A particle affector which rotates the particle system. More...
#include <IParticleRotationAffector.h>
Inheritance diagram for irr::scene::IParticleRotationAffector:Public Member Functions | |
| virtual const core::vector3df & | getPivotPoint () const =0 |
| Get the point that particles are attracted to. More... | |
| virtual const core::vector3df & | getSpeed () const =0 |
| Get the speed in degrees per second in all 3 dimensions. More... | |
| virtual E_PARTICLE_AFFECTOR_TYPE | getType () const |
| Get emitter type. More... | |
| virtual void | setPivotPoint (const core::vector3df &point)=0 |
| Set the point that particles will rotate around. More... | |
| virtual void | setSpeed (const core::vector3df &speed)=0 |
| Set the speed in degrees per second in all 3 dimensions. More... | |
Public Member Functions inherited from irr::scene::IParticleAffector | |
| IParticleAffector () | |
| constructor More... | |
| virtual void | affect (u32 now, SParticle *particlearray, u32 count)=0 |
| Affects an array of particles. More... | |
| virtual bool | getEnabled () const |
| Gets whether or not the affector is currently enabled. More... | |
| virtual void | setEnabled (bool enabled) |
| Sets whether or not the affector is currently enabled. More... | |
Public Member Functions inherited from irr::io::IAttributeExchangingObject | |
| virtual void | deserializeAttributes (io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) |
| Reads attributes of the object. More... | |
| virtual void | serializeAttributes (io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const |
| Writes attributes of the object. More... | |
Public Member Functions inherited from irr::IReferenceCounted | |
| IReferenceCounted () | |
| Constructor. More... | |
| virtual | ~IReferenceCounted () |
| Destructor. More... | |
| bool | drop () const |
| Drops the object. Decrements the reference counter by one. More... | |
| const c8 * | getDebugName () const |
| Returns the debug name of the object. More... | |
| s32 | getReferenceCount () const |
| Get the reference count. More... | |
| void | grab () const |
| Grabs the object. Increments the reference counter by one. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from irr::IReferenceCounted | |
| void | setDebugName (const c8 *newName) |
| Sets the debug name of the object. More... | |
Protected Attributes inherited from irr::scene::IParticleAffector | |
| bool | Enabled |
A particle affector which rotates the particle system.
Definition at line 16 of file IParticleRotationAffector.h.
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pure virtual |
Get the point that particles are attracted to.
|
pure virtual |
Get the speed in degrees per second in all 3 dimensions.
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inlinevirtual |
Get emitter type.
Implements irr::scene::IParticleAffector.
Definition at line 33 of file IParticleRotationAffector.h.
References irr::scene::EPAT_ROTATE.
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pure virtual |
Set the point that particles will rotate around.
|
pure virtual |
Set the speed in degrees per second in all 3 dimensions.