Horizon
rules_window.hpp
1 #pragma once
2 #include "common/common.hpp"
3 #include "rules/rules.hpp"
4 #include "rules/cache.hpp"
5 #include "util/uuid.hpp"
6 #include "util/changeable.hpp"
7 #include "util/window_state_store.hpp"
8 #include <array>
9 #include <gtkmm.h>
10 #include <set>
11 namespace horizon {
12 
13 class RulesWindow : public Gtk::Window, public Changeable {
14 public:
15  RulesWindow(BaseObjectType *cobject, const Glib::RefPtr<Gtk::Builder> &x, class CanvasGL *ca, class Rules *ru,
16  class Core *c);
17  static RulesWindow *create(Gtk::Window *p, class CanvasGL *ca, class Rules *ru, class Core *c);
18  typedef sigc::signal<void, Coordi, UUID> type_signal_goto;
19  type_signal_goto signal_goto()
20  {
21  return s_signal_goto;
22  }
23 
24  typedef sigc::signal<void> type_signal_canvas_update;
25  type_signal_canvas_update signal_canvas_update()
26  {
27  return s_signal_canvas_update;
28  }
29 
30  void run_checks();
31  void apply_rules();
32 
33  void set_enabled(bool enable);
34 
35 private:
36  Gtk::ListBox *lb_rules = nullptr;
37  Gtk::ListBox *lb_multi = nullptr;
38  Gtk::Revealer *rev_multi = nullptr;
39  Gtk::Button *button_rule_instance_add = nullptr;
40  Gtk::Button *button_rule_instance_remove = nullptr;
41  Gtk::Button *button_rule_instance_move_up = nullptr;
42  Gtk::Button *button_rule_instance_move_down = nullptr;
43  Gtk::Box *rule_editor_box = nullptr;
44  Gtk::Button *run_button = nullptr;
45  Gtk::Button *apply_button = nullptr;
46  Gtk::Stack *stack = nullptr;
47  Gtk::StackSwitcher *stack_switcher = nullptr;
48  Gtk::Revealer *rev_warn = nullptr;
49  Glib::RefPtr<Gtk::SizeGroup> sg_order;
50 
51  void rule_selected(RuleID id);
52  void rule_instance_selected(RuleID id, const UUID &uu);
53  void update_rule_instances(RuleID id);
54  void update_rule_instance_labels();
55  void update_rules_enabled();
56  void update_warning();
57 
58 
59  CanvasGL *canvas = nullptr;
60  Rules *rules = nullptr;
61  Core *core = nullptr;
62  class CanvasAnnotation *annotation;
63 
64  class Block *get_block();
65  type_signal_goto s_signal_goto;
66  type_signal_canvas_update s_signal_canvas_update;
67  RuleID rule_current = RuleID::NONE;
68 
69  class RuleEditor *editor = nullptr;
70  void show_editor(RuleEditor *e);
71  RuleEditor *create_editor(Rule *r);
72 
73  class TreeColumns : public Gtk::TreeModelColumnRecord {
74  public:
75  TreeColumns()
76  {
77  Gtk::TreeModelColumnRecord::add(name);
78  Gtk::TreeModelColumnRecord::add(result);
79  Gtk::TreeModelColumnRecord::add(has_location);
80  Gtk::TreeModelColumnRecord::add(location);
81  Gtk::TreeModelColumnRecord::add(sheet);
82  Gtk::TreeModelColumnRecord::add(running);
83  Gtk::TreeModelColumnRecord::add(status);
84  Gtk::TreeModelColumnRecord::add(pulse);
85  }
86  Gtk::TreeModelColumn<Glib::ustring> name;
87  Gtk::TreeModelColumn<RulesCheckErrorLevel> result;
88  Gtk::TreeModelColumn<bool> has_location;
89  Gtk::TreeModelColumn<Coordi> location;
90  Gtk::TreeModelColumn<UUID> sheet;
91  Gtk::TreeModelColumn<bool> running;
92  Gtk::TreeModelColumn<std::string> status;
93  Gtk::TreeModelColumn<int> pulse;
94  };
95  TreeColumns tree_columns;
96 
97  Glib::RefPtr<Gtk::TreeStore> check_result_store;
98  Gtk::TreeView *check_result_treeview = nullptr;
99 
100  Glib::Dispatcher dispatcher;
101 
102  class RuleRunInfo {
103  public:
104  RuleRunInfo(Gtk::TreeModel::Row &r) : row(r)
105  {
106  }
107  RulesCheckResult result;
108  std::string status;
109  Gtk::TreeModel::Row row;
110  };
111 
112  std::map<RuleID, RuleRunInfo> run_store;
113  std::mutex run_store_mutex;
114 
115  std::unique_ptr<RulesCheckCache> cache;
116 
117  void check_thread(RuleID id);
118  sigc::connection pulse_connection;
119 
120  WindowStateStore state_store;
121  bool enabled = true;
122 };
123 } // namespace horizon
horizon::CanvasAnnotation
Definition: annotation.hpp:7
horizon::RuleEditor
Definition: rule_editor.hpp:9
horizon::Rules
Definition: rules.hpp:44
horizon::RulesWindow
Definition: rules_window.hpp:13
horizon::Rule
Definition: rule.hpp:26
horizon::WindowStateStore
Definition: window_state_store.hpp:20
horizon::CanvasGL
Definition: canvas_gl.hpp:15
horizon::Changeable
Definition: changeable.hpp:5
horizon::Block
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
horizon::Core
Where Tools and and documents meet.
Definition: core.hpp:240
horizon::UUID
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
horizon::RulesCheckResult
Definition: rules.hpp:31