vtkPixelBufferObject * PBO
bool CheckedHardwareSupport
vtkWeakPointer< vtkRenderWindow > RenderWindow
handles properties associated with a texture map
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void PostRender(vtkRenderer *)
Cleans up after the texture rendering to restore the state of the graphics context.
virtual void Load(vtkRenderer *)
Abstract interface to renderer.
bool SupportsNonPowerOfTwoTextures
static vtkTexture * New()
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this texture.