25 #ifndef vtkShaderDeviceAdapter2_h 26 #define vtkShaderDeviceAdapter2_h 49 virtual void SendAttribute(
const char* attrname,
int components,
int type,
50 const void* attribute,
51 unsigned long offset = 0) = 0;
67 virtual void PrepareForRender() = 0;
abstract base class for most VTK objects
void SetShaderProgram(vtkShaderProgram2 *program)
#define vtkTypeMacro(thisClass, superclass)
virtual void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
vtkShaderProgram2 * ShaderProgram
#define vtkGetObjectMacro(name, type)
#define VTKRENDERINGCORE_EXPORT
an adapter to pass generic vertex attributes to the rendering pipeline. .SECTION This class is an ada...