36 #ifndef vtkPieChartActor_h 37 #define vtkPieChartActor_h 51 class vtkPieChartActorConnection;
52 class vtkPieceLabelArray;
113 void SetPieceColor(
int i,
double r,
double g,
double b);
115 { this->SetPieceColor(i, color[0], color[1], color[2]); }
116 double *GetPieceColor(
int i);
122 void SetPieceLabel(
const int i,
const char *);
123 const char* GetPieceLabel(
int i);
162 vtkPieChartActorConnection* ConnectionHolder;
171 vtkPieceLabelArray *Labels;
172 int LegendVisibility;
201 int LastPosition2[2];
virtual void ReleaseGraphicsResources(vtkWindow *)
abstract specification for Viewports
#define vtkGetMacro(name, type)
a actor that draws 2D data
record modification and/or execution time
Create an axis with tick marks and labels.
concrete dataset represents vertices, lines, polygons, and triangle strips
#define vtkSetStringMacro(name)
create a pie chart from an array
#define vtkTypeMacro(thisClass, superclass)
#define VTKRENDERINGANNOTATION_EXPORT
Proxy object to connect input/output ports.
window superclass for vtkRenderWindow
virtual int HasTranslucentPolygonalGeometry()
void SetPieceColor(int i, const double color[3])
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
static vtkActor2D * New()
#define vtkGetStringMacro(name)
represent text properties.
#define vtkGetObjectMacro(name, type)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual int RenderOverlay(vtkViewport *viewport)
#define vtkBooleanMacro(name, type)
create 2D glyphs represented by vtkPolyData
general representation of visualization data
draw vtkPolyData onto the image plane
#define vtkSetMacro(name, type)