Class TGLGeneratedCubeMapTextureNode
Unit
CastleRenderer
Declaration
type TGLGeneratedCubeMapTextureNode = class(TGLCubeMapTextureNode)
Description
No description available, ancestor TGLCubeMapTextureNode description follows
Common handling for texture nodes of TAbstractEnvironmentTextureNode.
Hierarchy
Overview
Fields
Methods
Description
Fields
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Size: Cardinal; |
The right size of the texture, that satisfies all OpenGL cube map sizes requirements (IsCubeMapTextureSized).
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NeedsMipmaps: boolean; |
Does Filter need mipmaps.
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Methods
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procedure Unprepare; override; |
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procedure Update( const Render: TRenderFromViewFunction; const ProjectionNear, ProjectionFar: Single; var NeedsRestoreViewport: boolean; const CubeMiddle: TVector3); |
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