |
|
enum | : GLenum { gl::GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
, gl::GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
, gl::GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
, gl::GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
} |
|
enum | : GLenum { gl::GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
, gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
, gl::GL_MAX_SAMPLES_ANGLE = 0x8D57
} |
|
enum | : GLenum { gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
} |
|
enum | : GLenum { gl::GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
} |
|
enum | : GLenum { gl::GL_PROGRAM_BINARY_ANGLE = 0x93A6
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
} |
|
enum | : GLenum { gl::GL_TEXTURE_USAGE_ANGLE = 0x93A2
, gl::GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
} |
|
enum | : GLenum { gl::GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
} |
|
enum | : GLenum {
gl::GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
, gl::GL_CLIP_DISTANCE0_APPLE = 0x3000
, gl::GL_CLIP_DISTANCE1_APPLE = 0x3001
, gl::GL_CLIP_DISTANCE2_APPLE = 0x3002
,
gl::GL_CLIP_DISTANCE3_APPLE = 0x3003
, gl::GL_CLIP_DISTANCE4_APPLE = 0x3004
, gl::GL_CLIP_DISTANCE5_APPLE = 0x3005
, gl::GL_CLIP_DISTANCE6_APPLE = 0x3006
,
gl::GL_CLIP_DISTANCE7_APPLE = 0x3007
} |
|
enum | : GLenum {
gl::GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
, gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
, gl::GL_MAX_SAMPLES_APPLE = 0x8D57
, gl::GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
,
gl::GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
, gl::GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
, gl::GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
} |
|
enum | : GLenum { gl::GL_RGB_422_APPLE = 0x8A1F
, gl::GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
, gl::GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
, gl::GL_RGB_RAW_422_APPLE = 0x8A51
} |
|
enum | : GLenum {
gl::GL_SYNC_OBJECT_APPLE = 0x8A53
, gl::GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
, gl::GL_OBJECT_TYPE_APPLE = 0x9112
, gl::GL_SYNC_CONDITION_APPLE = 0x9113
,
gl::GL_SYNC_STATUS_APPLE = 0x9114
, gl::GL_SYNC_FLAGS_APPLE = 0x9115
, gl::GL_SYNC_FENCE_APPLE = 0x9116
, gl::GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
,
gl::GL_UNSIGNALED_APPLE = 0x9118
, gl::GL_SIGNALED_APPLE = 0x9119
, gl::GL_ALREADY_SIGNALED_APPLE = 0x911A
, gl::GL_TIMEOUT_EXPIRED_APPLE = 0x911B
,
gl::GL_CONDITION_SATISFIED_APPLE = 0x911C
, gl::GL_WAIT_FAILED_APPLE = 0x911D
, gl::GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
} |
|
enum | : GLuint64 { gl::GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
} |
|
enum | : GLenum { gl::GL_BGRA_EXT = 0x80E1
, gl::GL_BGRA8_EXT = 0x93A1
} |
|
enum | : GLenum { gl::GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
} |
|
enum | : GLenum { gl::GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
, gl::GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
, gl::GL_R11F_G11F_B10F_APPLE = 0x8C3A
, gl::GL_RGB9_E5_APPLE = 0x8C3D
} |
|
enum | : GLenum { gl::GL_MALI_PROGRAM_BINARY_ARM = 0x8F61
} |
|
enum | : GLenum { gl::GL_MALI_SHADER_BINARY_ARM = 0x8F60
} |
|
enum | : GLenum { gl::GL_FETCH_PER_SAMPLE_ARM = 0x8F65
, gl::GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
} |
|
enum | : GLenum { gl::GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM = 0x8F6A
} |
|
enum | : GLenum { gl::GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
, gl::GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
, gl::GL_DMP_PROGRAM_BINARY_DMP = 0x9253
} |
|
enum | : GLenum { gl::GL_SHADER_BINARY_DMP = 0x9250
} |
|
enum | : GLenum { gl::GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7
, gl::GL_TEXTURE_EXTERNAL_OES = 0x8D65
, gl::GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
, gl::GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
} |
|
enum | : GLenum {
gl::GL_SRC1_COLOR_EXT = 0x88F9
, gl::GL_SRC1_ALPHA_EXT = 0x8589
, gl::GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA
, gl::GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB
,
gl::GL_SRC_ALPHA_SATURATE_EXT = 0x0308
, gl::GL_LOCATION_INDEX_EXT = 0x930F
, gl::GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
} |
|
enum | : GLenum { gl::GL_MIN_EXT = 0x8007
, gl::GL_MAX_EXT = 0x8008
, gl::GL_FUNC_ADD_EXT = 0x8006
, gl::GL_BLEND_EQUATION_EXT = 0x8009
} |
|
enum | : GLenum {
gl::GL_MAP_PERSISTENT_BIT_EXT = 0x0040
, gl::GL_MAP_COHERENT_BIT_EXT = 0x0080
, gl::GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100
, gl::GL_CLIENT_STORAGE_BIT_EXT = 0x0200
,
gl::GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000
, gl::GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F
, gl::GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
} |
|
enum | : GLenum {
gl::GL_LOWER_LEFT_EXT = 0x8CA1
, gl::GL_UPPER_LEFT_EXT = 0x8CA2
, gl::GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E
, gl::GL_ZERO_TO_ONE_EXT = 0x935F
,
gl::GL_CLIP_ORIGIN_EXT = 0x935C
, gl::GL_CLIP_DEPTH_MODE_EXT = 0x935D
} |
|
enum | : GLenum {
gl::GL_MAX_CLIP_DISTANCES_EXT = 0x0D32
, gl::GL_MAX_CULL_DISTANCES_EXT = 0x82F9
, gl::GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA
, gl::GL_CLIP_DISTANCE0_EXT = 0x3000
,
gl::GL_CLIP_DISTANCE1_EXT = 0x3001
, gl::GL_CLIP_DISTANCE2_EXT = 0x3002
, gl::GL_CLIP_DISTANCE3_EXT = 0x3003
, gl::GL_CLIP_DISTANCE4_EXT = 0x3004
,
gl::GL_CLIP_DISTANCE5_EXT = 0x3005
, gl::GL_CLIP_DISTANCE6_EXT = 0x3006
, gl::GL_CLIP_DISTANCE7_EXT = 0x3007
} |
|
enum | : GLenum {
gl::GL_RGBA16F_EXT = 0x881A
, gl::GL_RGB16F_EXT = 0x881B
, gl::GL_RG16F_EXT = 0x822F
, gl::GL_R16F_EXT = 0x822D
,
gl::GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
, gl::GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
} |
|
enum | : GLenum {
gl::GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
, gl::GL_PROGRAM_OBJECT_EXT = 0x8B40
, gl::GL_SHADER_OBJECT_EXT = 0x8B48
, gl::GL_BUFFER_OBJECT_EXT = 0x9151
,
gl::GL_QUERY_OBJECT_EXT = 0x9153
, gl::GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
} |
|
enum | : GLenum { gl::GL_DEPTH_CLAMP_EXT = 0x864F
} |
|
enum | : GLenum { gl::GL_COLOR_EXT = 0x1800
, gl::GL_DEPTH_EXT = 0x1801
, gl::GL_STENCIL_EXT = 0x1802
} |
|
enum | : GLenum {
gl::GL_QUERY_COUNTER_BITS_EXT = 0x8864
, gl::GL_CURRENT_QUERY_EXT = 0x8865
, gl::GL_QUERY_RESULT_EXT = 0x8866
, gl::GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867
,
gl::GL_TIME_ELAPSED_EXT = 0x88BF
, gl::GL_TIMESTAMP_EXT = 0x8E28
, gl::GL_GPU_DISJOINT_EXT = 0x8FBB
} |
|
enum | : GLenum {
gl::GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
, gl::GL_MAX_DRAW_BUFFERS_EXT = 0x8824
, gl::GL_DRAW_BUFFER0_EXT = 0x8825
, gl::GL_DRAW_BUFFER1_EXT = 0x8826
,
gl::GL_DRAW_BUFFER2_EXT = 0x8827
, gl::GL_DRAW_BUFFER3_EXT = 0x8828
, gl::GL_DRAW_BUFFER4_EXT = 0x8829
, gl::GL_DRAW_BUFFER5_EXT = 0x882A
,
gl::GL_DRAW_BUFFER6_EXT = 0x882B
, gl::GL_DRAW_BUFFER7_EXT = 0x882C
, gl::GL_DRAW_BUFFER8_EXT = 0x882D
, gl::GL_DRAW_BUFFER9_EXT = 0x882E
,
gl::GL_DRAW_BUFFER10_EXT = 0x882F
, gl::GL_DRAW_BUFFER11_EXT = 0x8830
, gl::GL_DRAW_BUFFER12_EXT = 0x8831
, gl::GL_DRAW_BUFFER13_EXT = 0x8832
,
gl::GL_DRAW_BUFFER14_EXT = 0x8833
, gl::GL_DRAW_BUFFER15_EXT = 0x8834
, gl::GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
, gl::GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
,
gl::GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
, gl::GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
, gl::GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
, gl::GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
,
gl::GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
, gl::GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
, gl::GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
, gl::GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
,
gl::GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
, gl::GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
, gl::GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
, gl::GL_COLOR_ATTACHMENT13_EXT = 0x8CED
,
gl::GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
, gl::GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
} |
|
enum | : GLenum {
gl::GL_GEOMETRY_SHADER_EXT = 0x8DD9
, gl::GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004
, gl::GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
, gl::GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
,
gl::GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
, gl::GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
, gl::GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E
, gl::GL_LINES_ADJACENCY_EXT = 0x000A
,
gl::GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
, gl::GL_TRIANGLES_ADJACENCY_EXT = 0x000C
, gl::GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
, gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
,
gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
, gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
, gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
, gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
,
gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
, gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
, gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
, gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
,
gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
, gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
, gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
, gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
,
gl::GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
, gl::GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
, gl::GL_UNDEFINED_VERTEX_EXT = 0x8260
, gl::GL_PRIMITIVES_GENERATED_EXT = 0x8C87
,
gl::GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
, gl::GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
, gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
, gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
,
gl::GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
} |
|
enum | : GLenum { gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
} |
|
enum | : GLenum {
gl::GL_MAP_READ_BIT_EXT = 0x0001
, gl::GL_MAP_WRITE_BIT_EXT = 0x0002
, gl::GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
, gl::GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
,
gl::GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
, gl::GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
} |
|
enum | : GLenum {
gl::GL_TEXTURE_TILING_EXT = 0x9580
, gl::GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581
, gl::GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B
, gl::GL_NUM_TILING_TYPES_EXT = 0x9582
,
gl::GL_TILING_TYPES_EXT = 0x9583
, gl::GL_OPTIMAL_TILING_EXT = 0x9584
, gl::GL_LINEAR_TILING_EXT = 0x9585
, gl::GL_NUM_DEVICE_UUIDS_EXT = 0x9596
,
gl::GL_DEVICE_UUID_EXT = 0x9597
, gl::GL_DRIVER_UUID_EXT = 0x9598
, gl::GL_UUID_SIZE_EXT = 16
} |
|
enum | : GLenum { gl::GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586
} |
|
enum | : GLenum {
gl::GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587
, gl::GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588
, gl::GL_DEVICE_LUID_EXT = 0x9599
, gl::GL_DEVICE_NODE_MASK_EXT = 0x959A
,
gl::GL_LUID_SIZE_EXT = 8
, gl::GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589
, gl::GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A
, gl::GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B
,
gl::GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
} |
|
enum | : GLenum { gl::GL_MULTISAMPLE_EXT = 0x809D
, gl::GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
, gl::GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
, gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
, gl::GL_MAX_SAMPLES_EXT = 0x8D57
} |
|
enum | : GLenum {
gl::GL_COLOR_ATTACHMENT_EXT = 0x90F0
, gl::GL_MULTIVIEW_EXT = 0x90F1
, gl::GL_DRAW_BUFFER_EXT = 0x0C01
, gl::GL_READ_BUFFER_EXT = 0x0C02
,
gl::GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
} |
|
enum | : GLenum { gl::GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F
, gl::GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
} |
|
enum | : GLenum { gl::GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
} |
|
enum | : GLenum { gl::GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
} |
|
enum | : GLenum { gl::GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010
, gl::GL_TEXTURE_PROTECTED_EXT = 0x8BFA
} |
|
enum | : GLenum {
gl::GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
, gl::GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
, gl::GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
, gl::GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
,
gl::GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
, gl::GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
} |
|
enum | : GLenum {
gl::GL_RASTER_MULTISAMPLE_EXT = 0x9327
, gl::GL_RASTER_SAMPLES_EXT = 0x9328
, gl::GL_MAX_RASTER_SAMPLES_EXT = 0x9329
, gl::GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
,
gl::GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
, gl::GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
} |
|
enum | : GLenum { gl::GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
, gl::GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
} |
|
enum | : GLenum { gl::GL_R16_SNORM_EXT = 0x8F98
, gl::GL_RG16_SNORM_EXT = 0x8F99
, gl::GL_RGBA16_SNORM_EXT = 0x8F9B
} |
|
enum | : GLenum {
gl::GL_GUILTY_CONTEXT_RESET_EXT = 0x8253
, gl::GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254
, gl::GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
, gl::GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
,
gl::GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
, gl::GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
, gl::GL_NO_RESET_NOTIFICATION_EXT = 0x8261
} |
|
enum | : GLenum {
gl::GL_LAYOUT_GENERAL_EXT = 0x958D
, gl::GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E
, gl::GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F
, gl::GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590
,
gl::GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591
, gl::GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592
, gl::GL_LAYOUT_TRANSFER_DST_EXT = 0x9593
, gl::GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530
,
gl::GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
} |
|
enum | : GLenum { gl::GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594
, gl::GL_D3D12_FENCE_VALUE_EXT = 0x9595
} |
|
enum | : GLenum { gl::GL_SRGB_EXT = 0x8C40
, gl::GL_SRGB_ALPHA_EXT = 0x8C42
, gl::GL_SRGB8_ALPHA8_EXT = 0x8C43
, gl::GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
} |
|
enum | : GLenum {
gl::GL_ACTIVE_PROGRAM_EXT = 0x8B8D
, gl::GL_VERTEX_SHADER_BIT_EXT = 0x00000001
, gl::GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002
, gl::GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
,
gl::GL_PROGRAM_SEPARABLE_EXT = 0x8258
, gl::GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
} |
|
enum | : GLenum { gl::GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
} |
|
enum | : GLenum { gl::GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
, gl::GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
, gl::GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
} |
|
enum | : GLenum { gl::GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650
, gl::GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651
, gl::GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
} |
|
enum | : GLenum { gl::GL_TEXTURE_COMPARE_MODE_EXT = 0x884C
, gl::GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D
, gl::GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
, gl::GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
} |
|
enum | : GLenum {
gl::GL_TEXTURE_SPARSE_EXT = 0x91A6
, gl::GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7
, gl::GL_NUM_SPARSE_LEVELS_EXT = 0x91AA
, gl::GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8
,
gl::GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195
, gl::GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196
, gl::GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197
, gl::GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
,
gl::GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198
, gl::GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199
, gl::GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A
, gl::GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
} |
|
enum | : GLenum {
gl::GL_PATCHES_EXT = 0x000E
, gl::GL_PATCH_VERTICES_EXT = 0x8E72
, gl::GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
, gl::GL_TESS_GEN_MODE_EXT = 0x8E76
,
gl::GL_TESS_GEN_SPACING_EXT = 0x8E77
, gl::GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
, gl::GL_TESS_GEN_POINT_MODE_EXT = 0x8E79
, gl::GL_ISOLINES_EXT = 0x8E7A
,
gl::GL_QUADS_EXT = 0x0007
, gl::GL_FRACTIONAL_ODD_EXT = 0x8E7B
, gl::GL_FRACTIONAL_EVEN_EXT = 0x8E7C
, gl::GL_MAX_PATCH_VERTICES_EXT = 0x8E7D
,
gl::GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
, gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
, gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
,
gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
, gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
, gl::GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
, gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
,
gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
, gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
, gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
,
gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
, gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
, gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
, gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
,
gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
, gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
, gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
, gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
,
gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
, gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
, gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
, gl::GL_IS_PER_PATCH_EXT = 0x92E7
,
gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
, gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
, gl::GL_TESS_CONTROL_SHADER_EXT = 0x8E88
, gl::GL_TESS_EVALUATION_SHADER_EXT = 0x8E87
,
gl::GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
, gl::GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
} |
|
enum | : GLenum { gl::GL_TEXTURE_BORDER_COLOR_EXT = 0x1004
, gl::GL_CLAMP_TO_BORDER_EXT = 0x812D
} |
|
enum | : GLenum {
gl::GL_TEXTURE_BUFFER_EXT = 0x8C2A
, gl::GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
, gl::GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
, gl::GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
,
gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
, gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
, gl::GL_SAMPLER_BUFFER_EXT = 0x8DC2
, gl::GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
,
gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
, gl::GL_IMAGE_BUFFER_EXT = 0x9051
, gl::GL_INT_IMAGE_BUFFER_EXT = 0x905C
, gl::GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
,
gl::GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
, gl::GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
} |
|
enum | : GLenum { gl::GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C
, gl::GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D
, gl::GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E
, gl::GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
, gl::GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
, gl::GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
, gl::GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
, gl::GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
, gl::GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
} |
|
enum | : GLenum { gl::GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
, gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
, gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
, gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
} |
|
enum | : GLenum {
gl::GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
, gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
, gl::GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
, gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
,
gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
, gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
, gl::GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
, gl::GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
,
gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
} |
|
enum | : GLenum { gl::GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
, gl::GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
} |
|
enum | : GLenum { gl::GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366
, gl::GL_WEIGHTED_AVERAGE_EXT = 0x9367
} |
|
enum | : GLenum { gl::GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 0x8FBF
} |
|
enum | : GLenum { gl::GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
} |
|
enum | : GLenum {
gl::GL_R16_EXT = 0x822A
, gl::GL_RG16_EXT = 0x822C
, gl::GL_RGBA16_EXT = 0x805B
, gl::GL_RGB16_EXT = 0x8054
,
gl::GL_RGB16_SNORM_EXT = 0x8F9A
} |
|
enum | : GLenum { gl::GL_RED_EXT = 0x1903
, gl::GL_RG_EXT = 0x8227
, gl::GL_R8_EXT = 0x8229
, gl::GL_RG8_EXT = 0x822B
} |
|
enum | : GLenum { gl::GL_SR8_EXT = 0x8FBD
} |
|
enum | : GLenum { gl::GL_SRG8_EXT = 0x8FBE
} |
|
enum | : GLenum { gl::GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
, gl::GL_DECODE_EXT = 0x8A49
, gl::GL_SKIP_DECODE_EXT = 0x8A4A
} |
|
enum | : GLenum {
gl::GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
, gl::GL_ALPHA8_EXT = 0x803C
, gl::GL_LUMINANCE8_EXT = 0x8040
, gl::GL_LUMINANCE8_ALPHA8_EXT = 0x8045
,
gl::GL_RGBA32F_EXT = 0x8814
, gl::GL_RGB32F_EXT = 0x8815
, gl::GL_ALPHA32F_EXT = 0x8816
, gl::GL_LUMINANCE32F_EXT = 0x8818
,
gl::GL_LUMINANCE_ALPHA32F_EXT = 0x8819
, gl::GL_ALPHA16F_EXT = 0x881C
, gl::GL_LUMINANCE16F_EXT = 0x881E
, gl::GL_LUMINANCE_ALPHA16F_EXT = 0x881F
,
gl::GL_RGB10_A2_EXT = 0x8059
, gl::GL_RGB10_EXT = 0x8052
, gl::GL_R32F_EXT = 0x822E
, gl::GL_RG32F_EXT = 0x8230
} |
|
enum | : GLenum { gl::GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
} |
|
enum | : GLenum { gl::GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
, gl::GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
, gl::GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
, gl::GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
} |
|
enum | : GLenum {
gl::GL_TIMELINE_SEMAPHORE_VALUE_NV = 0x9595
, gl::GL_SEMAPHORE_TYPE_NV = 0x95B3
, gl::GL_SEMAPHORE_TYPE_BINARY_NV = 0x95B4
, gl::GL_SEMAPHORE_TYPE_TIMELINE_NV = 0x95B5
,
gl::GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV = 0x95B6
} |
|
enum | : GLenum { gl::GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2
, gl::GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3
, gl::GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
} |
|
enum | : GLenum {
gl::GL_INCLUSIVE_EXT = 0x8F10
, gl::GL_EXCLUSIVE_EXT = 0x8F11
, gl::GL_WINDOW_RECTANGLE_EXT = 0x8F12
, gl::GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13
,
gl::GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14
, gl::GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
} |
|
enum | : GLenum { gl::GL_GCCSO_SHADER_BINARY_FJ = 0x9260
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C
, gl::GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D
, gl::GL_DOWNSAMPLE_SCALES_IMG = 0x913E
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
} |
|
enum | : GLenum { gl::GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
, gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
, gl::GL_MAX_SAMPLES_IMG = 0x9135
, gl::GL_TEXTURE_SAMPLES_IMG = 0x9136
} |
|
enum | : GLenum { gl::GL_SGX_PROGRAM_BINARY_IMG = 0x9130
} |
|
enum | : GLenum { gl::GL_BGRA_IMG = 0x80E1
, gl::GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
} |
|
enum | : GLenum { gl::GL_SGX_BINARY_IMG = 0x8C0A
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
, gl::GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
, gl::GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
, gl::GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
} |
|
enum | : GLenum { gl::GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
, gl::GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
} |
|
enum | : GLenum { gl::GL_CUBIC_IMG = 0x9139
, gl::GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A
, gl::GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
} |
|
enum | : GLenum { gl::GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE
} |
|
enum | : GLenum { gl::GL_BLACKHOLE_RENDER_INTEL = 0x83FC
} |
|
enum | : GLenum {
gl::GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
, gl::GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
, gl::GL_PERFQUERY_WAIT_INTEL = 0x83FB
, gl::GL_PERFQUERY_FLUSH_INTEL = 0x83FA
,
gl::GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
, gl::GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
, gl::GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
, gl::GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
,
gl::GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
, gl::GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
, gl::GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
, gl::GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
,
gl::GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
, gl::GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
, gl::GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
, gl::GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
,
gl::GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
, gl::GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
, gl::GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
, gl::GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
} |
|
enum | : GLenum {
gl::GL_MULTIPLY_KHR = 0x9294
, gl::GL_SCREEN_KHR = 0x9295
, gl::GL_OVERLAY_KHR = 0x9296
, gl::GL_DARKEN_KHR = 0x9297
,
gl::GL_LIGHTEN_KHR = 0x9298
, gl::GL_COLORDODGE_KHR = 0x9299
, gl::GL_COLORBURN_KHR = 0x929A
, gl::GL_HARDLIGHT_KHR = 0x929B
,
gl::GL_SOFTLIGHT_KHR = 0x929C
, gl::GL_DIFFERENCE_KHR = 0x929E
, gl::GL_EXCLUSION_KHR = 0x92A0
, gl::GL_HSL_HUE_KHR = 0x92AD
,
gl::GL_HSL_SATURATION_KHR = 0x92AE
, gl::GL_HSL_COLOR_KHR = 0x92AF
, gl::GL_HSL_LUMINOSITY_KHR = 0x92B0
} |
|
enum | : GLenum { gl::GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
} |
|
enum | : GLenum { gl::GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
, gl::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
, gl::GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
, gl::GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
} |
|
enum | : GLenum {
gl::GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
, gl::GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
, gl::GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
, gl::GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
,
gl::GL_DEBUG_SOURCE_API_KHR = 0x8246
, gl::GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
, gl::GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
, gl::GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
,
gl::GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
, gl::GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
, gl::GL_DEBUG_TYPE_ERROR_KHR = 0x824C
, gl::GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
,
gl::GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
, gl::GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
, gl::GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
, gl::GL_DEBUG_TYPE_OTHER_KHR = 0x8251
,
gl::GL_DEBUG_TYPE_MARKER_KHR = 0x8268
, gl::GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
, gl::GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
, gl::GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
,
gl::GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
, gl::GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
, gl::GL_BUFFER_KHR = 0x82E0
, gl::GL_SHADER_KHR = 0x82E1
,
gl::GL_PROGRAM_KHR = 0x82E2
, gl::GL_VERTEX_ARRAY_KHR = 0x8074
, gl::GL_QUERY_KHR = 0x82E3
, gl::GL_PROGRAM_PIPELINE_KHR = 0x82E4
,
gl::GL_SAMPLER_KHR = 0x82E6
, gl::GL_MAX_LABEL_LENGTH_KHR = 0x82E8
, gl::GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
, gl::GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
,
gl::GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
, gl::GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
, gl::GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
, gl::GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
,
gl::GL_DEBUG_OUTPUT_KHR = 0x92E0
, gl::GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
, gl::GL_STACK_OVERFLOW_KHR = 0x0503
, gl::GL_STACK_UNDERFLOW_KHR = 0x0504
,
gl::GL_DISPLAY_LIST = 0x82E7
} |
|
enum | : GLenum { gl::GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008
} |
|
enum | : GLenum {
gl::GL_CONTEXT_ROBUST_ACCESS = 0x90F3
, gl::GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
, gl::GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
, gl::GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
,
gl::GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
, gl::GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
, gl::GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
, gl::GL_NO_RESET_NOTIFICATION_KHR = 0x8261
,
gl::GL_CONTEXT_LOST_KHR = 0x0507
} |
|
enum | : GLenum {
gl::GL_SUBGROUP_SIZE_KHR = 0x9532
, gl::GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533
, gl::GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534
, gl::GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535
,
gl::GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x00000001
, gl::GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x00000002
, gl::GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x00000004
, gl::GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x00000008
,
gl::GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x00000010
, gl::GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x00000020
, gl::GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x00000040
, gl::GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x00000080
} |
|
enum | : GLenum {
gl::GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
, gl::GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
, gl::GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
, gl::GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
,
gl::GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
, gl::GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
, gl::GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
, gl::GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
,
gl::GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
, gl::GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
, gl::GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
, gl::GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
,
gl::GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
, gl::GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
} |
|
enum | : GLenum { gl::GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0
, gl::GL_COMPLETION_STATUS_KHR = 0x91B1
} |
|
enum | : GLenum { gl::GL_BGR_EXT = 0x80E0
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_FLIP_X_MESA = 0x8BBC
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_FLIP_Y_MESA = 0x8BBB
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_SWAP_XY_MESA = 0x8BBD
} |
|
enum | : GLenum { gl::GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F
} |
|
enum | : GLenum {
gl::GL_BLEND_OVERLAP_NV = 0x9281
, gl::GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
, gl::GL_BLUE_NV = 0x1905
, gl::GL_COLORBURN_NV = 0x929A
,
gl::GL_COLORDODGE_NV = 0x9299
, gl::GL_CONJOINT_NV = 0x9284
, gl::GL_CONTRAST_NV = 0x92A1
, gl::GL_DARKEN_NV = 0x9297
,
gl::GL_DIFFERENCE_NV = 0x929E
, gl::GL_DISJOINT_NV = 0x9283
, gl::GL_DST_ATOP_NV = 0x928F
, gl::GL_DST_IN_NV = 0x928B
,
gl::GL_DST_NV = 0x9287
, gl::GL_DST_OUT_NV = 0x928D
, gl::GL_DST_OVER_NV = 0x9289
, gl::GL_EXCLUSION_NV = 0x92A0
,
gl::GL_GREEN_NV = 0x1904
, gl::GL_HARDLIGHT_NV = 0x929B
, gl::GL_HARDMIX_NV = 0x92A9
, gl::GL_HSL_COLOR_NV = 0x92AF
,
gl::GL_HSL_HUE_NV = 0x92AD
, gl::GL_HSL_LUMINOSITY_NV = 0x92B0
, gl::GL_HSL_SATURATION_NV = 0x92AE
, gl::GL_INVERT_OVG_NV = 0x92B4
,
gl::GL_INVERT_RGB_NV = 0x92A3
, gl::GL_LIGHTEN_NV = 0x9298
, gl::GL_LINEARBURN_NV = 0x92A5
, gl::GL_LINEARDODGE_NV = 0x92A4
,
gl::GL_LINEARLIGHT_NV = 0x92A7
, gl::GL_MINUS_CLAMPED_NV = 0x92B3
, gl::GL_MINUS_NV = 0x929F
, gl::GL_MULTIPLY_NV = 0x9294
,
gl::GL_OVERLAY_NV = 0x9296
, gl::GL_PINLIGHT_NV = 0x92A8
, gl::GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
, gl::GL_PLUS_CLAMPED_NV = 0x92B1
,
gl::GL_PLUS_DARKER_NV = 0x9292
, gl::GL_PLUS_NV = 0x9291
, gl::GL_RED_NV = 0x1903
, gl::GL_SCREEN_NV = 0x9295
,
gl::GL_SOFTLIGHT_NV = 0x929C
, gl::GL_SRC_ATOP_NV = 0x928E
, gl::GL_SRC_IN_NV = 0x928A
, gl::GL_SRC_NV = 0x9286
,
gl::GL_SRC_OUT_NV = 0x928C
, gl::GL_SRC_OVER_NV = 0x9288
, gl::GL_UNCORRELATED_NV = 0x9282
, gl::GL_VIVIDLIGHT_NV = 0x92A6
,
gl::GL_XOR_NV = 0x1506
} |
|
enum | : GLenum { gl::GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
} |
|
enum | : GLenum { gl::GL_FACTOR_MIN_AMD = 0x901C
, gl::GL_FACTOR_MAX_AMD = 0x901D
} |
|
enum | : GLenum { gl::GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C
, gl::GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D
, gl::GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
} |
|
enum | : GLenum { gl::GL_QUERY_WAIT_NV = 0x8E13
, gl::GL_QUERY_NO_WAIT_NV = 0x8E14
, gl::GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
, gl::GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
} |
|
enum | : GLenum { gl::GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
, gl::GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
, gl::GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
, gl::GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
} |
|
enum | : GLenum { gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550
} |
|
enum | : GLenum { gl::GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D
, gl::GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E
, gl::GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
} |
|
enum | : GLenum { gl::GL_COPY_READ_BUFFER_NV = 0x8F36
, gl::GL_COPY_WRITE_BUFFER_NV = 0x8F37
} |
|
enum | : GLenum {
gl::GL_COVERAGE_COMPONENT_NV = 0x8ED0
, gl::GL_COVERAGE_COMPONENT4_NV = 0x8ED1
, gl::GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
, gl::GL_COVERAGE_BUFFERS_NV = 0x8ED3
,
gl::GL_COVERAGE_SAMPLES_NV = 0x8ED4
, gl::GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
, gl::GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
, gl::GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
,
gl::GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
} |
|
enum | : GLenum { gl::GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
} |
|
enum | : GLenum {
gl::GL_MAX_DRAW_BUFFERS_NV = 0x8824
, gl::GL_DRAW_BUFFER0_NV = 0x8825
, gl::GL_DRAW_BUFFER1_NV = 0x8826
, gl::GL_DRAW_BUFFER2_NV = 0x8827
,
gl::GL_DRAW_BUFFER3_NV = 0x8828
, gl::GL_DRAW_BUFFER4_NV = 0x8829
, gl::GL_DRAW_BUFFER5_NV = 0x882A
, gl::GL_DRAW_BUFFER6_NV = 0x882B
,
gl::GL_DRAW_BUFFER7_NV = 0x882C
, gl::GL_DRAW_BUFFER8_NV = 0x882D
, gl::GL_DRAW_BUFFER9_NV = 0x882E
, gl::GL_DRAW_BUFFER10_NV = 0x882F
,
gl::GL_DRAW_BUFFER11_NV = 0x8830
, gl::GL_DRAW_BUFFER12_NV = 0x8831
, gl::GL_DRAW_BUFFER13_NV = 0x8832
, gl::GL_DRAW_BUFFER14_NV = 0x8833
,
gl::GL_DRAW_BUFFER15_NV = 0x8834
, gl::GL_COLOR_ATTACHMENT0_NV = 0x8CE0
, gl::GL_COLOR_ATTACHMENT1_NV = 0x8CE1
, gl::GL_COLOR_ATTACHMENT2_NV = 0x8CE2
,
gl::GL_COLOR_ATTACHMENT3_NV = 0x8CE3
, gl::GL_COLOR_ATTACHMENT4_NV = 0x8CE4
, gl::GL_COLOR_ATTACHMENT5_NV = 0x8CE5
, gl::GL_COLOR_ATTACHMENT6_NV = 0x8CE6
,
gl::GL_COLOR_ATTACHMENT7_NV = 0x8CE7
, gl::GL_COLOR_ATTACHMENT8_NV = 0x8CE8
, gl::GL_COLOR_ATTACHMENT9_NV = 0x8CE9
, gl::GL_COLOR_ATTACHMENT10_NV = 0x8CEA
,
gl::GL_COLOR_ATTACHMENT11_NV = 0x8CEB
, gl::GL_COLOR_ATTACHMENT12_NV = 0x8CEC
, gl::GL_COLOR_ATTACHMENT13_NV = 0x8CED
, gl::GL_COLOR_ATTACHMENT14_NV = 0x8CEE
,
gl::GL_COLOR_ATTACHMENT15_NV = 0x8CEF
} |
|
enum | : GLenum { gl::GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
} |
|
enum | : GLenum { gl::GL_ALL_COMPLETED_NV = 0x84F2
, gl::GL_FENCE_STATUS_NV = 0x84F3
, gl::GL_FENCE_CONDITION_NV = 0x84F4
} |
|
enum | : GLenum { gl::GL_FILL_RECTANGLE_NV = 0x933C
} |
|
enum | : GLenum { gl::GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
, gl::GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
} |
|
enum | : GLenum { gl::GL_READ_FRAMEBUFFER_NV = 0x8CA8
, gl::GL_DRAW_FRAMEBUFFER_NV = 0x8CA9
, gl::GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
, gl::GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
} |
|
enum | : GLenum {
gl::GL_COVERAGE_MODULATION_TABLE_NV = 0x9331
, gl::GL_COLOR_SAMPLES_NV = 0x8E20
, gl::GL_DEPTH_SAMPLES_NV = 0x932D
, gl::GL_STENCIL_SAMPLES_NV = 0x932E
,
gl::GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
, gl::GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
, gl::GL_COVERAGE_MODULATION_NV = 0x9332
, gl::GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
} |
|
enum | : GLenum { gl::GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB
, gl::GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
, gl::GL_MAX_SAMPLES_NV = 0x8D57
} |
|
enum | : GLenum {
gl::GL_INT64_NV = 0x140E
, gl::GL_UNSIGNED_INT64_NV = 0x140F
, gl::GL_INT8_NV = 0x8FE0
, gl::GL_INT8_VEC2_NV = 0x8FE1
,
gl::GL_INT8_VEC3_NV = 0x8FE2
, gl::GL_INT8_VEC4_NV = 0x8FE3
, gl::GL_INT16_NV = 0x8FE4
, gl::GL_INT16_VEC2_NV = 0x8FE5
,
gl::GL_INT16_VEC3_NV = 0x8FE6
, gl::GL_INT16_VEC4_NV = 0x8FE7
, gl::GL_INT64_VEC2_NV = 0x8FE9
, gl::GL_INT64_VEC3_NV = 0x8FEA
,
gl::GL_INT64_VEC4_NV = 0x8FEB
, gl::GL_UNSIGNED_INT8_NV = 0x8FEC
, gl::GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
, gl::GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
,
gl::GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
, gl::GL_UNSIGNED_INT16_NV = 0x8FF0
, gl::GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
, gl::GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
,
gl::GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
, gl::GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
, gl::GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
, gl::GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
,
gl::GL_FLOAT16_NV = 0x8FF8
, gl::GL_FLOAT16_VEC2_NV = 0x8FF9
, gl::GL_FLOAT16_VEC3_NV = 0x8FFA
, gl::GL_FLOAT16_VEC4_NV = 0x8FFB
} |
|
enum | : GLenum { gl::GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
} |
|
enum | : GLenum { gl::GL_MULTISAMPLES_NV = 0x9371
, gl::GL_SUPERSAMPLE_SCALE_X_NV = 0x9372
, gl::GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373
, gl::GL_CONFORMANT_NV = 0x9374
} |
|
enum | : GLenum {
gl::GL_ATTACHED_MEMORY_OBJECT_NV = 0x95A4
, gl::GL_ATTACHED_MEMORY_OFFSET_NV = 0x95A5
, gl::GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 0x95A6
, gl::GL_MEMORY_ATTACHABLE_SIZE_NV = 0x95A7
,
gl::GL_MEMORY_ATTACHABLE_NV = 0x95A8
, gl::GL_DETACHED_MEMORY_INCARNATION_NV = 0x95A9
, gl::GL_DETACHED_TEXTURES_NV = 0x95AA
, gl::GL_DETACHED_BUFFERS_NV = 0x95AB
,
gl::GL_MAX_DETACHED_TEXTURES_NV = 0x95AC
, gl::GL_MAX_DETACHED_BUFFERS_NV = 0x95AD
} |
|
enum | : GLenum {
gl::GL_MESH_SHADER_NV = 0x9559
, gl::GL_TASK_SHADER_NV = 0x955A
, gl::GL_MAX_MESH_UNIFORM_BLOCKS_NV = 0x8E60
, gl::GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 0x8E61
,
gl::GL_MAX_MESH_IMAGE_UNIFORMS_NV = 0x8E62
, gl::GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 0x8E63
, gl::GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 0x8E64
, gl::GL_MAX_MESH_ATOMIC_COUNTERS_NV = 0x8E65
,
gl::GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 0x8E66
, gl::GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 0x8E67
, gl::GL_MAX_TASK_UNIFORM_BLOCKS_NV = 0x8E68
, gl::GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 0x8E69
,
gl::GL_MAX_TASK_IMAGE_UNIFORMS_NV = 0x8E6A
, gl::GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 0x8E6B
, gl::GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 0x8E6C
, gl::GL_MAX_TASK_ATOMIC_COUNTERS_NV = 0x8E6D
,
gl::GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 0x8E6E
, gl::GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 0x8E6F
, gl::GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 0x95A2
, gl::GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 0x95A3
,
gl::GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 0x9536
, gl::GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 0x9537
, gl::GL_MAX_MESH_OUTPUT_VERTICES_NV = 0x9538
, gl::GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 0x9539
,
gl::GL_MAX_TASK_OUTPUT_COUNT_NV = 0x953A
, gl::GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 0x953D
, gl::GL_MAX_MESH_VIEWS_NV = 0x9557
, gl::GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 0x92DF
,
gl::GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 0x9543
, gl::GL_MAX_MESH_WORK_GROUP_SIZE_NV = 0x953B
, gl::GL_MAX_TASK_WORK_GROUP_SIZE_NV = 0x953C
, gl::GL_MESH_WORK_GROUP_SIZE_NV = 0x953E
,
gl::GL_TASK_WORK_GROUP_SIZE_NV = 0x953F
, gl::GL_MESH_VERTICES_OUT_NV = 0x9579
, gl::GL_MESH_PRIMITIVES_OUT_NV = 0x957A
, gl::GL_MESH_OUTPUT_TYPE_NV = 0x957B
,
gl::GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 0x959C
, gl::GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 0x959D
, gl::GL_REFERENCED_BY_MESH_SHADER_NV = 0x95A0
, gl::GL_REFERENCED_BY_TASK_SHADER_NV = 0x95A1
,
gl::GL_MESH_SHADER_BIT_NV = 0x00000040
, gl::GL_TASK_SHADER_BIT_NV = 0x00000080
, gl::GL_MESH_SUBROUTINE_NV = 0x957C
, gl::GL_TASK_SUBROUTINE_NV = 0x957D
,
gl::GL_MESH_SUBROUTINE_UNIFORM_NV = 0x957E
, gl::GL_TASK_SUBROUTINE_UNIFORM_NV = 0x957F
, gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 0x959E
, gl::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 0x959F
} |
|
enum | : GLenum {
gl::GL_FLOAT_MAT2x3_NV = 0x8B65
, gl::GL_FLOAT_MAT2x4_NV = 0x8B66
, gl::GL_FLOAT_MAT3x2_NV = 0x8B67
, gl::GL_FLOAT_MAT3x4_NV = 0x8B68
,
gl::GL_FLOAT_MAT4x2_NV = 0x8B69
, gl::GL_FLOAT_MAT4x3_NV = 0x8B6A
} |
|
enum | : GLenum {
gl::GL_PATH_FORMAT_SVG_NV = 0x9070
, gl::GL_PATH_FORMAT_PS_NV = 0x9071
, gl::GL_STANDARD_FONT_NAME_NV = 0x9072
, gl::GL_SYSTEM_FONT_NAME_NV = 0x9073
,
gl::GL_FILE_NAME_NV = 0x9074
, gl::GL_PATH_STROKE_WIDTH_NV = 0x9075
, gl::GL_PATH_END_CAPS_NV = 0x9076
, gl::GL_PATH_INITIAL_END_CAP_NV = 0x9077
,
gl::GL_PATH_TERMINAL_END_CAP_NV = 0x9078
, gl::GL_PATH_JOIN_STYLE_NV = 0x9079
, gl::GL_PATH_MITER_LIMIT_NV = 0x907A
, gl::GL_PATH_DASH_CAPS_NV = 0x907B
,
gl::GL_PATH_INITIAL_DASH_CAP_NV = 0x907C
, gl::GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D
, gl::GL_PATH_DASH_OFFSET_NV = 0x907E
, gl::GL_PATH_CLIENT_LENGTH_NV = 0x907F
,
gl::GL_PATH_FILL_MODE_NV = 0x9080
, gl::GL_PATH_FILL_MASK_NV = 0x9081
, gl::GL_PATH_FILL_COVER_MODE_NV = 0x9082
, gl::GL_PATH_STROKE_COVER_MODE_NV = 0x9083
,
gl::GL_PATH_STROKE_MASK_NV = 0x9084
, gl::GL_COUNT_UP_NV = 0x9088
, gl::GL_COUNT_DOWN_NV = 0x9089
, gl::GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
,
gl::GL_CONVEX_HULL_NV = 0x908B
, gl::GL_BOUNDING_BOX_NV = 0x908D
, gl::GL_TRANSLATE_X_NV = 0x908E
, gl::GL_TRANSLATE_Y_NV = 0x908F
,
gl::GL_TRANSLATE_2D_NV = 0x9090
, gl::GL_TRANSLATE_3D_NV = 0x9091
, gl::GL_AFFINE_2D_NV = 0x9092
, gl::GL_AFFINE_3D_NV = 0x9094
,
gl::GL_TRANSPOSE_AFFINE_2D_NV = 0x9096
, gl::GL_TRANSPOSE_AFFINE_3D_NV = 0x9098
, gl::GL_UTF8_NV = 0x909A
, gl::GL_UTF16_NV = 0x909B
,
gl::GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
, gl::GL_PATH_COMMAND_COUNT_NV = 0x909D
, gl::GL_PATH_COORD_COUNT_NV = 0x909E
, gl::GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F
,
gl::GL_PATH_COMPUTED_LENGTH_NV = 0x90A0
, gl::GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
, gl::GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
, gl::GL_SQUARE_NV = 0x90A3
,
gl::GL_ROUND_NV = 0x90A4
, gl::GL_TRIANGULAR_NV = 0x90A5
, gl::GL_BEVEL_NV = 0x90A6
, gl::GL_MITER_REVERT_NV = 0x90A7
,
gl::GL_MITER_TRUNCATE_NV = 0x90A8
, gl::GL_SKIP_MISSING_GLYPH_NV = 0x90A9
, gl::GL_USE_MISSING_GLYPH_NV = 0x90AA
, gl::GL_PATH_ERROR_POSITION_NV = 0x90AB
,
gl::GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
, gl::GL_ADJACENT_PAIRS_NV = 0x90AE
, gl::GL_FIRST_TO_REST_NV = 0x90AF
, gl::GL_PATH_GEN_MODE_NV = 0x90B0
,
gl::GL_PATH_GEN_COEFF_NV = 0x90B1
, gl::GL_PATH_GEN_COMPONENTS_NV = 0x90B3
, gl::GL_PATH_STENCIL_FUNC_NV = 0x90B7
, gl::GL_PATH_STENCIL_REF_NV = 0x90B8
,
gl::GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
, gl::GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
, gl::GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
, gl::GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
,
gl::GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4
, gl::GL_MOVE_TO_RESETS_NV = 0x90B5
, gl::GL_MOVE_TO_CONTINUES_NV = 0x90B6
, gl::GL_CLOSE_PATH_NV = 0x00
,
gl::GL_MOVE_TO_NV = 0x02
, gl::GL_RELATIVE_MOVE_TO_NV = 0x03
, gl::GL_LINE_TO_NV = 0x04
, gl::GL_RELATIVE_LINE_TO_NV = 0x05
,
gl::GL_HORIZONTAL_LINE_TO_NV = 0x06
, gl::GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
, gl::GL_VERTICAL_LINE_TO_NV = 0x08
, gl::GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
,
gl::GL_QUADRATIC_CURVE_TO_NV = 0x0A
, gl::GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
, gl::GL_CUBIC_CURVE_TO_NV = 0x0C
, gl::GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
,
gl::GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
, gl::GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
, gl::GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
, gl::GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
,
gl::GL_SMALL_CCW_ARC_TO_NV = 0x12
, gl::GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
, gl::GL_SMALL_CW_ARC_TO_NV = 0x14
, gl::GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
,
gl::GL_LARGE_CCW_ARC_TO_NV = 0x16
, gl::GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
, gl::GL_LARGE_CW_ARC_TO_NV = 0x18
, gl::GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
,
gl::GL_RESTART_PATH_NV = 0xF0
, gl::GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
, gl::GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
, gl::GL_RECT_NV = 0xF6
,
gl::GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8
, gl::GL_CIRCULAR_CW_ARC_TO_NV = 0xFA
, gl::GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
, gl::GL_ARC_TO_NV = 0xFE
,
gl::GL_RELATIVE_ARC_TO_NV = 0xFF
, gl::GL_BOLD_BIT_NV = 0x01
, gl::GL_ITALIC_BIT_NV = 0x02
, gl::GL_GLYPH_WIDTH_BIT_NV = 0x01
,
gl::GL_GLYPH_HEIGHT_BIT_NV = 0x02
, gl::GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
, gl::GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
, gl::GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
,
gl::GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
, gl::GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
, gl::GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
, gl::GL_GLYPH_HAS_KERNING_BIT_NV = 0x100
,
gl::GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
, gl::GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
, gl::GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
, gl::GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
,
gl::GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
, gl::GL_FONT_ASCENDER_BIT_NV = 0x00200000
, gl::GL_FONT_DESCENDER_BIT_NV = 0x00400000
, gl::GL_FONT_HEIGHT_BIT_NV = 0x00800000
,
gl::GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
, gl::GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
, gl::GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
, gl::GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
,
gl::GL_FONT_HAS_KERNING_BIT_NV = 0x10000000
, gl::GL_ROUNDED_RECT_NV = 0xE8
, gl::GL_RELATIVE_ROUNDED_RECT_NV = 0xE9
, gl::GL_ROUNDED_RECT2_NV = 0xEA
,
gl::GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB
, gl::GL_ROUNDED_RECT4_NV = 0xEC
, gl::GL_RELATIVE_ROUNDED_RECT4_NV = 0xED
, gl::GL_ROUNDED_RECT8_NV = 0xEE
,
gl::GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF
, gl::GL_RELATIVE_RECT_NV = 0xF7
, gl::GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368
, gl::GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369
,
gl::GL_FONT_UNAVAILABLE_NV = 0x936A
, gl::GL_FONT_UNINTELLIGIBLE_NV = 0x936B
, gl::GL_CONIC_CURVE_TO_NV = 0x1A
, gl::GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
,
gl::GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
, gl::GL_STANDARD_FONT_FORMAT_NV = 0x936C
, gl::GL_2_BYTES_NV = 0x1407
, gl::GL_3_BYTES_NV = 0x1408
,
gl::GL_4_BYTES_NV = 0x1409
, gl::GL_EYE_LINEAR_NV = 0x2400
, gl::GL_OBJECT_LINEAR_NV = 0x2401
, gl::GL_CONSTANT_NV = 0x8576
,
gl::GL_PATH_FOG_GEN_MODE_NV = 0x90AC
, gl::GL_PRIMARY_COLOR = 0x8577
, gl::GL_PRIMARY_COLOR_NV = 0x852C
, gl::GL_SECONDARY_COLOR_NV = 0x852D
,
gl::GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
, gl::GL_PATH_PROJECTION_NV = 0x1701
, gl::GL_PATH_MODELVIEW_NV = 0x1700
, gl::GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
,
gl::GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
, gl::GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
, gl::GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
, gl::GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
,
gl::GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7
, gl::GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
, gl::GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
, gl::GL_FRAGMENT_INPUT_NV = 0x936D
} |
|
enum | : GLenum { gl::GL_SHARED_EDGE_NV = 0xC0
} |
|
enum | : GLenum { gl::GL_PIXEL_PACK_BUFFER_NV = 0x88EB
, gl::GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC
, gl::GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED
, gl::GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
} |
|
enum | : GLenum {
gl::GL_POLYGON_MODE_NV = 0x0B40
, gl::GL_POLYGON_OFFSET_POINT_NV = 0x2A01
, gl::GL_POLYGON_OFFSET_LINE_NV = 0x2A02
, gl::GL_POINT_NV = 0x1B00
,
gl::GL_LINE_NV = 0x1B01
, gl::GL_FILL_NV = 0x1B02
} |
|
enum | : GLenum { gl::GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV = 0x95B1
, gl::GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV = 0x95B2
} |
|
enum | : GLenum { gl::GL_READ_BUFFER_NV = 0x0C02
} |
|
enum | : GLenum { gl::GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 0x937F
} |
|
enum | : GLenum {
gl::GL_SLUMINANCE_NV = 0x8C46
, gl::GL_SLUMINANCE_ALPHA_NV = 0x8C44
, gl::GL_SRGB8_NV = 0x8C41
, gl::GL_SLUMINANCE8_NV = 0x8C47
,
gl::GL_SLUMINANCE8_ALPHA8_NV = 0x8C45
, gl::GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
, gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
, gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
,
gl::GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
, gl::GL_ETC1_SRGB8_NV = 0x88EE
} |
|
enum | : GLenum {
gl::GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
, gl::GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
, gl::GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
, gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
,
gl::GL_SAMPLE_LOCATION_NV = 0x8E50
, gl::GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
, gl::GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
, gl::GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
} |
|
enum | : GLenum { gl::GL_SCISSOR_TEST_EXCLUSIVE_NV = 0x9555
, gl::GL_SCISSOR_BOX_EXCLUSIVE_NV = 0x9556
} |
|
enum | : GLenum { gl::GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100
} |
|
enum | : GLenum {
gl::GL_SHADING_RATE_IMAGE_NV = 0x9563
, gl::GL_SHADING_RATE_NO_INVOCATIONS_NV = 0x9564
, gl::GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0x9565
, gl::GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 0x9566
,
gl::GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 0x9567
, gl::GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 0x9568
, gl::GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 0x9569
, gl::GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 0x956A
,
gl::GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 0x956B
, gl::GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 0x956C
, gl::GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 0x956D
, gl::GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 0x956E
,
gl::GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 0x956F
, gl::GL_SHADING_RATE_IMAGE_BINDING_NV = 0x955B
, gl::GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 0x955C
, gl::GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 0x955D
,
gl::GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 0x955E
, gl::GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 0x955F
, gl::GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 0x95AE
, gl::GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 0x95AF
,
gl::GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 0x95B0
} |
|
enum | : GLenum { gl::GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
} |
|
enum | : GLenum { gl::GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
} |
|
enum | : GLenum { gl::GL_TEXTURE_BORDER_COLOR_NV = 0x1004
, gl::GL_CLAMP_TO_BORDER_NV = 0x812D
} |
|
enum | : GLenum { gl::GL_MAX_VIEWPORTS_NV = 0x825B
, gl::GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
, gl::GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
, gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
} |
|
enum | : GLenum {
gl::GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350
, gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351
, gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352
, gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353
,
gl::GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354
, gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355
, gl::GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356
, gl::GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357
,
gl::GL_VIEWPORT_SWIZZLE_X_NV = 0x9358
, gl::GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359
, gl::GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A
, gl::GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
} |
|
enum | : GLenum { gl::GL_SAMPLER_EXTERNAL_OES = 0x8D66
} |
|
enum | : GLenum { gl::GL_ETC1_RGB8_OES = 0x8D64
} |
|
enum | : GLenum {
gl::GL_PALETTE4_RGB8_OES = 0x8B90
, gl::GL_PALETTE4_RGBA8_OES = 0x8B91
, gl::GL_PALETTE4_R5_G6_B5_OES = 0x8B92
, gl::GL_PALETTE4_RGBA4_OES = 0x8B93
,
gl::GL_PALETTE4_RGB5_A1_OES = 0x8B94
, gl::GL_PALETTE8_RGB8_OES = 0x8B95
, gl::GL_PALETTE8_RGBA8_OES = 0x8B96
, gl::GL_PALETTE8_R5_G6_B5_OES = 0x8B97
,
gl::GL_PALETTE8_RGBA4_OES = 0x8B98
, gl::GL_PALETTE8_RGB5_A1_OES = 0x8B99
} |
|
enum | : GLenum { gl::GL_DEPTH_COMPONENT24_OES = 0x81A6
} |
|
enum | : GLenum {
gl::GL_GEOMETRY_SHADER_OES = 0x8DD9
, gl::GL_GEOMETRY_SHADER_BIT_OES = 0x00000004
, gl::GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916
, gl::GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917
,
gl::GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918
, gl::GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F
, gl::GL_LAYER_PROVOKING_VERTEX_OES = 0x825E
, gl::GL_LINES_ADJACENCY_OES = 0x000A
,
gl::GL_LINE_STRIP_ADJACENCY_OES = 0x000B
, gl::GL_TRIANGLES_ADJACENCY_OES = 0x000C
, gl::GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D
, gl::GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF
,
gl::GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C
, gl::GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32
, gl::GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123
, gl::GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124
,
gl::GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0
, gl::GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1
, gl::GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A
, gl::GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29
,
gl::GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF
, gl::GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5
, gl::GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD
, gl::GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7
,
gl::GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D
, gl::GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E
, gl::GL_UNDEFINED_VERTEX_OES = 0x8260
, gl::GL_PRIMITIVES_GENERATED_OES = 0x8C87
,
gl::GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312
, gl::GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317
, gl::GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8
, gl::GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7
,
gl::GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
} |
|
enum | : GLenum { gl::GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
, gl::GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
, gl::GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
} |
|
enum | : GLenum { gl::GL_WRITE_ONLY_OES = 0x88B9
, gl::GL_BUFFER_ACCESS_OES = 0x88BB
, gl::GL_BUFFER_MAPPED_OES = 0x88BC
, gl::GL_BUFFER_MAP_POINTER_OES = 0x88BD
} |
|
enum | : GLenum { gl::GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE
} |
|
enum | : GLenum {
gl::GL_ALPHA8_OES = 0x803C
, gl::GL_DEPTH_COMPONENT16_OES = 0x81A5
, gl::GL_LUMINANCE4_ALPHA4_OES = 0x8043
, gl::GL_LUMINANCE8_ALPHA8_OES = 0x8045
,
gl::GL_LUMINANCE8_OES = 0x8040
, gl::GL_RGBA4_OES = 0x8056
, gl::GL_RGB5_A1_OES = 0x8057
, gl::GL_RGB565_OES = 0x8D62
,
gl::GL_RGB8_OES = 0x8051
, gl::GL_RGBA8_OES = 0x8058
} |
|
enum | : GLenum { gl::GL_SAMPLE_SHADING_OES = 0x8C36
, gl::GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
} |
|
enum | : GLenum { gl::GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
, gl::GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
, gl::GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
} |
|
enum | : GLenum { gl::GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
} |
|
enum | : GLenum { gl::GL_STENCIL_INDEX1_OES = 0x8D46
} |
|
enum | : GLenum { gl::GL_STENCIL_INDEX4_OES = 0x8D47
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219
} |
|
enum | : GLenum {
gl::GL_PATCHES_OES = 0x000E
, gl::GL_PATCH_VERTICES_OES = 0x8E72
, gl::GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
, gl::GL_TESS_GEN_MODE_OES = 0x8E76
,
gl::GL_TESS_GEN_SPACING_OES = 0x8E77
, gl::GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
, gl::GL_TESS_GEN_POINT_MODE_OES = 0x8E79
, gl::GL_ISOLINES_OES = 0x8E7A
,
gl::GL_QUADS_OES = 0x0007
, gl::GL_FRACTIONAL_ODD_OES = 0x8E7B
, gl::GL_FRACTIONAL_EVEN_OES = 0x8E7C
, gl::GL_MAX_PATCH_VERTICES_OES = 0x8E7D
,
gl::GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
, gl::GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
, gl::GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
,
gl::GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
, gl::GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
, gl::GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
, gl::GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
,
gl::GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
, gl::GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
, gl::GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
, gl::GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
,
gl::GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
, gl::GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
, gl::GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
, gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
,
gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
, gl::GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
, gl::GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
, gl::GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
,
gl::GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
, gl::GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
, gl::GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
, gl::GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
,
gl::GL_IS_PER_PATCH_OES = 0x92E7
, gl::GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
, gl::GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
, gl::GL_TESS_CONTROL_SHADER_OES = 0x8E88
,
gl::GL_TESS_EVALUATION_SHADER_OES = 0x8E87
, gl::GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
, gl::GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
} |
|
enum | : GLenum {
gl::GL_TEXTURE_WRAP_R_OES = 0x8072
, gl::GL_TEXTURE_3D_OES = 0x806F
, gl::GL_TEXTURE_BINDING_3D_OES = 0x806A
, gl::GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
,
gl::GL_SAMPLER_3D_OES = 0x8B5F
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
} |
|
enum | : GLenum { gl::GL_TEXTURE_BORDER_COLOR_OES = 0x1004
, gl::GL_CLAMP_TO_BORDER_OES = 0x812D
} |
|
enum | : GLenum {
gl::GL_TEXTURE_BUFFER_OES = 0x8C2A
, gl::GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
, gl::GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
, gl::GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
,
gl::GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
, gl::GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
, gl::GL_SAMPLER_BUFFER_OES = 0x8DC2
, gl::GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
,
gl::GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
, gl::GL_IMAGE_BUFFER_OES = 0x9051
, gl::GL_INT_IMAGE_BUFFER_OES = 0x905C
, gl::GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
,
gl::GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
, gl::GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
} |
|
enum | : GLenum {
gl::GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
, gl::GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
, gl::GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
, gl::GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
,
gl::GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
, gl::GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
, gl::GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
, gl::GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
,
gl::GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
, gl::GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
,
gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
, gl::GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
} |
|
enum | : GLenum {
gl::GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
, gl::GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
, gl::GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
, gl::GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
,
gl::GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
, gl::GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
, gl::GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
, gl::GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
} |
|
enum | : GLenum { gl::GL_HALF_FLOAT_OES = 0x8D61
} |
|
enum | : GLenum { gl::GL_STENCIL_INDEX_OES = 0x1901
, gl::GL_STENCIL_INDEX8_OES = 0x8D48
} |
|
enum | : GLenum {
gl::GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
, gl::GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
, gl::GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
, gl::GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
,
gl::GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
} |
|
enum | : GLenum { gl::GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
, gl::GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
, gl::GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
, gl::GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
} |
|
enum | : GLenum { gl::GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
} |
|
enum | : GLenum { gl::GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
, gl::GL_INT_10_10_10_2_OES = 0x8DF7
} |
|
enum | : GLenum { gl::GL_MAX_VIEWPORTS_OES = 0x825B
, gl::GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C
, gl::GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D
, gl::GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630
, gl::GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632
, gl::GL_MAX_VIEWS_OVR = 0x9631
, gl::GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
} |
|
enum | : GLenum { gl::GL_ALPHA_TEST_QCOM = 0x0BC0
, gl::GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
, gl::GL_ALPHA_TEST_REF_QCOM = 0x0BC2
} |
|
enum | : GLenum { gl::GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
, gl::GL_CPU_OPTIMIZED_QCOM = 0x8FB1
, gl::GL_GPU_OPTIMIZED_QCOM = 0x8FB2
, gl::GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
} |
|
enum | : GLenum {
gl::GL_TEXTURE_WIDTH_QCOM = 0x8BD2
, gl::GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
, gl::GL_TEXTURE_DEPTH_QCOM = 0x8BD4
, gl::GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
,
gl::GL_TEXTURE_FORMAT_QCOM = 0x8BD6
, gl::GL_TEXTURE_TYPE_QCOM = 0x8BD7
, gl::GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
, gl::GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
,
gl::GL_TEXTURE_TARGET_QCOM = 0x8BDA
, gl::GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
, gl::GL_STATE_RESTORE = 0x8BDC
} |
|
enum | : GLenum { gl::GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001
, gl::GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
} |
|
enum | : GLenum { gl::GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM = 0x8C90
, gl::GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM = 0x8C91
} |
|
enum | : GLenum {
gl::GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB
, gl::GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC
, gl::GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD
, gl::GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE
,
gl::GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
} |
|
enum | : GLenum { gl::GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM = 0x96A0
} |
|
enum | : GLenum { gl::GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM = 0x00000004
, gl::GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM = 0x8FA1
} |
|
enum | : GLenum { gl::GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
} |
|
enum | : GLenum { gl::GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2
} |
|
enum | : GLenum {
gl::GL_SHADING_RATE_QCOM = 0x96A4
, gl::GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM = 0x96A5
, gl::GL_SHADING_RATE_1X1_PIXELS_QCOM = 0x96A6
, gl::GL_SHADING_RATE_1X2_PIXELS_QCOM = 0x96A7
,
gl::GL_SHADING_RATE_2X1_PIXELS_QCOM = 0x96A8
, gl::GL_SHADING_RATE_2X2_PIXELS_QCOM = 0x96A9
, gl::GL_SHADING_RATE_4X2_PIXELS_QCOM = 0x96AC
, gl::GL_SHADING_RATE_4X4_PIXELS_QCOM = 0x96AE
} |
|
enum | : GLenum {
gl::GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
, gl::GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
, gl::GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
, gl::GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
,
gl::GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
, gl::GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
, gl::GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
, gl::GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
,
gl::GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
, gl::GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
, gl::GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
, gl::GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
,
gl::GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
, gl::GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
, gl::GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
, gl::GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
,
gl::GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
, gl::GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
, gl::GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
, gl::GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
,
gl::GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
, gl::GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
, gl::GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
, gl::GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
,
gl::GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
, gl::GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
, gl::GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
, gl::GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
,
gl::GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
, gl::GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
, gl::GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
, gl::GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
} |
|
enum | : GLenum { gl::GL_WRITEONLY_RENDERING_QCOM = 0x8823
} |
|
enum | : GLenum { gl::GL_SHADER_BINARY_VIV = 0x8FC4
} |
|