#include "ISceneNode.h"#include "IBoneSceneNode.h"#include "IAnimatedMeshMD2.h"#include "IAnimatedMeshMD3.h"Go to the source code of this file.
Classes | |
| class | irr::scene::IAnimatedMeshSceneNode |
| Scene node capable of displaying an animated mesh and its shadow. More... | |
| class | irr::scene::IAnimationEndCallBack |
| Callback interface for catching events of ended animations. More... | |
Namespaces | |
| irr | |
| Everything in the Irrlicht Engine can be found in this namespace. | |
| irr::scene | |
| All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Enumerations | |
| enum | irr::scene::E_JOINT_UPDATE_ON_RENDER { irr::scene::EJUOR_NONE = 0 , irr::scene::EJUOR_READ , irr::scene::EJUOR_CONTROL } |