Class TMatrixTransformNode
Unit
X3DNodes
Declaration
type TMatrixTransformNode = class(TAbstractX3DGroupingNode, ITransformNode)
Description
Transform children by an explicit 4x4 matrix.
This is an extension, not present in the X3D standard. See http://castle-engine.sourceforge.net/x3d_extensions.php#section_ext_matrix_transform . It is compatible with InstantReality, see http://instant-reality.com/documentation/nodetype/MatrixTransform/ .
Hierarchy
Overview
Methods
Properties
Description
Methods
 |
procedure CreateNode; override; |
|
 |
class function ClassX3DType: string; override; |
|
 |
class function URNMatching(const URN: string): boolean; override; |
|
 |
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
|
Properties
 |
property Matrix: TMatrix4 read GetMatrix write SetMatrix; |
|
Generated by PasDoc 0.15.0.
|