Assimp  v4.1. (December 2018)
glTF::Animation::AnimParameters Struct Reference

Public Attributes

Ref< Accessorrotation
 Accessor reference to a buffer storing a array of four-component floating-point vectors. More...
 
Ref< Accessorscale
 Accessor reference to a buffer storing a array of three-component floating-point vectors. More...
 
Ref< AccessorTIME
 Accessor reference to a buffer storing a array of floating point scalar values. More...
 
Ref< Accessortranslation
 Accessor reference to a buffer storing a array of three-component floating-point vectors. More...
 

Member Data Documentation

◆ rotation

Ref<Accessor> glTF::Animation::AnimParameters::rotation

Accessor reference to a buffer storing a array of four-component floating-point vectors.

◆ scale

Ref<Accessor> glTF::Animation::AnimParameters::scale

Accessor reference to a buffer storing a array of three-component floating-point vectors.

◆ TIME

Ref<Accessor> glTF::Animation::AnimParameters::TIME

Accessor reference to a buffer storing a array of floating point scalar values.

◆ translation

Ref<Accessor> glTF::Animation::AnimParameters::translation

Accessor reference to a buffer storing a array of three-component floating-point vectors.


The documentation for this struct was generated from the following file: