Assimp
v4.1. (December 2018)
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Functions | |
HRESULT | CreateWICTextureFromFile (_In_ ID3D11Device *d3dDevice, _In_opt_ ID3D11DeviceContext *d3dContext, _In_z_ const wchar_t *szFileName, _Out_opt_ ID3D11Resource **texture, _Out_opt_ ID3D11ShaderResourceView **textureView, _In_ size_t maxsize=0) |
HRESULT | CreateWICTextureFromMemory (_In_ ID3D11Device *d3dDevice, _In_opt_ ID3D11DeviceContext *d3dContext, _In_bytecount_(wicDataSize) const uint8_t *wicData, _In_ size_t wicDataSize, _Out_opt_ ID3D11Resource **texture, _Out_opt_ ID3D11ShaderResourceView **textureView, _In_ size_t maxsize=0) |
HRESULT CreateWICTextureFromFile | ( | _In_ ID3D11Device * | d3dDevice, |
_In_opt_ ID3D11DeviceContext * | d3dContext, | ||
_In_z_ const wchar_t * | szFileName, | ||
_Out_opt_ ID3D11Resource ** | texture, | ||
_Out_opt_ ID3D11ShaderResourceView ** | textureView, | ||
_In_ size_t | maxsize = 0 |
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) |
HRESULT CreateWICTextureFromMemory | ( | _In_ ID3D11Device * | d3dDevice, |
_In_opt_ ID3D11DeviceContext * | d3dContext, | ||
_In_bytecount_(wicDataSize) const uint8_t * | wicData, | ||
_In_ size_t | wicDataSize, | ||
_Out_opt_ ID3D11Resource ** | texture, | ||
_Out_opt_ ID3D11ShaderResourceView ** | textureView, | ||
_In_ size_t | maxsize = 0 |
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) |