#include "SColor.h"Go to the source code of this file.
Classes | |
| struct | irr::video::SLight |
| structure for holding data describing a dynamic point light. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::video | |
| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
| enum | irr::video::E_LIGHT_TYPE { irr::video::ELT_POINT , irr::video::ELT_SPOT , irr::video::ELT_DIRECTIONAL , irr::video::ELT_COUNT } |
| Enumeration for different types of lights. More... | |
Variables | |
| const c8 *const | irr::video::LightTypeNames [] |
| Names for light types. More... | |