Crazy Eddie's GUI System 0.8.7
RendererModules/Null/TextureTarget.h
1/***********************************************************************
2 created: Sat Jan 16 2010
3 author: Eugene Marcotte
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUINullTextureTarget_h_
28#define _CEGUINullTextureTarget_h_
29
30#include "../../TextureTarget.h"
31#include "CEGUI/RendererModules/Null/RenderTarget.h"
32
33#if defined(_MSC_VER)
34# pragma warning(push)
35# pragma warning(disable : 4250)
36#endif
37
38// Start of CEGUI namespace section
39namespace CEGUI
40{
42class NULL_GUIRENDERER_API NullTextureTarget : public NullRenderTarget<TextureTarget>
43{
44public:
49
50 // implementation of RenderTarget interface
51 bool isImageryCache() const;
52 // implement CEGUI::TextureTarget interface.
53 void clear();
55 void declareRenderSize(const Sizef& sz);
56 bool isRenderingInverted() const;
57
58protected:
62 static uint s_textureNumber;
64 static const float DEFAULT_SIZE;
67};
68
69} // End of CEGUI namespace section
70
71#if defined(_MSC_VER)
72# pragma warning(pop)
73#endif
74
75#endif // end of guard _CEGUINullTextureTarget_h_
Intermediate RenderTarget.
Definition: RendererModules/Null/RenderTarget.h:45
CEGUI::Renderer implementation for no particular engine.
Definition: RendererModules/Null/Renderer.h:61
CEGUI::TextureTarget implementation for the Null engine.
Definition: RendererModules/Null/TextureTarget.h:43
void declareRenderSize(const Sizef &sz)
Used to declare to the TextureTarget the largest size, in pixels, of the next set of incoming renderi...
virtual ~NullTextureTarget()
Destructor.
static const float DEFAULT_SIZE
default / initial size for the underlying texture.
Definition: RendererModules/Null/TextureTarget.h:64
bool isImageryCache() const
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
static String generateTextureName()
helper to generate unique texture names
NullTexture * d_CEGUITexture
This wraps d_texture so it can be used by the core CEGUI lib.
Definition: RendererModules/Null/TextureTarget.h:66
bool isRenderingInverted() const
Return whether rendering done on the target texture is inverted in relation to regular textures.
static uint s_textureNumber
static data used for creating texture names
Definition: RendererModules/Null/TextureTarget.h:62
NullTextureTarget(NullRenderer &owner)
Constructor.
Texture & getTexture() const
Return a pointer to the CEGUI::Texture that the TextureTarget is using.
void clear()
Clear the surface of the underlying texture.
Implementation of the CEGUI::Texture class for no particular engine.
Definition: RendererModules/Null/Texture.h:43
String class used within the GUI system.
Definition: String.h:64
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition: arch_overview.dox:1