70 #ifndef vtkProjectedTerrainPath_h 71 #define vtkProjectedTerrainPath_h 107 enum {SIMPLE_PROJECTION=0,NONOCCLUDED_PROJECTION,HUG_PROJECTION};
120 {this->SetProjectionMode(SIMPLE_PROJECTION);}
122 {this->SetProjectionMode(NONOCCLUDED_PROJECTION);}
124 {this->SetProjectionMode(HUG_PROJECTION);}
160 void GetImageIndex(
double x[3],
double loc[2],
int ij[2]);
161 double GetHeight(
double loc[2],
int ij[2]);
163 void RemoveOcclusions();
virtual int FillInputPortInformation(int port, vtkInformation *info)
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
#define vtkGetMacro(name, type)
project a polyline onto a terrain
#define vtkSetClampMacro(name, type, min, max)
void SetProjectionModeToSimple()
#define vtkTypeMacro(thisClass, superclass)
Proxy object to connect input/output ports.
a list of ids arranged in priority order
vtkPriorityQueue * NegativeLineError
static vtkPolyDataAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
#define VTKFILTERSHYBRID_EXPORT
topologically and geometrically regular array of data
abstract superclass for arrays of numeric data
vtkIdType MaximumNumberOfLines
void SetProjectionModeToNonOccluded()
vtkPriorityQueue * PositiveLineError
boost::graph_traits< vtkGraph *>::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
represent and manipulate 3D points
void SetProjectionModeToHug()
#define vtkSetMacro(name, type)