#include <globjects/include/globjects/base/FunctionCall.h>
◆ FunctionPointer
template<typename... Arguments>
◆ FunctionCall() [1/2]
template<typename... Arguments>
◆ FunctionCall() [2/2]
template<typename... Arguments>
◆ operator()()
template<typename... Arguments>
Entry point for the main functionality of a subclass.
As this interface represents some kind of method object, a subclass defines this operator to implement its full behavior.
Implements globjects::AbstractFunctionCall.
◆ identifier()
template<typename... Arguments>
◆ m_functionPointer
template<typename... Arguments>
◆ m_function
template<typename... Arguments>
◆ m_arguments
template<typename... Arguments>
The documentation for this class was generated from the following file: