#include "IReferenceCounted.h"#include "IImage.h"#include "dimension2d.h"#include "EDriverTypes.h"#include "path.h"#include "matrix4.h"Go to the source code of this file.
Classes | |
| class | irr::video::ITexture |
| Interface of a Video Driver dependent Texture. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::video | |
| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
| enum | irr::video::E_TEXTURE_CREATION_FLAG { irr::video::ETCF_ALWAYS_16_BIT = 0x00000001 , irr::video::ETCF_ALWAYS_32_BIT = 0x00000002 , irr::video::ETCF_OPTIMIZED_FOR_QUALITY = 0x00000004 , irr::video::ETCF_OPTIMIZED_FOR_SPEED = 0x00000008 , irr::video::ETCF_CREATE_MIP_MAPS = 0x00000010 , irr::video::ETCF_NO_ALPHA_CHANNEL = 0x00000020 , irr::video::ETCF_ALLOW_NON_POWER_2 = 0x00000040 , irr::video::ETCF_FORCE_32_BIT_DO_NOT_USE = 0x7fffffff } |
| Enumeration flags telling the video driver in which format textures should be created. More... | |
| enum | irr::video::E_TEXTURE_LOCK_MODE { irr::video::ETLM_READ_WRITE = 0 , irr::video::ETLM_READ_ONLY , irr::video::ETLM_WRITE_ONLY } |
| Enum for the mode for texture locking. Read-Only, write-only or read/write. More... | |