public final class EXTCgShader extends Object
Modifier and Type | Field | Description |
---|---|---|
static int |
GL_CG_FRAGMENT_SHADER_EXT |
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShaderARB instead of GL_VERTEX_SHADER_ARB to create a vertex shader object
that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end.
|
static int |
GL_CG_VERTEX_SHADER_EXT |
You can pass GL_CG_VERTEX_SHADER_EXT to glCreateShaderARB instead of GL_VERTEX_SHADER_ARB to create a vertex shader object
that will parse and compile its shader source with the Cg compiler front-end rather than the GLSL front-end.
|
public static final int GL_CG_VERTEX_SHADER_EXT
public static final int GL_CG_FRAGMENT_SHADER_EXT
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