Class TDoubleAxisHingeJointNode
Unit
X3DNodes
Declaration
type TDoubleAxisHingeJointNode = class(TAbstractRigidJointNode)
Description
No description available, ancestor TAbstractRigidJointNode description follows No description available, ancestor TAbstractNode description follows
Base X3D node that can have some metadata.
Almost all X3D nodes inherit from this, with the only exception being the X3DMetadataObject (expressed only as an interface in Pascal, IAbstractMetadataNode). This means that you cannot have metadata inside a metadata.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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Properties
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property FdAnchorPoint: TSFVec3f read FFdAnchorPoint; |
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property FdAxis1: TSFVec3f read FFdAxis1; |
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property FdAxis2: TSFVec3f read FFdAxis2; |
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property FdDesiredAngularVelocity1: TSFFloat read FFdDesiredAngularVelocity1; |
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property FdDesiredAngularVelocity2: TSFFloat read FFdDesiredAngularVelocity2; |
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property FdMaxAngle1: TSFFloat read FFdMaxAngle1; |
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property FdMaxTorque1: TSFFloat read FFdMaxTorque1; |
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property FdMaxTorque2: TSFFloat read FFdMaxTorque2; |
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property FdMinAngle1: TSFFloat read FFdMinAngle1; |
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property FdStopBounce1: TSFFloat read FFdStopBounce1; |
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property FdStopConstantForceMix1: TSFFloat read FFdStopConstantForceMix1; |
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property FdStopErrorCorrection1: TSFFloat read FFdStopErrorCorrection1; |
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property FdSuspensionErrorCorrection: TSFFloat read FFdSuspensionErrorCorrection; |
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property FdSuspensionForce: TSFFloat read FFdSuspensionForce; |
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property EventBody1AnchorPoint: TSFVec3fEvent read FEventBody1AnchorPoint; |
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property EventBody2AnchorPoint: TSFVec3fEvent read FEventBody2AnchorPoint; |
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property EventHinge1AngleRate: TSFFloatEvent read FEventHinge1AngleRate; |
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property EventHinge2AngleRate: TSFFloatEvent read FEventHinge2AngleRate; |
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property AnchorPoint: TVector3 read GetAnchorPoint write SetAnchorPoint; |
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property Axis1: TVector3 read GetAxis1 write SetAxis1; |
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property Axis2: TVector3 read GetAxis2 write SetAxis2; |
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property DesiredAngularVelocity1: Single read GetDesiredAngularVelocity1 write SetDesiredAngularVelocity1; |
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property DesiredAngularVelocity2: Single read GetDesiredAngularVelocity2 write SetDesiredAngularVelocity2; |
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property MaxAngle1: Single read GetMaxAngle1 write SetMaxAngle1; |
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property MaxTorque1: Single read GetMaxTorque1 write SetMaxTorque1; |
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property MaxTorque2: Single read GetMaxTorque2 write SetMaxTorque2; |
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property MinAngle1: Single read GetMinAngle1 write SetMinAngle1; |
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property StopBounce1: Single read GetStopBounce1 write SetStopBounce1; |
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property StopConstantForceMix1: Single read GetStopConstantForceMix1 write SetStopConstantForceMix1; |
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property StopErrorCorrection1: Single read GetStopErrorCorrection1 write SetStopErrorCorrection1; |
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property SuspensionErrorCorrection: Single read GetSuspensionErrorCorrection write SetSuspensionErrorCorrection; |
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property SuspensionForce: Single read GetSuspensionForce write SetSuspensionForce; |
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