Horizon
src
canvas
grid.hpp
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#pragma once
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#include "common/common.hpp"
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#include <epoxy/gl.h>
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namespace
horizon
{
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class
Grid
{
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friend
class
CanvasGL
;
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public
:
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Grid
(
class
CanvasGL
*c);
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void
realize();
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void
render();
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void
render_cursor(
Coord<int64_t>
&coord);
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enum class
Style { CROSS, DOT, GRID };
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private
:
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CanvasGL
*ca;
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int64_t spacing;
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float
mark_size;
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Color
color;
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float
alpha;
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unsigned
int
mul = 0;
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GLuint program;
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GLuint vao;
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GLuint vbo;
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GLuint screenmat_loc;
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GLuint scale_loc;
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GLuint offset_loc;
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GLuint grid_size_loc;
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GLuint grid_0_loc;
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GLuint grid_mod_loc;
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GLuint mark_size_loc;
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GLuint color_loc;
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};
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}
// namespace horizon
horizon::Grid
Definition:
grid.hpp:6
horizon::CanvasGL
Definition:
canvas_gl.hpp:10
horizon
Definition:
block.cpp:7
horizon::Color
Definition:
common.hpp:205
horizon::Coord< int64_t >
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