an efficient C++ finite element environment
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27 return point(-0.5*(x[1]-
yc), 0.5*(x[0]-
xc));
35 static constexpr
Float
47 if (fabs(xm-
x0) <
w/2 && ym <
y2) {
50 return min(d2,min(d3,d0));
65 return min(d1,min(d2,d3));
88 Float arc32 = (2*pi - theta)*
r;
89 return d24 + d45 + d53 + arc32;
93 static constexpr
Float
106 y2 (y0 - sqrt(r*r - (w/2)*(w/2))),
static constexpr Float xc
point operator()(const point &x) const
static constexpr Float xc
Float operator()(const point &x) const
Float operator()(const point &x) const
static constexpr Float y0
see the Float page for the full documentation
see the point page for the full documentation
static constexpr Float yc
static constexpr Float yc
static constexpr Float x0