40 #ifndef vtkOpenGLFXAAFilter_h
41 #define vtkOpenGLFXAAFilter_h
43 #include "vtkRenderingOpenGL2Module.h"
72 void ReleaseGraphicsResources();
86 vtkSetClampMacro(RelativeContrastThreshold,
float, 0.f, 1.f)
87 vtkGetMacro(RelativeContrastThreshold,
float)
88 vtkSetClampMacro(HardContrastThreshold,
float, 0.f, 1.f)
89 vtkGetMacro(HardContrastThreshold,
float)
90 vtkSetClampMacro(SubpixelBlendLimit,
float, 0.f, 1.f)
91 vtkGetMacro(SubpixelBlendLimit,
float)
92 vtkSetClampMacro(SubpixelContrastThreshold,
float, 0.f, 1.f)
93 vtkGetMacro(SubpixelContrastThreshold,
float)
94 virtual void SetUseHighQualityEndpoints(
bool val);
95 vtkGetMacro(UseHighQualityEndpoints,
bool)
97 vtkSetClampMacro(EndpointSearchIterations,
int, 0,
VTK_INT_MAX)
98 vtkGetMacro(EndpointSearchIterations,
int)
108 void FreeGLObjects();
109 void CreateGLObjects();
112 void SubstituteFragmentShader(
std::string &fragShader);
117 void PrintBenchmark();
154 #endif // vtkOpenGLFXAAFilter_h