SimGrid  3.16
Versatile Simulation of Distributed Systems
simgrid::s4u::Actor Member List

This is the complete list of members for simgrid::s4u::Actor, including all inherited members.

Actor(Actor const &)=deletesimgrid::s4u::Actor
byPid(aid_t pid)simgrid::s4u::Actorstatic
cname()simgrid::s4u::Actor
createActor(const char *name, s4u::Host *host, std::function< void()> code)simgrid::s4u::Actorstatic
createActor(const char *name, s4u::Host *host, std::function< void(std::vector< std::string > *)> code, std::vector< std::string > *args)simgrid::s4u::Actorinlinestatic
createActor(const char *name, s4u::Host *host, F code, Args... args)simgrid::s4u::Actorinlinestatic
createActor(const char *name, s4u::Host *host, const char *function, std::vector< std::string > args)simgrid::s4u::Actorstatic
Extendable()simgrid::xbt::Extendable< Actor >inline
extension(std::size_t rank)simgrid::xbt::Extendable< Actor >inline
extension(Extension< Actor, U > rank)simgrid::xbt::Extendable< Actor >inline
extension()simgrid::xbt::Extendable< Actor >inline
extension_create(void(*deleter)(void *))simgrid::xbt::Extendable< Actor >inlinestatic
extension_create(void(*deleter)(void *))simgrid::xbt::Extendable< Actor >inlinestatic
extension_create()simgrid::xbt::Extendable< Actor >inlinestatic
extension_set(std::size_t rank, void *value, bool use_dtor=true)simgrid::xbt::Extendable< Actor >inline
extension_set(Extension< Actor, U > rank, U *value, bool use_dtor=true)simgrid::xbt::Extendable< Actor >inline
extension_set(U *p)simgrid::xbt::Extendable< Actor >inline
extensions_simgrid::xbt::Extendable< Actor >protected
getImpl()simgrid::s4u::Actor
host()simgrid::s4u::Actor
intrusive_ptr_add_ref(Actor *actor)simgrid::s4u::Actorfriend
intrusive_ptr_release(Actor *actor)simgrid::s4u::Actorfriend
isSuspended()simgrid::s4u::Actor
join()simgrid::s4u::Actor
kill()simgrid::s4u::Actor
kill(aid_t pid)simgrid::s4u::Actorstatic
killAll()simgrid::s4u::Actorstatic
killAll(int resetPid)simgrid::s4u::Actorstatic
killTime()simgrid::s4u::Actor
migrate(Host *new_host)simgrid::s4u::Actor
name()simgrid::s4u::Actor
onExit(int_f_pvoid_pvoid_t fun, void *data)simgrid::s4u::Actor
operator=(Actor const &)=deletesimgrid::s4u::Actor
pid()simgrid::s4u::Actor
ppid()simgrid::s4u::Actor
property(const char *key)simgrid::s4u::Actor
resume()simgrid::s4u::Actor
self()simgrid::s4u::Actorstatic
setAutoRestart(bool autorestart)simgrid::s4u::Actor
setKillTime(double time)simgrid::s4u::Actor
setProperty(const char *key, const char *value)simgrid::s4u::Actor
suspend()simgrid::s4u::Actor
~Extendable()simgrid::xbt::Extendable< Actor >inline