OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Texturing.Environments

Description

This module corresponds to section 3.8.13 (Texture Environments and Texture Functions) of the OpenGL 2.1 specs.

Documentation

argRGB :: ArgNum -> StateVar Arg Source #

argAlpha :: ArgNum -> StateVar Arg Source #

rgbScale :: StateVar GLfloat Source #