Actor(Actor const &)=delete | simgrid::s4u::Actor | |
byPid(aid_t pid) | simgrid::s4u::Actor | static |
cname() | simgrid::s4u::Actor | |
createActor(const char *name, s4u::Host *host, std::function< void()> code) | simgrid::s4u::Actor | static |
createActor(const char *name, s4u::Host *host, std::function< void(std::vector< std::string > *)> code, std::vector< std::string > *args) | simgrid::s4u::Actor | inlinestatic |
createActor(const char *name, s4u::Host *host, F code, Args... args) | simgrid::s4u::Actor | inlinestatic |
createActor(const char *name, s4u::Host *host, const char *function, std::vector< std::string > args) | simgrid::s4u::Actor | static |
Extendable() | simgrid::xbt::Extendable< Actor > | inline |
extension(std::size_t rank) | simgrid::xbt::Extendable< Actor > | inline |
extension(Extension< Actor, U > rank) | simgrid::xbt::Extendable< Actor > | inline |
extension() | simgrid::xbt::Extendable< Actor > | inline |
extension_create(void(*deleter)(void *)) | simgrid::xbt::Extendable< Actor > | inlinestatic |
extension_create(void(*deleter)(void *)) | simgrid::xbt::Extendable< Actor > | inlinestatic |
extension_create() | simgrid::xbt::Extendable< Actor > | inlinestatic |
extension_set(std::size_t rank, void *value, bool use_dtor=true) | simgrid::xbt::Extendable< Actor > | inline |
extension_set(Extension< Actor, U > rank, U *value, bool use_dtor=true) | simgrid::xbt::Extendable< Actor > | inline |
extension_set(U *p) | simgrid::xbt::Extendable< Actor > | inline |
extensions_ | simgrid::xbt::Extendable< Actor > | protected |
getImpl() | simgrid::s4u::Actor | |
host() | simgrid::s4u::Actor | |
intrusive_ptr_add_ref(Actor *actor) | simgrid::s4u::Actor | friend |
intrusive_ptr_release(Actor *actor) | simgrid::s4u::Actor | friend |
isSuspended() | simgrid::s4u::Actor | |
join() | simgrid::s4u::Actor | |
kill() | simgrid::s4u::Actor | |
kill(aid_t pid) | simgrid::s4u::Actor | static |
killAll() | simgrid::s4u::Actor | static |
killAll(int resetPid) | simgrid::s4u::Actor | static |
killTime() | simgrid::s4u::Actor | |
migrate(Host *new_host) | simgrid::s4u::Actor | |
name() | simgrid::s4u::Actor | |
onExit(int_f_pvoid_pvoid_t fun, void *data) | simgrid::s4u::Actor | |
operator=(Actor const &)=delete | simgrid::s4u::Actor | |
pid() | simgrid::s4u::Actor | |
ppid() | simgrid::s4u::Actor | |
property(const char *key) | simgrid::s4u::Actor | |
resume() | simgrid::s4u::Actor | |
self() | simgrid::s4u::Actor | static |
setAutoRestart(bool autorestart) | simgrid::s4u::Actor | |
setKillTime(double time) | simgrid::s4u::Actor | |
setProperty(const char *key, const char *value) | simgrid::s4u::Actor | |
suspend() | simgrid::s4u::Actor | |
~Extendable() | simgrid::xbt::Extendable< Actor > | inline |