2#include "canvas_mesh.hpp"
3#include "canvas/appearance.hpp"
4#include "clipper/clipper.hpp"
5#include "common/common.hpp"
6#include "util/msd_animator.hpp"
10#include <unordered_map>
11#include "canvas3d_base.hpp"
12#include "spacenav_prefs.hpp"
28 bool smooth_zoom =
false;
29 bool touchpad_pan =
false;
33 void update(
const class Board &brd);
34 void update_packages();
35 void set_highlights(
const std::set<UUID> &pkgs);
37 void animate_to_azimuth_elevation_abs(
float az,
float el);
38 void animate_to_azimuth_elevation_rel(
float az,
float el);
39 void animate_zoom_step(
int inc);
40 void animate_center_rel(
const glm::vec2 &d);
43 void set_msaa(
unsigned int samples);
45 void load_models_async(
class IPool &pool);
51 glm::vec2 get_center_shift(
const glm::vec2 &shift)
const;
53 typedef sigc::signal<void, unsigned int, unsigned int> type_signal_models_loading;
54 type_signal_models_loading signal_models_loading()
56 return s_signal_models_loading;
58 type_signal_models_loading signal_layers_loading()
60 return s_signal_layers_loading;
63 typedef sigc::signal<void, UUID> type_signal_package_select;
64 type_signal_package_select signal_package_select()
66 return s_signal_package_select;
69 typedef sigc::signal<void, glm::dvec3> type_signal_point_select;
70 type_signal_point_select signal_point_select()
72 return s_signal_point_select;
75 typedef sigc::signal<void, unsigned int> type_signal_spacenav_button_press;
76 type_signal_spacenav_button_press signal_spacenav_button_press()
78 return s_signal_spacenav_button_press;
81 bool get_spacenav_available()
const
89 bool needs_push =
false;
90 bool needs_view_all =
false;
91 int a_get_scale_factor()
const override;
92 void redraw()
override;
94 void on_size_allocate(Gtk::Allocation &alloc)
override;
95 void on_realize()
override;
96 bool on_render(
const Glib::RefPtr<Gdk::GLContext> &context)
override;
97 bool on_button_press_event(GdkEventButton *button_event)
override;
98 bool on_motion_notify_event(GdkEventMotion *motion_event)
override;
99 bool on_button_release_event(GdkEventButton *button_event)
override;
100 bool on_scroll_event(GdkEventScroll *scroll_event)
override;
102 void pan_zoom(GdkEventScroll *scroll_event);
103 void pan_drag_move(GdkEventScroll *scroll_event);
104 void pan_rotate(GdkEventScroll *scroll_event);
106 Glib::RefPtr<Gtk::GestureDrag> gesture_drag;
107 glm::vec2 gesture_drag_center_orig;
108 void drag_gesture_begin_cb(GdkEventSequence *seq);
109 void drag_gesture_update_cb(GdkEventSequence *seq);
111 Glib::RefPtr<Gtk::GestureZoom> gesture_zoom;
112 float gesture_zoom_cam_dist_orig = 1;
113 void zoom_gesture_begin_cb(GdkEventSequence *seq);
114 void zoom_gesture_update_cb(GdkEventSequence *seq);
116 Glib::RefPtr<Gtk::GestureRotate> gesture_rotate;
117 float gesture_rotate_cam_azimuth_orig = 0;
118 float gesture_rotate_cam_elevation_orig = 0;
119 glm::vec2 gesture_rotate_pos_orig;
120 void rotate_gesture_begin_cb(GdkEventSequence *seq);
121 void rotate_gesture_update_cb(GdkEventSequence *seq);
123 glm::vec2 pointer_pos_orig;
124 float cam_azimuth_orig;
125 float cam_elevation_orig;
127 glm::vec2 center_orig;
129 enum class PanMode { NONE, MOVE, ROTATE };
130 PanMode pan_mode = PanMode::NONE;
133 bool needs_resize =
false;
141 std::vector<MSDAnimator *> animators;
142 int animate_step(GdkFrameClock *frame_clock);
143 static int anim_tick_cb(GtkWidget *cwidget, GdkFrameClock *frame_clock, gpointer user_data);
148 void load_models_thread(std::map<std::string, std::string> model_filenames);
151 Glib::Dispatcher models_loading_dispatcher;
153 type_signal_models_loading s_signal_models_loading;
154 type_signal_models_loading s_signal_layers_loading;
155 unsigned int n_models_loading = 0;
156 std::atomic<unsigned int> i_model_loading;
158 std::thread model_load_thread;
159 std::atomic<bool> stop_model_load_thread;
161 type_signal_package_select s_signal_package_select;
162 type_signal_point_select s_signal_point_select;
165 std::map<int, CanvasMesh::Layer3D> layers_local;
166 std::set<int> layers_to_be_moved;
167 const std::map<int, CanvasMesh::Layer3D> &get_layers()
const override;
169 Glib::Dispatcher prepare_dispatcher;
170 std::thread prepare_thread;
171 void prepare_thread_worker();
173 bool have_spnav =
false;
175 sigc::connection spnav_connection;
177 type_signal_spacenav_button_press s_signal_spacenav_button_press;
Definition: appearance.hpp:7
Definition: background_renderer.hpp:5
Definition: canvas3d_base.hpp:20
Definition: canvas3d.hpp:17
Definition: cover_renderer.hpp:7
Definition: face_renderer.hpp:6
Definition: msd_animator.hpp:5
Definition: wall_renderer.hpp:7
Definition: spacenav_prefs.hpp:4