public final class ARBSync extends Object
Modifier and Type | Field | Description |
---|---|---|
static int |
GL_ALREADY_SIGNALED |
Returned by ClientWaitSync:
|
static int |
GL_CONDITION_SATISFIED |
Returned by ClientWaitSync:
|
static int |
GL_MAX_SERVER_WAIT_TIMEOUT |
Accepted as the <pname> parameter of GetInteger64v:
|
static int |
GL_OBJECT_TYPE |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_SIGNALED |
Returned in <values> for GetSynciv <pname> SYNC_STATUS:
|
static int |
GL_SYNC_CONDITION |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_SYNC_FENCE |
Returned in <values> for GetSynciv <pname> OBJECT_TYPE:
|
static int |
GL_SYNC_FLAGS |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_SYNC_FLUSH_COMMANDS_BIT |
Accepted in the <flags> parameter of ClientWaitSync:
|
static int |
GL_SYNC_GPU_COMMANDS_COMPLETE |
Returned in <values> for GetSynciv <pname> SYNC_CONDITION:
|
static int |
GL_SYNC_STATUS |
Accepted as the <pname> parameter of GetSynciv:
|
static int |
GL_TIMEOUT_EXPIRED |
Returned by ClientWaitSync:
|
static long |
GL_TIMEOUT_IGNORED |
Accepted in the <timeout> parameter of WaitSync:
|
static int |
GL_UNSIGNALED |
Returned in <values> for GetSynciv <pname> SYNC_STATUS:
|
static int |
GL_WAIT_FAILED |
Returned by ClientWaitSync:
|
Modifier and Type | Method | Description |
---|---|---|
static int |
glClientWaitSync(GLSync sync,
int flags,
long timeout) |
|
static void |
glDeleteSync(GLSync sync) |
|
static GLSync |
glFenceSync(int condition,
int flags) |
|
static long |
glGetInteger64(int pname) |
Overloads glGetInteger64v.
|
static void |
glGetInteger64(int pname,
LongBuffer params) |
|
static int |
glGetSync(GLSync sync,
int pname) |
Deprecated.
Will be removed in 3.0.
|
static void |
glGetSync(GLSync sync,
int pname,
IntBuffer length,
IntBuffer values) |
|
static int |
glGetSynci(GLSync sync,
int pname) |
Overloads glGetSynciv.
|
static boolean |
glIsSync(GLSync sync) |
|
static void |
glWaitSync(GLSync sync,
int flags,
long timeout) |
public static final int GL_MAX_SERVER_WAIT_TIMEOUT
public static final int GL_OBJECT_TYPE
public static final int GL_SYNC_CONDITION
public static final int GL_SYNC_STATUS
public static final int GL_SYNC_FLAGS
public static final int GL_SYNC_FENCE
public static final int GL_SYNC_GPU_COMMANDS_COMPLETE
public static final int GL_UNSIGNALED
public static final int GL_SIGNALED
public static final int GL_SYNC_FLUSH_COMMANDS_BIT
public static final long GL_TIMEOUT_IGNORED
public static final int GL_ALREADY_SIGNALED
public static final int GL_TIMEOUT_EXPIRED
public static final int GL_CONDITION_SATISFIED
public static final int GL_WAIT_FAILED
public static GLSync glFenceSync(int condition, int flags)
public static boolean glIsSync(GLSync sync)
public static void glDeleteSync(GLSync sync)
public static int glClientWaitSync(GLSync sync, int flags, long timeout)
public static void glWaitSync(GLSync sync, int flags, long timeout)
public static void glGetInteger64(int pname, LongBuffer params)
public static long glGetInteger64(int pname)
@Deprecated public static int glGetSync(GLSync sync, int pname)
glGetSynci(org.lwjgl.opengl.GLSync, int)
instead.public static int glGetSynci(GLSync sync, int pname)
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