Horizon
tool_rotate_arbitrary.hpp
1 #pragma once
2 #include "core.hpp"
3 
4 namespace horizon {
5 
6 class ToolRotateArbitrary : public ToolBase {
7 public:
8  ToolRotateArbitrary(Core *c, ToolID tid);
9  ToolResponse begin(const ToolArgs &args) override;
10  ToolResponse update(const ToolArgs &args) override;
11  bool can_begin() override;
12  bool is_specific() override
13  {
14  return true;
15  }
17 
18 private:
19  Coordi origin;
20  Coordi ref;
21  int iangle = 0;
22  bool snap = true;
23  double scale = 1;
24  void expand_selection();
25  void update_tip();
26  void save_placements();
27  void apply_placements_rotation(int angle);
28  void apply_placements_scale(double sc);
29  enum class State { ORIGIN, ROTATE, REF, SCALE };
30  State state = State::ORIGIN;
31  std::map<SelectableRef, Placement> placements;
32  class CanvasAnnotation *annotation = nullptr;
33 };
34 } // namespace horizon
horizon::ToolRotateArbitrary::can_begin
bool can_begin() override
Definition: tool_rotate_arbitrary.cpp:102
horizon::ToolRotateArbitrary::update
ToolResponse update(const ToolArgs &args) override
Gets called whenever the user generated some sort of input.
Definition: tool_rotate_arbitrary.cpp:244
horizon::Coord
Your typical coordinate class.
Definition: common.hpp:72
horizon::Core
Where Tools and and documents meet.
Definition: core.hpp:240
horizon::ToolBase
Common interface for all Tools.
Definition: core.hpp:141
horizon::ToolRotateArbitrary::begin
ToolResponse begin(const ToolArgs &args) override
Gets called right after the constructor has finished.
Definition: tool_rotate_arbitrary.cpp:79
horizon::ToolRotateArbitrary
Definition: tool_rotate_arbitrary.hpp:6
horizon::ToolResponse
To signal back to the core what the Tool did, a Tool returns a ToolResponse.
Definition: core.hpp:52
horizon::ToolArgs
This is what a Tool receives when the user did something.
Definition: core.hpp:26
horizon::ToolRotateArbitrary::is_specific
bool is_specific() override
Definition: tool_rotate_arbitrary.hpp:12