Class TCastleMenuToggle
Unit
CastleOnScreenMenu
Declaration
type TCastleMenuToggle = class(TCastleMenuButton)
Description
Button that looks nice as an "accessory" that can be toggled (shows "yes" / "no" depending on TCastleButton.Pressed), attached to the TCastleOnScreenMenu item.
Hierarchy
Overview
Methods
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procedure SetPressed(const Value: boolean); override; |
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constructor Create(AOwner: TComponent); override; |
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procedure DoClick; override; |
Properties
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property Toggle default true; |
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property AutoToggle: boolean read FAutoToggle write FAutoToggle default false; |
Description
Methods
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procedure SetPressed(const Value: boolean); override; |
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constructor Create(AOwner: TComponent); override; |
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procedure DoClick; override; |
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Properties
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property Toggle default true; |
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property AutoToggle: boolean read FAutoToggle write FAutoToggle default false; |
Automatically negate Pressed on each click. This makes it easy to handle this component, often it means that you don't need to handle it's OnClick event, and you only need to observe it's Pressed value.
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