public class Project extends Util
Constructor | Description |
---|---|
Project() |
Modifier and Type | Method | Description |
---|---|---|
static void |
gluLookAt(float eyex,
float eyey,
float eyez,
float centerx,
float centery,
float centerz,
float upx,
float upy,
float upz) |
Method gluLookAt
|
static void |
gluPerspective(float fovy,
float aspect,
float zNear,
float zFar) |
Method gluPerspective.
|
static void |
gluPickMatrix(float x,
float y,
float deltaX,
float deltaY,
IntBuffer viewport) |
Method gluPickMatrix
|
static boolean |
gluProject(float objx,
float objy,
float objz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer win_pos) |
Method gluProject
|
static boolean |
gluUnProject(float winx,
float winy,
float winz,
FloatBuffer modelMatrix,
FloatBuffer projMatrix,
IntBuffer viewport,
FloatBuffer obj_pos) |
Method gluUnproject
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bytesPerPixel, ceil, compPerPix, cross, glGetIntegerv, nearestPower, normalize
public static void gluPerspective(float fovy, float aspect, float zNear, float zFar)
fovy
- aspect
- zNear
- zFar
- public static void gluLookAt(float eyex, float eyey, float eyez, float centerx, float centery, float centerz, float upx, float upy, float upz)
eyex
- eyey
- eyez
- centerx
- centery
- centerz
- upx
- upy
- upz
- public static boolean gluProject(float objx, float objy, float objz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer win_pos)
objx
- objy
- objz
- modelMatrix
- projMatrix
- viewport
- win_pos
- public static boolean gluUnProject(float winx, float winy, float winz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer obj_pos)
winx
- winy
- winz
- modelMatrix
- projMatrix
- viewport
- obj_pos
- public static void gluPickMatrix(float x, float y, float deltaX, float deltaY, IntBuffer viewport)
x
- y
- deltaX
- deltaY
- viewport
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