Safe Haskell | None |
---|---|
Language | Haskell2010 |
Game.LambdaHack.Common.Types
Description
Abstract identifiers for the main types in the engine. This is imported by modules that don't need to know the internal structure of the types. As a side effect, this prevents mutual dependencies among modules.
Documentation
A unique identifier of an item in the dungeon.
A unique identifier of a faction in a game.
Instances
Enum FactionId Source # | |
Defined in Game.LambdaHack.Common.Types Methods succ :: FactionId -> FactionId # pred :: FactionId -> FactionId # fromEnum :: FactionId -> Int # enumFrom :: FactionId -> [FactionId] # enumFromThen :: FactionId -> FactionId -> [FactionId] # enumFromTo :: FactionId -> FactionId -> [FactionId] # enumFromThenTo :: FactionId -> FactionId -> FactionId -> [FactionId] # | |
Eq FactionId Source # | |
Ord FactionId Source # | |
Show FactionId Source # | |
Hashable FactionId Source # | |
Binary FactionId Source # | |
Abstract level identifiers.
Instances
Enum LevelId Source # | |
Eq LevelId Source # | |
Ord LevelId Source # | |
Defined in Game.LambdaHack.Common.Types | |
Show LevelId Source # | |
Hashable LevelId Source # | |
Binary LevelId Source # | |
A unique identifier of an actor in the dungeon.
Instances
Enum ActorId Source # | |
Eq ActorId Source # | |
Ord ActorId Source # | |
Defined in Game.LambdaHack.Common.Types | |
Show ActorId Source # | |
Binary ActorId Source # | |
Item container type.
Constructors
CFloor LevelId Point | |
CEmbed LevelId Point | |
CActor ActorId CStore | |
CTrunk FactionId LevelId Point | for bootstrapping actor bodies |
Instances
Eq Container Source # | |
Ord Container Source # | |
Show Container Source # | |
Generic Container Source # | |
Binary Container Source # | |
type Rep Container Source # | |
Defined in Game.LambdaHack.Common.Types type Rep Container = D1 ('MetaData "Container" "Game.LambdaHack.Common.Types" "LambdaHack-0.9.5.0-4ovYxwv1jih9UUX4cyhTOG" 'False) ((C1 ('MetaCons "CFloor" 'PrefixI 'False) (S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 LevelId) :*: S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Point)) :+: C1 ('MetaCons "CEmbed" 'PrefixI 'False) (S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 LevelId) :*: S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Point))) :+: (C1 ('MetaCons "CActor" 'PrefixI 'False) (S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 ActorId) :*: S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 CStore)) :+: C1 ('MetaCons "CTrunk" 'PrefixI 'False) (S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 FactionId) :*: (S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 LevelId) :*: S1 ('MetaSel ('Nothing :: Maybe Symbol) 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedStrict) (Rec0 Point))))) |
ppContainer :: Container -> Text Source #