2 #include "util/placement.hpp"
3 #include "util/uuid.hpp"
4 #include "util/changeable.hpp"
11 void update(
const class Symbol &sym);
12 std::map<std::tuple<int, bool, UUID>,
Placement> get_text_placements()
const;
13 void set_text_placements(
const std::map<std::tuple<int, bool, UUID>,
Placement> &p);
14 void set_canvas_appearance(
const class Appearance &a);
15 void set_can_load(
bool can_load);
17 typedef sigc::signal<void, int, bool> type_signal_load;
18 type_signal_load signal_load()
25 type_signal_load s_signal_load;