public final class GL32 extends Object
Modifier and Type | Field | Description |
---|---|---|
static int |
GL_ALREADY_SIGNALED |
Returned by ClientWaitSync:
|
static int |
GL_CONDITION_SATISFIED |
Returned by ClientWaitSync:
|
static int |
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT |
|
static int |
GL_CONTEXT_CORE_PROFILE_BIT |
|
static int |
GL_CONTEXT_PROFILE_MASK |
|
static int |
GL_DEPTH_CLAMP |
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
and by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_FIRST_VERTEX_CONVENTION |
Accepted by the <mode> parameter of ProvokingVertex:
|
static int |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED |
Accepted by the <pname> parameter of GetFramebufferAttachment-
ParameterivEXT:
|
static int |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS |
Returned by CheckFramebufferStatusEXT:
|
static int |
GL_GEOMETRY_INPUT_TYPE |
Accepted by the <pname> parameter of ProgramParameteriEXT and
GetProgramiv:
|
static int |
GL_GEOMETRY_OUTPUT_TYPE |
Accepted by the <pname> parameter of ProgramParameteriEXT and
GetProgramiv:
|
static int |
GL_GEOMETRY_SHADER |
Accepted by the <type> parameter of CreateShader and returned by the
<params> parameter of GetShaderiv:
|
static int |
GL_GEOMETRY_VERTICES_OUT |
Accepted by the <pname> parameter of ProgramParameteriEXT and
GetProgramiv:
|
static int |
GL_INT_SAMPLER_2D_MULTISAMPLE |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_LAST_VERTEX_CONVENTION |
Accepted by the <mode> parameter of ProvokingVertex:
|
static int |
GL_LINE_STRIP_ADJACENCY |
Accepted by the <mode> parameter of Begin, DrawArrays,
MultiDrawArrays, DrawElements, MultiDrawElements, and
DrawRangeElements:
|
static int |
GL_LINES_ADJACENCY |
Accepted by the <mode> parameter of Begin, DrawArrays,
MultiDrawArrays, DrawElements, MultiDrawElements, and
DrawRangeElements:
|
static int |
GL_MAX_COLOR_TEXTURE_SAMPLES |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_DEPTH_TEXTURE_SAMPLES |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_FRAGMENT_INPUT_COMPONENTS |
|
static int |
GL_MAX_GEOMETRY_INPUT_COMPONENTS |
|
static int |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS |
|
static int |
GL_MAX_GEOMETRY_OUTPUT_VERTICES |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_MAX_INTEGER_SAMPLES |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_SAMPLE_MASK_WORDS |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_MAX_SERVER_WAIT_TIMEOUT |
Accepted as the <pname> parameter of GetInteger64v:
|
static int |
GL_MAX_VERTEX_OUTPUT_COMPONENTS |
|
static int |
GL_OBJECT_TYPE |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_PROGRAM_POINT_SIZE |
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,
and by the <pname> parameter of GetIntegerv, GetFloatv, GetDoublev,
and GetBooleanv:
|
static int |
GL_PROVOKING_VERTEX |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_PROXY_TEXTURE_2D_MULTISAMPLE |
Accepted by the <target> parameter of TexImage2DMultisample:
|
static int |
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY |
Accepted by the <target> parameter of TexImage3DMultisample:
|
static int |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION |
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev:
|
static int |
GL_SAMPLE_MASK |
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev:
|
static int |
GL_SAMPLE_MASK_VALUE |
Accepted by the <target> parameter of GetBooleani_v and
GetIntegeri_v:
|
static int |
GL_SAMPLE_POSITION |
Accepted by the <pname> parameter of GetMultisamplefv:
|
static int |
GL_SAMPLER_2D_MULTISAMPLE |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_SIGNALED |
Returned in <values> for GetSynciv <pname> SYNC_STATUS:
|
static int |
GL_SYNC_CONDITION |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_SYNC_FENCE |
Returned in <values> for GetSynciv <pname> OBJECT_TYPE:
|
static int |
GL_SYNC_FLAGS |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_SYNC_FLUSH_COMMANDS_BIT |
Accepted in the <flags> parameter of ClientWaitSync:
|
static int |
GL_SYNC_GPU_COMMANDS_COMPLETE |
Returned in <values> for GetSynciv <pname> SYNC_CONDITION:
|
static int |
GL_SYNC_STATUS |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_TEXTURE_2D_MULTISAMPLE |
Accepted by the <target> parameter of BindTexture and
TexImage2DMultisample:
|
static int |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY |
Accepted by the <target> parameter of BindTexture and
TexImage3DMultisample:
|
static int |
GL_TEXTURE_BINDING_2D_MULTISAMPLE |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY |
Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv,
and GetFloatv:
|
static int |
GL_TEXTURE_CUBE_MAP_SEAMLESS |
Accepted by the <cap> parameter of Enable, Disable and IsEnabled,
and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv
and GetDoublev:
|
static int |
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS |
Accepted by the <pname> parameter of GetTexLevelParameter
|
static int |
GL_TEXTURE_SAMPLES |
Accepted by the <pname> parameter of GetTexLevelParameter
|
static int |
GL_TIMEOUT_EXPIRED |
Returned by ClientWaitSync:
|
static long |
GL_TIMEOUT_IGNORED |
Accepted in the <timeout> parameter of WaitSync:
|
static int |
GL_TRIANGLE_STRIP_ADJACENCY |
Accepted by the <mode> parameter of Begin, DrawArrays,
MultiDrawArrays, DrawElements, MultiDrawElements, and
DrawRangeElements:
|
static int |
GL_TRIANGLES_ADJACENCY |
Accepted by the <mode> parameter of Begin, DrawArrays,
MultiDrawArrays, DrawElements, MultiDrawElements, and
DrawRangeElements:
|
static int |
GL_UNSIGNALED |
Returned in <values> for GetSynciv <pname> SYNC_STATUS:
|
static int |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY |
Returned by the <type> parameter of GetActiveUniform:
|
static int |
GL_WAIT_FAILED |
Returned by ClientWaitSync:
|
Modifier and Type | Method | Description |
---|---|---|
static int |
glClientWaitSync(GLSync sync,
int flags,
long timeout) |
|
static void |
glDeleteSync(GLSync sync) |
|
static void |
glDrawElementsBaseVertex(int mode,
int indices_count,
int type,
long indices_buffer_offset,
int basevertex) |
|
static void |
glDrawElementsBaseVertex(int mode,
ByteBuffer indices,
int basevertex) |
|
static void |
glDrawElementsBaseVertex(int mode,
IntBuffer indices,
int basevertex) |
|
static void |
glDrawElementsBaseVertex(int mode,
ShortBuffer indices,
int basevertex) |
|
static void |
glDrawElementsInstancedBaseVertex(int mode,
int indices_count,
int type,
long indices_buffer_offset,
int primcount,
int basevertex) |
|
static void |
glDrawElementsInstancedBaseVertex(int mode,
ByteBuffer indices,
int primcount,
int basevertex) |
|
static void |
glDrawElementsInstancedBaseVertex(int mode,
IntBuffer indices,
int primcount,
int basevertex) |
|
static void |
glDrawElementsInstancedBaseVertex(int mode,
ShortBuffer indices,
int primcount,
int basevertex) |
|
static void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
int indices_count,
int type,
long indices_buffer_offset,
int basevertex) |
|
static void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
ByteBuffer indices,
int basevertex) |
|
static void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
IntBuffer indices,
int basevertex) |
|
static void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
ShortBuffer indices,
int basevertex) |
|
static GLSync |
glFenceSync(int condition,
int flags) |
|
static void |
glFramebufferTexture(int target,
int attachment,
int texture,
int level) |
|
static long |
glGetBufferParameter(int target,
int pname) |
Deprecated.
Will be removed in 3.0.
|
static void |
glGetBufferParameter(int target,
int pname,
LongBuffer params) |
|
static long |
glGetBufferParameteri64(int target,
int pname) |
Overloads glGetBufferParameteri64v.
|
static long |
glGetInteger64(int pname) |
Overloads glGetInteger64v.
|
static long |
glGetInteger64(int value,
int index) |
Overloads glGetInteger64i_v.
|
static void |
glGetInteger64(int value,
int index,
LongBuffer data) |
|
static void |
glGetInteger64(int pname,
LongBuffer data) |
|
static void |
glGetMultisample(int pname,
int index,
FloatBuffer val) |
|
static int |
glGetSync(GLSync sync,
int pname) |
Deprecated.
Will be removed in 3.0.
|
static void |
glGetSync(GLSync sync,
int pname,
IntBuffer length,
IntBuffer values) |
|
static int |
glGetSynci(GLSync sync,
int pname) |
Overloads glGetSynciv.
|
static boolean |
glIsSync(GLSync sync) |
|
static void |
glProvokingVertex(int mode) |
|
static void |
glSampleMaski(int index,
int mask) |
|
static void |
glTexImage2DMultisample(int target,
int samples,
int internalformat,
int width,
int height,
boolean fixedsamplelocations) |
|
static void |
glTexImage3DMultisample(int target,
int samples,
int internalformat,
int width,
int height,
int depth,
boolean fixedsamplelocations) |
|
static void |
glWaitSync(GLSync sync,
int flags,
long timeout) |
public static final int GL_CONTEXT_PROFILE_MASK
public static final int GL_CONTEXT_CORE_PROFILE_BIT
public static final int GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS
public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS
public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS
public static final int GL_FIRST_VERTEX_CONVENTION
public static final int GL_LAST_VERTEX_CONVENTION
public static final int GL_PROVOKING_VERTEX
public static final int GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
public static final int GL_TEXTURE_CUBE_MAP_SEAMLESS
public static final int GL_SAMPLE_POSITION
public static final int GL_SAMPLE_MASK
public static final int GL_SAMPLE_MASK_VALUE
public static final int GL_TEXTURE_2D_MULTISAMPLE
public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE
public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY
public static final int GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
public static final int GL_MAX_SAMPLE_MASK_WORDS
public static final int GL_MAX_COLOR_TEXTURE_SAMPLES
public static final int GL_MAX_DEPTH_TEXTURE_SAMPLES
public static final int GL_MAX_INTEGER_SAMPLES
public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE
public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
public static final int GL_TEXTURE_SAMPLES
public static final int GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
public static final int GL_SAMPLER_2D_MULTISAMPLE
public static final int GL_INT_SAMPLER_2D_MULTISAMPLE
public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY
public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
public static final int GL_DEPTH_CLAMP
public static final int GL_GEOMETRY_SHADER
public static final int GL_GEOMETRY_VERTICES_OUT
public static final int GL_GEOMETRY_INPUT_TYPE
public static final int GL_GEOMETRY_OUTPUT_TYPE
public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES
public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
public static final int GL_LINES_ADJACENCY
public static final int GL_LINE_STRIP_ADJACENCY
public static final int GL_TRIANGLES_ADJACENCY
public static final int GL_TRIANGLE_STRIP_ADJACENCY
public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED
public static final int GL_PROGRAM_POINT_SIZE
public static final int GL_MAX_SERVER_WAIT_TIMEOUT
public static final int GL_OBJECT_TYPE
public static final int GL_SYNC_CONDITION
public static final int GL_SYNC_STATUS
public static final int GL_SYNC_FLAGS
public static final int GL_SYNC_FENCE
public static final int GL_SYNC_GPU_COMMANDS_COMPLETE
public static final int GL_UNSIGNALED
public static final int GL_SIGNALED
public static final int GL_SYNC_FLUSH_COMMANDS_BIT
public static final long GL_TIMEOUT_IGNORED
public static final int GL_ALREADY_SIGNALED
public static final int GL_TIMEOUT_EXPIRED
public static final int GL_CONDITION_SATISFIED
public static final int GL_WAIT_FAILED
public static void glGetBufferParameter(int target, int pname, LongBuffer params)
@Deprecated public static long glGetBufferParameter(int target, int pname)
glGetBufferParameteri64(int, int)
instead.public static long glGetBufferParameteri64(int target, int pname)
public static void glDrawElementsBaseVertex(int mode, ByteBuffer indices, int basevertex)
public static void glDrawElementsBaseVertex(int mode, IntBuffer indices, int basevertex)
public static void glDrawElementsBaseVertex(int mode, ShortBuffer indices, int basevertex)
public static void glDrawElementsBaseVertex(int mode, int indices_count, int type, long indices_buffer_offset, int basevertex)
public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, ByteBuffer indices, int basevertex)
public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, IntBuffer indices, int basevertex)
public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, ShortBuffer indices, int basevertex)
public static void glDrawRangeElementsBaseVertex(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset, int basevertex)
public static void glDrawElementsInstancedBaseVertex(int mode, ByteBuffer indices, int primcount, int basevertex)
public static void glDrawElementsInstancedBaseVertex(int mode, IntBuffer indices, int primcount, int basevertex)
public static void glDrawElementsInstancedBaseVertex(int mode, ShortBuffer indices, int primcount, int basevertex)
public static void glDrawElementsInstancedBaseVertex(int mode, int indices_count, int type, long indices_buffer_offset, int primcount, int basevertex)
public static void glProvokingVertex(int mode)
public static void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
public static void glTexImage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
public static void glGetMultisample(int pname, int index, FloatBuffer val)
public static void glSampleMaski(int index, int mask)
public static void glFramebufferTexture(int target, int attachment, int texture, int level)
public static GLSync glFenceSync(int condition, int flags)
public static boolean glIsSync(GLSync sync)
public static void glDeleteSync(GLSync sync)
public static int glClientWaitSync(GLSync sync, int flags, long timeout)
public static void glWaitSync(GLSync sync, int flags, long timeout)
public static void glGetInteger64(int pname, LongBuffer data)
public static long glGetInteger64(int pname)
public static void glGetInteger64(int value, int index, LongBuffer data)
public static long glGetInteger64(int value, int index)
@Deprecated public static int glGetSync(GLSync sync, int pname)
glGetSynci(org.lwjgl.opengl.GLSync, int)
instead.public static int glGetSynci(GLSync sync, int pname)
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